• Coaster Person

    Airtimes Rattle

    Wild Mouse has some good laterals, which is to be expected, but unlike the others, it's very light on the trims and actually has one or two moments of weak floater, so that's nice. Unfortunately, it's also pretty rough. I'm hoping Hersheypark will replace this with a custom family coaster someday.

  • Maddux W.

    Intensity Headbanging Capacity Layout

    Boring, Carowinds ran one train and we waited 3 hours during a school week. I'm not suggesting this be torn down & sold for scrap, I'm saying send it to Valleyfair. Not all B&M stand-ups are this bad, the Georgia Scorcher has a good layout and I weirdly enjoy the jankiness of the floorless conversion Rougarou, but this was before B&M learned how to make a good ride. Take it out of Six Flags' next headliner park and send it to one where it has a chance of being appreciated. Maybe its plot could fit that Dive we've been looking for?

  • Bubble Gaming

    Airtimes Intensity Duration Rattle Capacity Reliability

    As of my first rides on Boulder Dash, it is currently my second favorite wooden coaster. There are flaws, but it is still a great ride. Some of the issues reside before you even get on. First, the capacity could be good, but the lack of a second train makes it atrocious and the line can get pretty long. In line, there is a good chance the ride breaks down. It happened quite a few times during my visit, and the main reason is the lap bar getting stuck. Each time this happens, they have to call maintenance to eventually (after 10-20 minutes) release the restraint. Speaking of the restraints, they are the PTC lap bars, which I find under appreciated. I don’t know if it was just me, but these ones seemed to lower more than the usual PTC lap bars. First drop isn’t noteworthy, but the following elements provide amazing laterals that continues throughout the course. You get PINNED to your seat for quite a bit of time. After a few elements, the ride suddenly provides ejector at the apex of the hills. With the PTC lap bars, this airtime is elite and makes the ride world class. Some of these ejector moments also have those laterals, which causes a mix of two powerful forces and makes it really memorable. The turnaround itself doesn’t do nothing noteworthy, but the return run contains several hills of floater airtime. This whole ride is extremely long, which I value in a ride. It is element after element after element. That partially contributes to the capacity issue, but the ride itself gains a perk from it. The main takeaway from all of this is the roughness. The titan track given at the beginning and on one hill during the return run is smooth, but some parts can have a pretty nasty rattle. For the parts that don’t have too much with an issue, it feels like a charm. It makes it feel like a classic wooden coaster albeit with the incredible forces. The bad parts should be given titan track though. It’s uncomfortable and makes some parts of the ride worse. At least it’s better than the ending on Wildcat. Still, the layout is amazing and I enjoy the long, forceful experience despite the problems. || Night ride update: Oh my god, do this at night. At that point, the roughness just adds to the experience. It becomes an out of control experience going through the woods with hardly any light at all. It will give a headache, but it is a well deserved one. It also is even faster at night. There are now several more moments that give either stronger airtime than before or airtime that wasn't there to begin with. On a Saturday in September when people don't really think to do a halloween event, it is worth it. Stay as late as possible so you can ensure a night ride. Maybe just do one since it will give a headache, but honestly with how good the ride is, it doesn't matter. Boulder Dash is truly world class and the night ride made me appreciate the rattle even on a wheel seat.

  • Maddux W.

    Airtimes First Drop Capacity

    This B&M mini hyper packs a punch. My other B&M hyper credit is Intimidator (Thunderstriker) at Carowinds, and that didn't do much. I'm here to give the devil it's due, with this being my most ridden coaster by far. Dozens of visits to Six Flags Over Georgia, every time I wait for this to warm up then go get in 4-5 rides to drink up all that elite floater. The helix has some amazing crushing G's, with a raw power that I've only seen so far on Millenium Force. This has amazing scenery, leaving & coming back into the park and just soaring over the walkways and sending a rumble through the ground around its footers. One of my personal favorites, it's in my top 10 and I'm hoping its' repaint will help it show its dominance better than a faded orange track.

  • Jax Lunsford

    Theming Nice surprise! Smoothness Theming

    Great ride with outdated theming and a shockingly intense beginning

  • Jax Lunsford

    Theming Nice surprise! Fun Capacity Harness

    It’s not the most amazing ride out there, but it’s still really fun and unpredictable

  • Jax Lunsford

    Airtimes Location Rattle

    Good airtime in the retracked half, but the other half just shakes you around a lot

  • Jax Lunsford

    Theming Rattle Discomfort

    Ok theming on the brake run, but other than that, this ride just kinda exists

  • Maddux W.

    Airtimes Capacity Ejectors Layout

    I had an absolutely elite 9 rides, SteVe has the best total package of any coaster I've ridden of my poor 50 credits. The ride crew was amazingly efficient, and 3 trains... My home park is Six Flags Over Georgia, so that's just epic for me. Mr. Schilke, thank you for this masterpiece.

  • Aron S.

    Capacity Location Fun Too short

    As a ride, I think I liked it more thsn Camel Coaster but it is over too quickly. Those turns are actually kind of terrifying. This has better views than the other coasters in the park as well.