• Robert A.

    Fun Discomfort

    Sharp jolts into the turns but this can be negated by leaning into them, fun enough ride either way

  • Robert A.

    Fun Discomfort

    Sharp jolts into the turns but this can be negated by leaning into them, fun enough ride either way

  • Robert A.

    Airtimes Nice surprise! Intensity

    Very very intense loop with great ejector in both directions. Trust me, that backwards loop in the front is not to be messed with

  • Robert A.

    Comfort Fun

    Perfectly fine wooden coaster, I like the curved drop into the turnaround

  • Robert A.

    Airtimes Lap Bar Layout

    Far smoother than expected, loads of fun, definitely a must ride

  • Robert A.

    Airtimes Lap Bar Layout

    Far smoother than expected, loads of fun, definitely a must ride

  • Robert A.

    Comfort Fun Duration Launch Dead spots

    Incredible ride. Inversions are fantastic and the entire ride is just an absolute ton of fun. The interactions with other rides are a nice touch but unfortunately you don't notice it much when riding it. The launches aren't very powerful and serve as more of a "boost" than an actual launch to get the ride up to speed. The best parts of the ride are actually sequential: barrel roll, into an airtime hill, into a completely dark tunnel, into the second boost, into the immelmann. That's a brilliant highlight there. Could probably do with the launches being sped up by about 5mph, Enso is good and I need a second opinion but not willing to splash out that much for it again

  • Robert A.

    Lap Bar Pace Rattle Capacity Discomfort

    Rattles you to the core. Very, very unfortunate

  • Robert A.

    First Drop Lap Bar Duration Dead spots

    Incredible first drop in the back, and the rest is good fun

  • Robert A.

    First Drop Pace Intensity Capacity

    Bit of an ear-knobbler but the restraints are so aggressively padded I don't really care. First drop and all inversions have great power to them.

  • Robert A.

    Discomfort Tear it down! Pointless

    Yowch. An endless rattle throughout with uncomfortable valleys and just generally feels pointless. No enjoyment out of this at all, and the brake run is the final nail in the coffin with a stupidly harsh slam forwards as your car halts to zero in a millisecond. Twice.

  • Robert A.

    Inversions Hangtime Discomfort

    I don't enjoy the first drop as much as everyone else does, the trims ruin it completely as you go down at such a sharp angle WHILE slowing down. The rest of the ride is great though with the downwards barrel roll being a highlight.

  • Robert A.

    First Drop Theming Fun

    A very well done family coaster that brings laughter all the way through

  • Robert A.

    Theming Rattle

    One of SBF's finest. A complete meme from beginning to end with a hilarious jolt halfway through (classic Italian engineers).

  • Robert A.

    Nice surprise! Pace Fun Capacity Inversions

    Surprisingly good & smooth! Inversions do have a slight rattle but it's not enough to bother me all that much. Would gladly reride

  • Robert A.

    Lap Bar Inversions Comfort Theming

    Aggressive ride with fantastic inversions with the mist tunnels & corkscrews being the highlight. I started seeing so many stars on those rolls so it isn't very marathonable at all, but still it's very very fun. Best restraints ever too, just wish they did more with the outdoor area. It would be so funny if you had a near miss with a clothesline that had shirts on it for example.

  • Robert A.

    Pace Masterpiece Layout

    It's a brutal ride, let me get that out of the way immediately. There are slams at seemingly random spots with no pattern though with a few runs you can start gathering where they are as they still have consistent locations. Despite that, Megafobia sits proudly at my number one spot. It's a brutal, unrelenting, merciless gauntlet that literally does not let up until the final brakes. It's an exhausting drug where I hit the brake run thinking "that's the last ride of the day for me" but one Capri Sun later I'm running back in the queue making a beeline for the back row for another lap where the process repeats word for word. My onride photo of my first ever ride explains everything - not knowing what to do with my hands, and a face that expresses seven different emotions. It's an abusively incredible ride and I didn't even sit anywhere near the front on any of my four rides; back row supremacy is where it's at. Despite everything it throws, it's an impossibility to not want to just throw your hands up as nothing stops it from roaring through a fantastically done layout and you have no clue what's coming up next. In my eyes, perfection. And I still need to do it when it rains.

