• Coaster Great

    Inversionen Headbanging Rückhaltebügel

    I guess the name is accurate, because the headache after riding felt like my mind had been erased. Just kidding, I could feel the immense pain that my mind felt while bouncing from side to side. It's never been a good ride. Maybe some of the inversions are nice? Even if that's the case, the profiling is atrocious and the restraints definitely don't help. Haven't ridden in a while, but maybe with the new vest restraints I'll give it one last chance.

  • Coaster Great

    It's for the kids

  • Coaster Great

    Intensität Rütteln

    I understand the potential of Roar. Initially, it was a fun and intense wooden coaster. Recently though, I was able to ride again. It's not the same. The low to the ground turns used to be forceful. Now, I still feel some force, but I also feel a lot of roughness. Six Flags Discovery Kingdom's Roar had millennium flyers, and it was permanently closed. SFDK doesn't have another wooden coaster, so I wish that they would've moved the trains to Six Flags America. Here we are though, with a painful ride that is a shell of its own past.

  • Coaster Great

    Airtimes Spaß Rütteln

    Wild One is definitely a classic for me. It's definitely a memorable experience. At the top, it banks to the right, indicating the start of the ride. The drop isn't anything particularly noteworthy, but it's a nice way to start the ride. It follows up with a some hills and turns, which is essentially the whole ride. The former Skull Mountain drop wasn't torn down, so that near miss is still there. The hills can provide some float, but not that much. It's a graceful ride, and a fun one for that matter. It has gained some roughness over the years, but classic rough.