This is probably one of the hottest takes I've ever had on all my reviews of coasters but this thing was one of the most underrated and fun experience...
This is probably one of the hottest takes I've ever had on all my reviews of coasters but this thing was one of the most underrated and fun experiences I've had on a coaster! Some reviews below seem to state it doesn't spin much but I wonder if they are experiencing it in a packed car? I did a solo experience for my first ride in the left middle seat and spun quite a bit. It caught me off guard when the spinning finally kicked in. I liked it so much that I decided to try the leftmost seat to see what difference it would make. This second ride was epic! I've never spun more in my life on a coaster like I naturally did on this one. I wish my body could take it more or I would have lapped this one quite a bit but I focused more on Mine Blower. It's a metal Fun Spot coaster so of course it's janky but that's the appeal of it. Please check this one out and make sure you ride unbalanced! 3.5/5 stars
Never been much of a fan of these B&M floorless models but this one was at least better than the average ones I've ridden. Of course, a four across B...
Never been much of a fan of these B&M floorless models but this one was at least better than the average ones I've ridden. Of course, a four across B&M model will have outstanding capacity and this is no exception with zero wait time. It's also quite a bit intense and packs a crazy amount of inversions. Each inversion served a purpose but the loops got a bit repetitive near the end. The pacing could have used work. I didn't like the mid-course brake run and felt like it stopped us a bit too much to have this layout have great pacing. What I don't like about floorless models is I always experience headbanging and this is no exception. I braced myself a lot better on this one but it still needs work with the comfort level. Solid coaster though. 3.5/5 stars
Mark me down for another shameless kiddie credit! This one seemed a bit worse than the other Busch Gardens Grover coasters I've ridden. These things...
Mark me down for another shameless kiddie credit! This one seemed a bit worse than the other Busch Gardens Grover coasters I've ridden. These things are necessary at most parks and still have their purpose though. 1.5/5 stars
Another enjoyable coaster at this park! It provided quite a bit of forces and airtime throughout the duration. I especially like the backward spike,...
Another enjoyable coaster at this park! It provided quite a bit of forces and airtime throughout the duration. I especially like the backward spike, but it would have been even more epic if it had been raised more. Don't sleep on the airtime hill after the second forward launch though. Quite a lot of forces through that as well. I tried the back row just because of the spike but I'm curious how the front row rides. The only knock on it is abysmal capacity. Every other coaster did not have much of a line or if it did then it would cycle quickly but this was my longest wait time by far and I even had a Quick Queue pass. 4/5 stars
This one dethroned back-row Raging Bull and became my new favorite B&M hyper. It lived up to the hype with the back row providing an even better expe...
This one dethroned back-row Raging Bull and became my new favorite B&M hyper. It lived up to the hype with the back row providing an even better experience than the front. The front can provide some ejector going up each camelback so it's not a row to sleep on but I had a better first drop and better forces in the back row that stayed sustained longer than the front. The layout is awesome too with its out-an-back course throughout a significant length of the park. What's great about this one is the midcourse brake run doesn't mean the ride is over. It was still intense getting back to the station even with the abrupt halt in speed. The capacity is also fantastic with the ops churning out multiple trains at a great pace. I give Manta the edge as the best in the park but this one-two punch is incredible here. 4.5/5 stars
This is my 2nd least favorite in the park. What it does incredibly well is theming. Even during the queue process to get on the ride, they put a lot...
This is my 2nd least favorite in the park. What it does incredibly well is theming. Even during the queue process to get on the ride, they put a lot of love and detail into making it a penguin experience. Where it steps up a notch is when you exit the ride and get to walk through a penguin exhibit with real penguins and handlers who can show them to you and answer questions. You aren't pressured to exit quickly, take as much time as you'd like. If you like the ride and want to queue multiple times this could technically be a con because it is a long process just to leave the ride (wait for an op to buzz you into the exhibit, then wait for another one to buzz you out). Plus it's crazy cold in there but I still loved the immersion. The ride itself is pretty forgettable. It's a nice step up from a Grover ride in terms of intensity but I have to agree with users that the rattle is abysmal and it's such a new ride. I think the rattle would be less noticeable on a more intense ride though. The launches aren't punchy but the layout can be slightly fun if you drop intensity expectations. 2.5/5 stars
This is my new favorite flyer model and I think it's way better than Tatsu. The only thing Tatsu has over this is the massive pretzel loop. However, ...
