Achterbahn Rezensionen
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Inversionen Hangtime Dauer Headbanging
Dominator is a very good floorless with some good positives and inversions. In the front row you get some very good hangtime on the loop and an overall smoother ride experience, but the back row is more whippier and provides for a better first drop and a little bit of airtime off the MCBR. No matter where you sit, be ready for some mild headbanging in the second half, especially as you’re going through the corkscrews. While it is not too bad of a buzzkill, it is very much noticeable and can provide for some discomfort. That aside, it’s a good, long ride with plenty of great, forceful elements.
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Thematisierung Nette Überraschung! Abschuss Dead spots
Having constantly been told that this is just a family coaster, I went into this with low hopes, but the first launch and the surprisingly forceful triple helix alone made me really enjoy this ride. I will note that I found the drop up until the second launch to be a bit of a dead spot, but everything else is fantastic. Do not sleep on this!
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Airtimes First Drop Schoßbügel
A very good family coaster. In the back row, the first drop and the first bunny hill have some decent pops of borderline ejector air, which are honestly better than any airtime moment on Racer 75. As many other enthusiasts have stated, the buzz bars make this ride what it is.
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Tempo Spaß Layout Zu kurz Unangenehm Schoßbügel
Having not ridden this in a hot minute, I was very happy to see that this family coaster still held up in both uniqueness and fun. While the layout is great, the ride is definitely too short for the long lines that it can get, and the lap bars are just terrible. If you can look past the stomach crushing restraints, then this is a decent coaster, and is definitely worth waiting for the credit.
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Inversionen Standort Intensität Headbanging Dead spots Layout
Anaconda carries some good intensity in the first half with a series of decent inversions on its beautiful location over the lake. Unfortunately that’s about where the pros end as what fun could be had is ruined by the constant headbanging all throughout the ride. I’m also in agreement with the popular consensus that the second half, minus the corkscrews which could be great if they weren’t so rough, is pointless and does nothing while you’re constantly banging your head against the restraint. I really want to like this coaster, but it’s hard to look past the roughness. Do it for the credit and in the back for the least painful experience.
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First Drop Meisterwerk Intensität
This review is based only on one ride in the front row, but this thing is undoubtedly a coaster like no other. The first drop is amazing and gets the adrenaline flowing for the infamous gray out turn, that while I surprisingly did not gray out on is very intense. Both airtime hills deliver some very good ejector airtime, but what I find to be my favorite part of the ride are those snappy transitions. It feels like the coaster just can’t decide which way it wants to go and tries to kill you and your vision while it makes its mind up. All of this, while you’re being smacked in the face with wind at the impressive speed of 90 mph. The entire layout is pure insanity and I love every second of it. You really have to experience this one to believe and feel the hype. 100% the best coaster in the park; made even better by “GENTLEMEN, START YOUR ENGINES” as you dispatch. 10/19 UPDATE: Now that I finally have more rides on this, I can further my claim that this ride is absolutely extraordinary. Most of my rides have been in the front, but I have done back as well. Both rows have their pros and cons; in the front you have the amazing sensation of 90 mph right in your face, as well as strong positives and in my opinion it’s the best row on the ride for some sustained airtime on the airtime hills, but the back offers extremely good whip and it’s also the row that I think you have the best chance of graying out in(for reference, I’ve yet to gray out in the front but I did gray out in the back). This is truly a ride like no other that every coaster enthusiast should make an effort to come experience sometime in their life.
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Airtimes First Drop Standort
Between the recent Gravity Group refurbishment as well as some in-house retracking leading up to 2024, Grizzly is running better than ever. A great, steep first drop with good airtime is complemented with some borderline violent pops of ejector right before and in the tunnel. There are also great laterals scattered throughout the course, especially on the turn coming out of the tunnel. The last few bunny hills retain their bite, but I can’t help but appreciate it as it makes the finale that much more enjoyable. Best woodie in the park, no competition!
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Airtimes First Drop Ejectors
Where do I start? This ride is phenomenal in every regard. The barrel roll into the first drop is one of the most unique and fun elements on a coaster, and the whole layout is packed with strong ejector airtime. This thing does not let up from start to finish, and it is definitely among the best coasters in the park.
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Thematisierung
Decent little kiddie coaster with some good theming. I mean hey, who wouldn’t want to speed right through the mouth of a pumpkin?
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Spaß Sanftheit Dauer Airtimes
Racer 75 is a very good and fun coaster, but when I last rode the right side there was a severe lack of airtime. This coaster’s layout was designed with airtime in mind, so getting 3 rides on this side in the back row with floater at best was a bit of a letdown. That aside, the ride is very fun and pretty smooth.
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First Drop Unangenehm
It’s a wild mouse…the first drop does add a little bit of value to it but even then it has no airtime at all. The rest of the ride is predictably boring and slightly uncomfortable.