• Moogal

    Fun Layout Theming Capacity

    A decent length, fun ride, though a shadow of its former self, particularly in terms of its once-elaborate theming. Capacity also seems poor, it develops long queues even on relatively quiet days.

  • Moogal

    Intensity Capacity Discomfort Layout

    This ride can really hurt. All the brakes are sharp and throw you around. Although some of the drops are fun, I find this more painful than fun. It can also develop quite a long queue due to poor throughput.

  • Moogal

    Theming Capacity Discomfort

    An improvement on X - the new Walking Dead theming makes the ride a lot more interesting. The trains aren't the most comfortable - on several drops you're thrown into the sides of the car, but it's nice to see the return of some of the lift hill effects from the original X:\No Way Out ride. They could do a lot more with the winding entrance and exit paths, and the 2-per-row rule makes loading a lot more convoluted than it needs to be.

  • Moogal

    Airtimes Theming Layout Capacity Harness Discomfort

    With different trains this would be a 4* ride, but the current bulky restraints and terrible Intamin trains really spoil the ride. The layout's good and the way you can walk through the middle of the ride area makes it an immersive experience, but it's rough to ride and the corkscrews in particular can have some violent headbanging. The offload platform in the station, especially where the baggage hold is, is too narrow and causes delays in loading and dispatch, plus on off-peak days the park commonly run this coaster with a single train, leading to longer queues than necessary. If you sit in the back row of a car, getting in and out involves significant amounts of contortion - good luck if you're over 6ft tall!

  • Moogal

    Theming Inversions Intensity Headbanging

    Seems to be quite a marmite ride. Personally I'm a fan - the capacity is good (when Thorpe's operations allow!), the layout is interesting with a nice indoor section with hidden surprises, and an intense outdoor section. The theming around the area is also pretty immersive. As with many Eurofighters with the overhead restraints, there can be a bit of headbanging - I find the worst part for this is the final turn into the station brake run.

  • Moogal

    Theming Inversions Pace Too short

    While not as good as its big brother at Alton Towers, Nemesis Inferno still manages to be a punchy and enjoyable ride with nice inversions. As with most B&M inverts, it's smooth and comfortable to ride with no headbanging. The jungle theming works well, but stops abruptly when you exit the ride and end up on a gantry next to a service road - did the money run out during construction?

  • Moogal

    Theming Pace Smoothness Too short

    For some reason a lot of people seem to think this ride is forceless. I always find it rather intense, especially the first drop and zero-g roll. It's nicely paced and keeps the elements coming, makes good use of the space and the inline twist over the station is a nice touch. The downsides: it feels too short - you hit the brakes wishing there was more to it. And the station is gradually getting more and more dilapidated as the years go by - already a lot of the original wooden beams are missing revealing the metal supports.

  • Moogal

    Airtimes First Drop Launch Discomfort

    Does what it does well. Good powerful launch, height and drop with plenty of airtime over the top especially if you sit at the back. Only real downside is the transition from the launch into the uphill - the forces can be uncomfortable if you're leaning forward.

  • אדר פופקו

    Airtimes Comfort Fun Layout Intensity

    welp,you know how wild mouses goes,banked turns,and drops,and maybe headchoppers.this one isnt special considering its one of million wild mouses that were build,but its atleast a pretty fitting coaster with the rest of the park for me,with a line up of good family coaster,with one exeption might be tornado,but still,vilde mus is a fun coaster,and its also their last coaster,build in 2012 and they didnt got a new coaster,which i really want them to take a try on a small coaster to fit.and yes,altough its you wild mouse,its still a good one,which made by mack,the kings of those kind of coasters,it is smooth,not many brakes whatsoever,fun drops and good banked turns,altough it wasnt that intense,its still a good coaster which i can reccomand.

  • אדר פופקו

    Intensity Layout Ejectors Harness

    wow,i cant describe to you how intense this ride really is,and this is by far,one of the best spinning coaster in the world,with only one down side to really rant about.the ride was build by none other then intamin in 2009,and its currently their only spinning coaster(well,if you count twist and turns models at least)so yea,its a prototype,that gone insanly well,sadly,intamin had only build one,its a shame tho,i would see this at many parks worldwide if they will kept doing it.now to the ride itslef,it is insane,as tha name suggest,its really feeing like you are in a tornado,and i liked it alot and alot more than winjas,since for me,it lacked intensity,welp,most of the spinning coasters i rode lacked this factor,they dont have to,but for me its a nice suprise if they will be much more intense,but this on the other hand,managed to give me amazing amoutn of forces,the lifet(well yea,tornado uses a high speed chain lift hill which could be considered a launch rather than a lift'but ill give it the defention of a lift since i want to stay accurate with rcdb,which states its a lift,but even im debating if its a life or a launch),omg,the lift is so fast,than the first drop is so whippy and the rest of the ride is just well banked,well paced and gives ejector airtime throught,many moments of non stop intensity were on this ride and its such an aweasome treat to me,but i said at the start i will rant about something,and thats the harnesses,beacuse of the fast paced layout,i belive it wasnt that good with those harnesses,they just a neck destroyer and uncomfortable,but the ride itself isnt rough really,its just the restrains,but overall,it is by far,my fav spinner,and intamin needs to create more of this.