This is my new favorite flyer model and I think it's way better than Tatsu. The only thing Tatsu has over this is the massive pretzel loop. However, Manta's pretzel loop was still super intense and probably the second most intense I've experienced (better than the Superman models for sure). I think the first drop is also very underrated. It feels quite sharp and generates a lot of speed compared to other models. The terrain usage on this is second to none. I even got splashed on the waterfall flying that close to the terrain. I generally don't lap these types of coasters but it was this and Mako I couldn't stop re-riding that day. 4.5/5 stars
This was the biggest surprise of my entire Orlando trip. I knew it received great reviews but I felt so skeptical just looking at how it rode and how...
This was the biggest surprise of my entire Orlando trip. I knew it received great reviews but I felt so skeptical just looking at how it rode and how a stand-up coaster would feel given I've only ridden one other one. This one was so much better. The way it bounced with the forces gave amazing airtime. It even has a nice inversion through the layout. Every time we hit the airtime my legs would lift and "float". I think this was my third favorite at the park but only because Mako and Manta are so elite. I can only knock it on the launch. I'm not sure why it's a pro in so many reviews, it wasn't very punchy but it also didn't need to be.
This one is by far my favorite in the small park. It's what attracts any roller coaster fan to the area. It has a fairly decent first drop with a ni...
This one is by far my favorite in the small park. It's what attracts any roller coaster fan to the area. It has a fairly decent first drop with a nice lateral kink to it. What makes this one a lot of fun is the sporadic airtime you get throughout the duration. The layout is so much fun and they did a great job throwing in as much variety as possible. I was also impressed with how smooth it was which I assume is a decent re-tracking job within the last few years but maybe it's just taken care of consistently. It could use a bit more height and more length to bump it up half a star compared to my other higher-rated woodies but I was happy to lap this one to wrap up my day. 3.5/5 stars
I've ridden three of these Suspended Family Coasters from Vekoma and this one is ranked right in the middle. I thought Dragonflier at Dollywood is wa...
I've ridden three of these Suspended Family Coasters from Vekoma and this one is ranked right in the middle. I thought Dragonflier at Dollywood is way more intense but this one was so much better than Kiddy Hawk at Carowinds. The first drop is fairly decent but nothing too crazy. The rest of the layout kind of dies out and doesn't generate speed as the first drop does. I was happy to see how smooth it was and I expected a much more rough time at a Fun Spot park. Not a bad step up from a Sea Serpent coaster but also not something I felt like riding again when White Lightning is right next to it. 2.5/5 stars
It's not much different from the other Sea Serpent coasters at the other two parks. It serves its purpose for the kids but it's your basic E&F Miler ...
It's not much different from the other Sea Serpent coasters at the other two parks. It serves its purpose for the kids but it's your basic E&F Miler layout. 1/5 stars
It serves its purpose as a kiddie coaster. The ops were engaging with the kids so that was a nice touch for the atmosphere it provides. It's just wa...
It serves its purpose as a kiddie coaster. The ops were engaging with the kids so that was a nice touch for the atmosphere it provides. It's just way too short for what it is though. They deserve at least a 2nd lap because the duration is too short for the queue line you have to wait in. 1.5/5 stars
This one was a pretty solid ride! The theming and 3D experience carry the enjoyment of this one. It has some intense elements, and the 3D effect wit...
