Skyrush is the only coaster I get nervous before riding each time, and the main reason for that is the insane drop. I can’t even begin to describe the drop on Skyrush, it is incomparable to any other ...
Skyrush is the only coaster I get nervous before riding each time, and the main reason for that is the insane drop. I can’t even begin to describe the drop on Skyrush, it is incomparable to any other ride, basically there is a small kink during the drop, which provides one of the strongest moments of ejector, making this drop my favourite element on any coaster. Directly after the drop you enter a high speed, 5g turn which also has remarkably strong laterals, folding you over to the side. The ride then flies into a low to the ground but outstandingly sustained airtime hill which is also probably the strongest airtime moment I have experienced, and the fact it’s so sustained makes it even more mental. In between the two large airtime hills there is a low to the ground, intense turn which I actually greyed out on during many rides. The second hill is very similar to the first, but then the ride goes into another intense turn, throughout the turn laterals build up, and when you enter the Stengel dive there is a violent push of laterals which is bordering on painful, and that combined with a brief moment of ejector makes for one of the most intense elements on any coaster. The ride then goes into a sudden bank, which has another moment of eminent laterals. The twisted hill provides a weird combination of force as you are thrown upward, forwards and from one side to another in such a short amount of time. For me the ride ends with the final airtime hill which is just as strong if not more strong than the first 2 hills. The coaster then navigates some less intense turns just to get to the brake run, however by this point the ride is essentially over is it doesn’t affect the experience for me. Also the restraints are great as the are so open.