• Michael Mike Steixner

    Headbanging Unangenehm Reißt es ab!

    Since the retrack backrow riders get a huge hit in the entry to the helix. It is so bad that you never want to ride it again.

  • Coasteraph TV

    Kapazität Headbanging Rückhaltebügel Enttäuschend!

    Des baffes tout le long du layout, des harnais dur comme de la pierre (non je ne plaisante pas)... bienvenue dans Indiana Jones et le Temple des Baffes ! Des baffes tout le long du parcours, le looping est intense et après celui-ci, des baffes à tout va, on ne comprend rien à ce qu'il se passe (à part à un moment où une zone de frein nous balance dans tous les sens).

  • Raf B.

    First Drop Spaß Unangenehm

    When Bob closed down to be replaced by Max en Moritz, it made me very sad. While I do think that Max en Moritz is very neat, it doesn't beat Bob in my rankings. I recall getting great airtime every single time I had ridden Bob. The one problem I've always had with this ride is the fact that, when you go through one of the midcourse breakruns, it really janks you to the sides of the bobsled. All and all it used to be a great ride, but not really anything special, but I'll never forget my first true rollercoaster; Bob!

  • Cooper Zimmerman

    Airtimes Kapazität Dauer

    Fury is easily one of the most fun coasters out there. The drop is kind of overrated but still a super long fun sustained floater moment and the first half is just a great mix of speed and laterals with all those awesome turns and the entrance interaction and sideways airtime with the treble clef is a great refresher for a B&M. Every one of those 3 ending hills sends you totally flying and while this things pacing is weaker with the slow turn after the hive dive and slow helix under the drop, it is still a reallyyyy good ride and my second favorite in the park.

  • Cooper Zimmerman

    Komfort Intensität Layout

    This takes the 7 inversion layout of Sfgadv Medusa or Scream and notches those up to 1000. The constant positives and whip just keep on coming and there aren't really any dead spots to me. My favorite current B&M and traditional looper and for good reason.

  • Cooper Zimmerman

    Airtimes Komfort Dead spots

    Mako was severely disappointing for me. While it was a nearly empty train for all 3 rides I got, I thought the airtime was pretty average and the layout wasn't all that special. It's got a great setting but doesn't deliver for a hyper and the finale is so dumb. Just a worse version of Candymonium imo.

  • Cooper Zimmerman

    Airtimes Inversionen Layout

    This was my #2 RMC after my first ride and while not as good looking back now it's still a brilliant hybrid coaster and layout. Shilke packed so much into a crazy tight space with tons of ejector, outward banks, wild lateral moments and kinks and fun inversions with plenty of headchoppers. A very long ride and while it does slow down a bit at the end, it still absolutely delivers as a great coaster.

  • Cooper Zimmerman

    Airtimes Spaß Sanftheit

    These flying dutchmans are so weird but that is what makes them awesome. Batwing gives such a great mix of positives and even airtime on a flyer which is super crazy. The fly to lie and lie to fly elements are pretty great for those forces and the whole ride is just really forceful and well paced. Definitely better than the Suf clones.

  • Cooper Zimmerman

    Schoßbügel Sanftheit

    Fun coaster with some nice drops and laterals but unfortunately no airtime.

  • Cooper Zimmerman

    First Drop Inversionen Intensität

    Alpengeist pretty much takes the size and speed of banshee but combines that with the insanity of a 90's invert. The drop is still my favorite on a B&M with the crazy whip and forever lasting building of speed going down it, the immelman and loop are just pure sustained positives and the sense of speed is ridiculous. The cobra roll is something I still don't understand how it exists and the whip is almost unlike anything else. The second half is still really great with some good floater coming off the mcbr drop and the zero g roll and corkscrew giving some quite solid whip, even the ending helix is fun with the snow theming. It isn't running the best this year but is still an unbelievable experience.