Achterbahn Rezensionen
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Nette Überraschung! Spaß Sanftheit Zu kurz Kapazität
C'est une bonne surprise, la fin laisse à désirer
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Thematisierung Meisterwerk Ejectors Kapazität Unangenehm
Unique en son genre un poil déçu au niveau de la first drop mais sa reste quand même incroyable !!
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Airtimes First Drop Intensität Rütteln
Wow, I am blown away by how great this is. I thought it would be just another wooden coaster. But no, everything is great about this coaster (except for the rattle, but it’s fine) I felt like I was flying, it was crazy about how great this coaster is. First you go up this fast cable lift. Then you turn and into the steep drop. Then the rest is madness. Some intense airtime hills, crazy laterals, and intense speeds. Yes, I know it only goes 70 mph. But it surely feels faster than that. If I could give more reasons this coaster is wonderful I would. When I rode it, it was a night ride and this is everything you want in a wooden coaster. El Toro is just so good. For me, no trip to Six Flags Great Adventure will ever be completed without El Toro. This coaster is the best wooden in the world. When I get back from my trip, I think I will miss it the most out of any of the coasters in the park.
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Sanftheit Dauer Thematisierung
Another Zierer junior coaster, quite smooth.
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Spaß Zu kurz Kapazität
Actually this one was quite fun. Just your standard boring SBF spinning coaster BUT with a hamster wheel at the back of the train, which felt quite unique and interesting.
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Zu kurz
Just a very basic Vekoma junior coaster, with absolutely no theming and just one lap per cycle.
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Abschuss Intensität Rütteln Headbanging Zuverlässigkeit
“Arms down, head back, and hold on” then suddenly you start accelerating. This was my first hydraulic launch, and even in the middle you feel the power of that launch. You also get positives going up the tower, and the drop feels so long. Now for the problem that is really apparent, the rattle. This might be the worst ride to have a slight rattle, and in return there is a slight amount of headbanging. By slight amount I mean enough to give me pain in my ear. I’m not complaining too much about the short ride because it packs so much in it though. I will complain about the downtime. I was on it, then it closed. I was lucky to have it open five minutes later.
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Airtimes First Drop Intensität
The assigned seating makes for breaks this ride. The first time I rode, I was assigned towards the front. The drop had a little pop of air, the inversions were fun, and decent floater. Second time, I was assigned row 11. The drop WHIPPED you and the five loop after was also whippy. Then came the camelback, which gave great sustained ejector. After that, the zero g stall. Whippy from the back and also great hangtime. The turnarounds also were fantastic. Zero-g roll once again had whip, and the airtime hills towards the end still gave airtime. All this is talking about what’s considered a low-tier RMC, really showing how good they are. You also have to put your hands up. My sister didn’t and she was disappointed, so keep them in the air and you’ll have a great time.
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Thematisierung Rütteln Unangenehm Schoßbügel
This ride has its fans. I’m not one of them. The lap bar stapled me, which hurt the whole ride. The turns aren’t that bad, but the drops were questionably rough. Good theming though.
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First Drop Tempo Intensität
THIS is how you do a coaster without airtime. I don’t see why people complain about the cloning of this ride. Maybe this is the best one? Who knows? The theming is kind of weird with going through metal pipes. I saw this on Dark Knight too, so maybe I’m missing something about Batman? These metal pipes last what feels like forever until you get to the station. For some reason, the last 2 rows were the shortest lines, and this probably played a key role in my ride. The pre-drop is ridiculous, maybe the best one ever. After the drop, you get into a vertical loop that feels like any other B&M loop. The zero-g roll starts the crazy insanity. It’s ridiculously whippy, shocking considering I did Batman at New England and its zero-g roll wasn’t that whippy. You go into a second loop, just like the first one. After that, some decently fast turns, then 2 of the greatest inversions I’ve done. The corkscrews (they have another name that I’m not bothering to look up right now) are SO whippy. They STILL took me by surprise even after the previous zero-g roll. Also to mention that you retain the speed for the whole ride. The brake run is just what appears to be a storage area, so theming I guess? Coming from someone who has Great Escape as their home park, I which this was there, because it’s so good.