This one was a pretty solid ride! The theming and 3D experience carry the enjoyment of this one. It has some intense elements, and the 3D effect with video screens makes it more intense and immersive than it is in reality. The duration of the ride is also super long so if you've waited a long time to ride you at least get an entire coaster/dark ride experience. They even throw in water elements and heat during specific moments in the story. I'm knocking it on capacity but it might be an illusion. It seems like they get a big group into a room plus the "elevator" ride so they were going for a full queue experience but I can imagine how backed-up lines can be if you have to stand through a whole video. There were also questionable dead spots throughout the ride but the pacing wasn't horrible either. It just knocked the experience down a bit. 3.5/5 stars
This coaster grew on me during my day two visit compared to day one (bumped up half a star). I was blown away by the theming on both days. Their use...
This coaster grew on me during my day two visit compared to day one (bumped up half a star). I was blown away by the theming on both days. Their use of animatronics, color, smoke, video screen, etc. are top notch and I feel like this coaster was ahead of its time back in 2004. I came off my day one ride a bit disappointed because it was missing intensity, airtime, elements, etc. but having ridden it the next day I realized the forces were still solid for a more tame indoor coaster. It also contains multiple surprises and misdirections which makes it that much more immersive. 3.5/5 stars
I enjoyed this one and'll be on the side of "sad to see it go" near the end of the year. Was it an elite coaster? Not by any means, I would put at l...
I enjoyed this one and'll be on the side of "sad to see it go" near the end of the year. Was it an elite coaster? Not by any means, I would put at least three different coasters from Islands of Adventure easily over this. But the gimmick of having your radio station while the ride progressed is so cool. The music intro timed perfectly with the first drop so I"'m not sure how often that happens. The duration of the ride feels fairly long compared to most coasters. It has solid forces and doesn't induce pain like some other reviews have stated. I think the big con is pacing issues. I'm okay with brake runs occurring during coaster runs but this seemed to have an excessive amount of them. None of the runs completely killed the momentum but having to start and slow down constantly was a bit of an annoyance. Hope they replace it with something awesome but I will miss it for sure and I'm sad my entire 2nd day got rained out on this one specifically (only one run my entire trip). 3.5/5 stars
My second favorite between both parks and it's such a solid supporting coaster to VelociCoaster. I expected the launch to be weak since it seemed tir...
My second favorite between both parks and it's such a solid supporting coaster to VelociCoaster. I expected the launch to be weak since it seemed tire-driven but it's surprisingly punchy. The rest of the layout is super intense with great speed. Some of the inversions were very forceful for how quickly this thing was hauling. It's only during the mid-course break run where the momentum dies quite a bit but it's still intense in the 2nd half regardless. I was also happy that this B&M didn't give me any headbanging. I'm one of the more negative people against B&M sitting or floorless coasters who aren't hypers because they tend to be more violent. This is not the case with Incredible Hulk and I had a smooth/intense experience. 4.5/5 stars
This one was special and became my favorite coaster of the Orlando trip. My first ride was front-row, and it was great, but it left a little to be des...
This one was special and became my favorite coaster of the Orlando trip. My first ride was front-row, and it was great, but it left a little to be desired. The launches hit a lot better in the front and the airtime can come more abruptly and sharply but I don't feel like this row is that great. My 2nd ride was pure back row, which shot up my rankings because of these seats. I'd say 95% of my rides were back row leading into day 2. The whip off the top hat when you're in the last row to crest the hill are strong forces. I also like how violent the forces felt in the back row during the Mosasaurus roll compared to the front. This one fell a bit short to crack my top 3 but I can see why it's so highly acclaimed and I'm glad I got to crank out that many rides. 5/5 stars
For a junior coaster, this one was fairly solid and I felt like it was better than its counterpart in Universal Studios Orlando. The theming wasn't t...
For a junior coaster, this one was fairly solid and I felt like it was better than its counterpart in Universal Studios Orlando. The theming wasn't that great so I have to disagree with a lot of reviews here. It had enough height that generated pretty good speed for being a family coaster. The trains were also cute and fun for the kids. It's in a fantastic location to squeeze that in between a couple of larger Harry Potter rides. The capacity is pretty bad with only one train but the duration isn't too long so the ops were cranking trains out at a decent pace. Check this one out if you're with your family! 2/5 stars
This was a really solid ride. I had it a half a star lower on my first day riding this but the one in the rain on day two bumped it up. It's possibl...
