Iron Gwazi's layout is masterful in how it paces elements, with sustained forces slowly melding into intense pops of airtime throughout the duration of the ride. The highlights for me are obviously th...
Iron Gwazi's layout is masterful in how it paces elements, with sustained forces slowly melding into intense pops of airtime throughout the duration of the ride. The highlights for me are obviously the roll and wave turn, both elements using the scale and speed of the ride to it's fullest potential, creating vast elements that sustain their unique forces for quite a duration of time. Personally, I find the presentation is just 'nice', and the queue is very tedious, but this is quickly offset with the actual ride. The first drop and outerbank deliver a ridiculous quantity of sustained ejector airtime, the roll is a violent blend of forceful hangtime and vicious laterals, which seemlessly blends into an overbank, and while not delivering positives like a thought it would, but the violent snap exiting was a nice suprise. The following wave turn is a seemless mix of ejector airtime and laterals, pushing you out at a perfect 45 degree angle for a good few seconds, with the 2 following off axis hills being brutally sharp snaps of airtime. The stall I find to easily be the weakest point of the layout, not offering any hangtime, and only a sub par amount of whip on the exit - however - the subsequent sucession of airtime moments are the most forceful I have experienced, 3/4 being not very sustained, but incredibly powerful, making you very familiar with your bulky restraint, and the final one being that extra bit more sustained with just as much strength. With a final snap into the brakes, Iron Gwazi really deserves the accalaids, and as someone who is normally very pessimistic when it comes to new coasters with hype, it was a lovely suprise to be so proven wrong.