• Robert A.

    Spaß Sanftheit Kapazität

    When I rode this in its reopening year it was a powerful thing I kept riding over and over and over again, but my last ride in 2018 didn't have any of that. I don't know what made my 2018 ride so much weaker than my reopening year ride. Despite that, it's still very fun and rerideable if it's a one or two train wait. Because there is only one train operations and the total ride time is just over two minutes, only a three train wait can quickly go up to 15 minutes if you consider loading and unloading too. Other than that, it still holds up as a fun ride with an especially great finale. It has a LOT of double-downs too which are silly amounts of fun.

  • Antoine B.

    Inversionen Meisterwerk Intensität

    Flying Dinosaur est juste un prodige d'intensité, chose rarement vu sur un B&M, du moins à un niveau aussi extrême. Ici je ne parle pas de Gs positifs un peu soutenus, ou d'helix, mais bien d'une intensité oppressante qui draine l'air des poumons, empêchant de parler, de crier et même de réfléchir. Ce coaster possède juste et de loin, pour moi, le meilleur layout tout B&M confondu, absolument tout est parfait! Aucun temps mort, une first drop efficace (chose jamais vue sur des flyings), des inversions désorientantes, un pretzel loop extrêmement agressif et, de L'AIRTIME! Sur un flying B&M! Et je ne parle pas d'un léger floater à peine perceptible mais bien de flo-jector qui n'ont pas à rougir face à ceux des meilleurs Hyper de la firme. C'est simple, ce coaster a tout ce que peut offrir un flying coaster. Petit point négatif, bien que le coaster soit superbement mis en valeur dans la skyline du parc, la file d'attente est moins thématisée que je le pensais, on est loin d'une prestation digne d'Universal, mis à part la gare qui est très réussie. Pour les gens comme moi qui aiment les coasters intenses, cette machine est un rêve devenu réalité et rejoint la triforce japonaise des coasters déments, avec Hakugei et Eejanaika. Vous sortirez à coup sûr de ce coaster en chancelant, vous posant trois questions : "Que vient-il de se passer?", "Est-ce légal d'appliquer autant de force sur un corps humain?" et "Qu'est-ce que j'attends pour y retourner?".

  • Robert A.

    Abschuss Tempo Intensität Zu kurz Thematisierung Rückhaltebügel

    It keeps its speed throughout the ride, good launch and quite intense. I don't understand the people who say to tear it down despite it not being a great Towers coaster because since it's basically entirely over path, nothing could really replace it unless the park got extremely creative, but even then it'd be very difficult to replace.

  • Robert A.

    Komfort Sanftheit Thematisierung Dead spots Intensität

    This is a fantastic ride if you get front seat but any other row isn't too great. I absolutely haven't gotten enough rides on this to form a solid opinion yet. They also could've done so much more with the theming; and I think a complete repaint would be a good start. Black track with shiny dark blue supports would look gorgeous and actually fit the space theme.

  • Aubin D.

    Headbanging

    Une horreur, fuyez.

  • Rom Coaster

    Inversionen Intensität Dead spots

    Dragon Khan est un excellent coaster d'un excellent constructeur et très peux de défaut sont à souligner. Certains disent qu'il vibre avec son vieille age, personnellement je trouve qu'il ne vibre pas ou alors très légèrement après le deuxième loop dans le creux, mais encore se sont des vibrations très légères. Seul défaut que je lui trouve c'est le sur-freinage sur le frein de mi-parcours qui lui casse un peu de sa vitesse mais a part ça DK est un excellent coaster qui en plus de ça est d'une intensité digne des bons B&M old school

  • אדר פופקו

    First Drop Spaß Rütteln Dead spots

    while test trains were in progress, from the perspective of my observer mind it seems highly unlikely that the train would complete the circuit without a bit of a grease treatment at first, as the hills in the second half of the layout were being crested at a speed that could not have exceeded four miles per hour. On board however the experience was a bit different, the first drop was suprsingly powerful and the turn being followed by an utterly anticlimactic set of bunny hops that would have been great if only they were a little faster. Overall tho the coaster, if a bit rattley was better then expected in my opinion.

  • אדר פופקו

    Thematisierung Komfort Spaß Rütteln Dead spots

    Bellewaerde wanted to build a real family coaster that is suitable for all family members and this in the green setting for which the park is known. The park has therefore fully succeeded in this. The rollercoaster never gets too wild and will never get bored. There are enough different variations in the trail to keep the ride interesting and exciting for everyone. The spike is a nice addition that makes Wakala different from her peers and the course has a pleasant length. The 21-meter-high spike is best suited to the passengers sitting in the front of the train. The small acceleration on the second lift hill also comes into its own a bit better. Those who sit in the back of the train have a bit more airtime and spunk during the rest of the course. This makes it fun to take a seat in the front and rear of the train. Both places give a different ride experience. The coaster can be rattley a bit tho, but I did not take away from the ride at all as the seats were comfortable and gave quit alot of space for the leg Overall, this is a good coaster if your kids want something much more thrilling.

  • Vianney J.

    Schoßbügel Sanftheit Hangtime Kapazität Enttäuschend! Abschuss

    Assez déçu de ce coaster qui n'a pas grand intérêt. J'avais entendu du bien de ce genre de modèle mais moi je ne trouve pas. Le triple launch est mou comme jamais, le layout est vraiment court, il y a juste l'in-line twist qui est interéssante, le reste ne sert à rien.

  • Mr. Roller Coasters

    First Drop Standort Intensität Zu kurz

    It's got an AWESOME drop & setting. I blacked out on it although it is very short.