This was a really solid ride. I had it a half a star lower on my first day riding this but the one in the rain on day two bumped it up. It's possible I was in the back row on day one with limited forces but I at least felt better forces in row two in the rain (completely random seating so you might need multiple rides). There's no denying the theming is incredible. The outdoor queue is a bit boring but once you get inside it's quite alluring to enjoy the whole theming experience. The theming during the layout is top-notch with an incredible display of Hagrid and his creature near the beginning. You also get a ridiculous amount of duration during the ride compared to 95%+ of the coasters I've ridden. My biggest gripe is intensity but it's also created to tailor to the entire family so I can't complain how limited the forces it is. I was shocked at how bad the forces were near the back of the train. I got off this thinking it's the most overrated coaster on this website. I got to day two and somehow got a 2nd-row ride and it was way better. I felt airtime albeit a bit limited compared to a lot of Intamin launch coasters I've been on. Since it doesn't have Express Queue I wouldn't recommend lapping this one compared to some other amazing coasters but if you get to the park early pop on in here and enjoy an immersive experience. 4.5/5 stars
Fantastic wooden coaster and a great in-house built addition to the park. The initial lift hill starts very slow and even slows down more at the top ...
Fantastic wooden coaster and a great in-house built addition to the park. The initial lift hill starts very slow and even slows down more at the top of the hill creating suspense before the first drop. The first drop is decent but you get way more airtime on subsequent drops. It's still nice and bends a bit to the left creating both an airtime moment and lateral moment. I was also very impressed with the duration and it made this ride feel like you get plenty of forces until the finish. It does tend to have a bit slower turnarounds and less intense laterals since it can't seem to maintain speed like some more elite wooden rides I've ridden. Those smooth airtime hills get the pace going again and I'm glad the best forces aren't at the beginning but keep you constantly guessing when you'll have another decent drop. 3.5/5 stars
They did a fantastic job on this refurbishment job! Out of all the coasters at the park, this one was probably the biggest surprise. I'm usually bra...
They did a fantastic job on this refurbishment job! Out of all the coasters at the park, this one was probably the biggest surprise. I'm usually bracing to get beat up by a Vekoma looper but they did such a great job smoothing this one out. I also enjoyed the numerous inversions this layout provided. Maybe one or two were a bit too sharp but it didn't result in much headbanging (the angles were a bit too tight for my liking). I think the coolest part of the coaster was the multiple head-chopper moments. It seemed like you couldn't put any of your arms up because the tracks and beams were stacked so close to one another (very well designed in my opinion). 3.5/5 stars
I was pleasantly surprised with this one. Normally Arrow loopers are very rough for me and can sometimes be headbanging and unpleasant. This one was...
I was pleasantly surprised with this one. Normally Arrow loopers are very rough for me and can sometimes be headbanging and unpleasant. This one was actually one of the smoothest Arrow coasters I've ever been on so it looks like they took good care of it. The double loop was pretty intense and the double corkscrew was also a lot of fun and not painful at all. That's not to say a coaster this old and made by Arrow isn't at least somewhat rough but I'll gladly take a little roughness if the overall experience pays off. I'd say the only limitation is the height is much smaller than others I've been on. Viper at Magic Mountain is almost double its height which led to more intensity. Well done by this park to take of it for almost 30 years. 3.5/5 stars
First Togo I've ever ridden and it was very fun. The first drop was pretty nice but the follow-up drop felt like the real deal and had nice negative ...
First Togo I've ever ridden and it was very fun. The first drop was pretty nice but the follow-up drop felt like the real deal and had nice negative g-forces. I'm also super impressed with the location around this one. It's incredible to get a rollercoaster ride with a nice view of other Vegas locations. The ride is also super long compared to other coasters I'm used to so that was another positive. It was still pretty rough though. Especially the twist into the dive loop since the angle is way too sharp. I wish this coaster had more room to smooth out the elements. It was still a very fun ride though but a bit steep to pay $25 for one ride. 3.5/5 stars
This one was very well-themed for one of the most popular clones in the country. I always enjoy the inversions of these types, especially the backwar...