  • Robert A.

    First Drop Nice surprise! Intensity Theming

    This ride wowed me in so many ways. That first drop has everyone screaming at the top of their lungs, me included, and that ejector hill is pure fun. The overbank is where things dip down slightly, it's weird but good still. The loop was notably the least impressive part of the ride for me, and the track from that into the MCBR is a bit shaky, but it's not a ride ruiner. The roll offers great hangtime and the final turn and helix offer some high level intensity to end things out with a bang, just like all the other Eurofighters. I think a lot of thoughts when it comes to this ride, but at the end of the day it's some fantastic fun.

  • Robert A.

    Layout Airtimes

    Good second half as the ride keeps getting more intense through the course, back left is the best seat for laterals. A rare case of a wild mouse providing no airtime but this may be down to the seatbelts

  • Robert A.

    Layout Duration Dead spots

    Didn't have the oomph it used to have when I rode it before now but still pretty alright. Not in much of a rush to get back on it but still good enough to do at least once a visit. Maybe that's just my 'old manufacturer bias' kicking in. Also people who say this coaster is rough... I have NEVER experienced even a rattle on this coaster in my life.

  • Robert A.

    Discomfort

    Very cramped seats. I'm very average height and my knees were pressing against the front of the car quite a lot. Reminds me of going on flights with the aforementioned lack of leg room. Good nostalgia value though

  • Robert A.

    Theming Comfort Intensity

    Just a ton of fun. I was laughing throughout, it's a fantastic addition to the park. The helix when you're facing down is just so good as well. I do feel like it ends pretty quickly though but at the same time it feels like a complete package.

  • Robert A.

    Lap Bar Intensity Layout Capacity

    Perhaps the strongest layout for a spinner I've seen. Just does pretty much everything it can do without going upside down, and lasts forever as well. I rate it high.

  • Robert A.

    Inversions Pace Intensity Too short

    Does this thing get more and more intense every year? Because it certainly feels like it. I get my best ever rides on it year after year; it's consistently hauling. Especially the night rides are simply ridiculous. The thing just does not slow down but does end pretty quickly, although the prelift makes up for it. I absolutely hate the queue line for it though, anything over 60 feels like a dealbreaker because the cattlepen is simply nothing short of misery to stand in.

  • Robert A.

    Lap Bar Comfort

    Will you keep your sanity during the queue line? Or will the overly cheerful guy going "ooh ooh ohhh NYAAAAHAHEHEHA" get to you and make you run off to something else? I succeeded, but I'm not sure if I'm still the same person

  • Robert A.

    Theming Disappointing!

    Used to be significantly higher in my ranks but the cars failed to unlock spinning leading me to follow the second half dead straight throughout. Hopefully I can get back on this and not suffer the same fate. Lighting is cool though.

  • Robert A.

    Got a decent spin that was killed instantly after the third hairpin. Sad, but that's what you get when you're a single rider on these things.

  • Robert A.

    Lap Bar Nice surprise! Intensity Capacity Reliability

    I'm not overreacting; I genuinely think this is an absolute top tier UK coaster. Fantastic out of control feeling, relentless throughout the layout, great pacing, and gains impressive speed considering its height. This thing spited me eight years ago, I returned for revenge, and it was worth it. Not many coasters achieve a genuine "lack of control" feeling: It throws you about and that's what I love so much about it. The minimal lap bar is a fantastic restraint, I could go on forever about why this might be the most underrated ride in the country but I'll cut things here.

  • Robert A.

    First Drop Nice surprise! Ejectors

    Similar story with Cat-o-Pillar; first drop in the back gives a good pop of borderline ejector airtime then the rest of the layout just kinda, yeah. I like the little dip before the main drop too. (I think I'm too easily amused by these types of things but I don't think that's a bad thing; all I know is that it could've been straight track and I'm glad it wasn't.)

  • Robert A.

    Lap Bar Duration Dead spots

    I straight up do not remember a minute of this ride. The turnaround at the top of the lift is good, ..., .....? I don't remember it being rough or anything at all, just kinda, rode it and moved on. Admittedly this was pre-enthusiast so I don't know if I still hold this position towards the ride.