• Jake H.

    Thematisierung Thematisierung

    The story of Scooby-Doo Spooky Coaster is a roller coaster in itself. Previously one of the best-themed family rides out there, it became an absolute classic. Then, along came VRTP and decided to redevelop the theming. Now, it's trash. It looks cheesy and the animation and screen-based elements are very poorly executed. It seems as though it will undergo another redevelopment, which hopefully will restore its former glory, because this was once by far Australia's best family ride.

  • Jake H.

    Intensität Unangenehm

    Arkham Asylum was an intense experience in both a good way and a bad way. The inversions and intensity overall were unlike anything else in Australia, but there was no escaping the typical Vekoma SLC roughness. Even with the vest restraints that prevented headbanging, the tightening on your thighs and the slamming from side to side was incredibly painful. You would always leave this ride with a headache.

  • Jake H.

    Tempo Unangenehm

    I first rode this as Cyclone. The trains have since improved, but the ride still remains overall the same. It's a decent length Arrow looper, but the layout is fairly average. There are some bad transitions, and the vertical loop is like a car crash. Overall, it's enjoyable, but you have to be trying to enjoy it.

  • Jake H.

    Spaß Rückhaltebügel

    This is a Vekoma hang-and-bang, and it sucks. The harnesses are very restrictive on the shoulders of taller riders, and that only adds to the pain on this very rough ride. There are no redeeming moments either, it sort of just glides and meanders around, which means it isn't really worth suffering for.

  • Jake H.

    Unangenehm Intensität Schoßbügel

    This ride is stupid. Everything about this roller coaster is the worst. The layout is completely devoid of anything interesting. The harnesses are not even harnesses, they are torture devices. The operations suck because of how stupid the train design is, and the ride tracks poorly with its old age. There are no redeeming qualities about this ride. Avoid it.

  • Jake H.

    DPV Wacky Worm. Doesn't even do anything, but nicely themed.

  • Jake H.

    Airtimes Zu kurz

    I know it's just an Oblivion clone and the layout is incredibly short, but the force on this drop is magnificent. Borderline ejector airtime in the back, followed by a huge blast of positives through that tunnel. It's dizzyingly high, brilliantly smooth and just a whole lot of fun. I can't hate it, and I'm happy to have it as my first B&M credit. Love it to bits.

  • Jake H.

    First Drop Kapazität

    Look, I know that this ride is just a one-trick pony, but I don't care. That trick is absolutely astounding. This is probably one of the best old-gen Vekoma roller coasters in the world. The harnesses provide so much room, really giving you some incredible hangtime on the tilt. Then, the drop is stacked with floater weightlessness that lasts an eternity, and the positive G-forces on the bottom of the drop made me grey out on every ride. The loop is pretty decent, too. The helix is just filler, but really, it doesn't need anything else. It's great the way it is. I just wish the operations weren't so comically slow. You'll wait an eternity for this one.

  • Jake H.

    Thematisierung Dead spots

    Big Thunder Mountain is the strongest coaster at Tokyo Disneyland for me. It feels fast and fun, the theming is, as expected, great, and it's long! However it suffers from some dead spots, particularly having three lift hills which kills the pacing.

  • Jake H.

    Thematisierung Rütteln

    Space Mountain. Just the name elicits something special. It runs a little bit rough, but you'll forget all about that when you're racing through the darkness on the adventure of a lifetime. It's just a great ride. There's not much more to be said.