This one was very well-themed for one of the most popular clones in the country. I always enjoy the inversions of these types, especially the backward loop. The tunnel also had a nice touch where it would have a unique scent every time you rode (ours was grape but it was only during the backward ride). I will say this one had more discomfort and headbanging compared to SFSL which is really weird. They invested in new vest restraints but in my opinion, I think that made it worse. It also might be because this one seemed a bit faster and I think boomerangs do much better when the speed isn't turned too high. The music during the backward lift hill was also really cool and got you amped up. 3/5 stars
Not a bad coaster in complete darkness. It seems to come off as more of a family coaster with the speed and no intense moments but I still thought it...
Not a bad coaster in complete darkness. It seems to come off as more of a family coaster with the speed and no intense moments but I still thought it was enjoyable and a nice fit in the park. The darkness plays a role in not knowing when the speed will pick up or slow down. It would probably be a very boring coaster if it wasn't in the dark. I'm surprised they didn't have some lighting to enhance the experience while keeping everything in front of you pitch black. You feel like you're just in a dark box coasting along but some lighting like other dark coasters I've been on makes the experience more enjoyable. 2.5/5 stars
This one is the definition of jank but it had so much charm. I liked the steep drops a coaster like this could provide. It even had a unique double-...
This one is the definition of jank but it had so much charm. I liked the steep drops a coaster like this could provide. It even had a unique double-down section. It's as rough as it looks but I sometimes like janky rides. Again, shoutout to the ride op that let me ride the kiddie coaster and then walked over to this one to get it started for me as well. I have to mark this as discomfort because I did get stuck on it for almost 10 minutes LOL! She couldn't get the lap bar to pop up on my car. It got pretty hot sitting there, but it was early in the morning so the heat wasn't too bad. 2/5 stars
I missed this layout at Carowinds last year but finally got to ride a version in Kings Dominion. Not that bad! It has some charm with pops of airtim...
I missed this layout at Carowinds last year but finally got to ride a version in Kings Dominion. Not that bad! It has some charm with pops of airtime here and there. It's like a step up from a true kiddie coaster where the entire family can enjoy it. It's not too intense but not too tame to where you feel like it wastes your time. I was surprised it wasn't painful and the lap bar gave me some room to enjoy the airtime. 2/5 stars
Yet another shameless kiddie coaster credit. It does 2 laps so at least that's better than the Six Flags Over Georgia one. Just your basic E&F Miler...
Yet another shameless kiddie coaster credit. It does 2 laps so at least that's better than the Six Flags Over Georgia one. Just your basic E&F Miler kiddie layout but it's just fine and a great location at the front of the park to attract the younger crowd. Shoutout to the ride op that was short-staffed at the park opening so she activated this ride for me then walked to the Hurricane Coaster and did that for me as well. She clapped both times I finished LOL! I wonder if that's a Fun Spot thing at children's rides. 1/5 stars
The things we coaster enthusiasts do for credits lol. It's your typical kiddie coaster so there's not much to say. My experience with these is eithe...
The things we coaster enthusiasts do for credits lol. It's your typical kiddie coaster so there's not much to say. My experience with these is either super smooth or janky and this one falls into the janky camp. It's still a good fit for the park if Woodstock Express is too intense for a child's first coaster experience. 1/5 stars
It was very intense and surprisingly smooth! The chain lift was a bit slow, but once the actual ride started, it was intense the entire way through. Y...
It was very intense and surprisingly smooth! The chain lift was a bit slow, but once the actual ride started, it was intense the entire way through. You start with a couple of loops that give very intense forces. The pacing stays solid throughout the ride and transitions into some ejector spots. For its age, this is one of the better coasters in the park and I had to ride it multiple times. 4/5 stars