Achterbahn Rezensionen
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Inversionen Intensität Layout Rütteln
I've been on both sides of this coaster and the Hungarian Horntail/Blue/Ice side is better than the Chinese Fireball/Red/Fire side. I love that it's more diverse in inversions, while the turn around after the lift hill was lame but the inversions from what I can remember were fun and snappy. It is a little (and I mean a tiny) bit rougher than the other side but this one is a lot more exciting. If I go to Universal next time (I really don't want to because they're being lazy with their new rides lately), I will be looking forward to Hagrids to see how it counters with this ride.
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Standort Spaß Layout Dead spots
I've been on both Dragon Challenge coasters as they are different. The Chinese Fireball/Red/Fire side is more critically acclaimed than the Hungarian Horntail/Blue/Ice side. While I do think the Chinese Fireball side is fun but I don't think it is really as intense as the other one. The immelmans were fun, I think this side kinda lacked something... a zero-g-roll and a cobra roll. I didn't ride it while dueling so I can't say my opinions about it while dueling. If I go to Universal next time (I really don't want to because they're being lazy with their new rides lately), I will be looking forward to Hagrids to see how it counters with this ride.
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Standort Sanftheit Zu kurz Dead spots
This classic mine train is more of a relaxing one rather than an intense one... probably for the better because the other one (at Six Flags Great Adventure) is a pain machine. This coaster gives off some great views of Storm Runner and just gives you time to enjoy the scenery as it feels more secluded than other rides at the park. Despite tiny bumps, the coaster is rather smooth and the restraint is actually tolerable. It's fun if you are not expecting much.
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Inversionen Standort Spaß Dead spots Layout
The first looping coaster in the East Coast, this ride is a classic! The ride starts off with a drop that is not very steep and lasts pretty long. The ride then shoots into one of Schwarzkopf's signature loops which is a bit more circular than others, it gives riders a lot of G-Forces, it's pretty intense. Then the ride performs a rising turn which surprised me because that one has some laterals but the rest of the ride meanders around the terrain. I do wish the ending was a little better after the loop but for what they had to work with... Sooperdooperlooper is a pretty fun and enjoyable ride.
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Airtimes Standort Spaß Rütteln
I rode this before they put in the weight limit, I thought it was a pretty good, secluded in the woods, fun wooden roller coaster. There is some weak but noticeable airtime and the ride is overall fun. The ride is rather bumpy in places but it's really fun, I do understand why they have the weight limit but I wish they at least increase it.
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Spaß Ejectors Reißt es ab! Zuverlässigkeit
A great and rare Wild Mouse coaster! This coaster is weird from the get-go as the lift hill is tilted. The entire ride is pretty janky from the turns to the ejector airtime, to the weird banking at the end of the ride. This one is also one of the more intense coasters of it's kind as well. My only problem is the brakes are very sudden and rough. I just wish either Idlewild can take care of it, or they tear it down to put a new coaster there. Every time I go to Idlewild, it's always closed and ever since the Rollo Coaster has a weight limit, your best bet for fun without getting sick at the park (because the park has billions of spinning rides) is the Daniel Tiger ride.
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Komfort Spaß Sanftheit Dead spots
This feels like a typical wooden coaster from the golden days but it's smoother (because it's made of steel), it's not very forceful but for a family ride... it doesn't need to be that way. I'm surprised on how smooth it is for it's age but yet the coaster next to it (Wild West Express) is the roughest steel coaster I've been on. It's also pretty enjoyable as the drops and the helix at the end are pretty fun. A classic Schwarzkopf being preserved (as those are more rare to find than Arrows).
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First Drop Spaß Ejectors Rütteln Zu kurz Dead spots
A decent indoor coaster, not a lot of effort to theming but I prefer a good ride over good theme. The turns are fun but I think the main focus is the ejector you get in the back car. You get whipped on that first drop. The rest of the ride is nothing special, and it's pretty bumpy. I prefer The Dark Knight Coaster because it is longer and the exit doesn't contradict to the dark theme.
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Nette Überraschung! Intensität
Surprisingly intense for a family coaster. I rode this ride in the back and especially coming back to the station, the ride gets really intense in laterals. It's not super intense but I was kind of shocked for it to be that intense for a ride that small.
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Tempo Spaß Intensität Irrelevant
A hidden gem in Hershey's line-up. This is my favorite Wild Mouse because not only is it intense, but it's also very smooth in the process. The turns and the hills/drops don't even have a single bump in them and the ride's pacing never lets up which is great for a Wild Mouse. These kind of coasters usually have a moment or two of pain but not this one. Extremely underrated but doesn't fit in HersheyPark's coaster line-up.