Rezensionen
  • Eric Esty vor einem Jahr

    Thematisierung Headbanging Rückhaltebügel Unangenehm

    I don't remember this ride being enjoyable. It banged my head and legs around, the transitions were jarring, and the sound wasn't working. But at least the flame effects and the station music was cool...

  • Eric Esty vor einem Jahr

    Sanftheit Dauer Rückhaltebügel Schoßbügel

    The best mouse layout with the worst shin guards.

  • Eric Esty vor einem Jahr

    Airtimes Schoßbügel Intensität Unangenehm

    Janky and odd, but not excessively so. No OSTRs to hit your head on. You might get decent airtime or positives out of this ride, and the coaster is definitely better than an empty plot of land where W...

  • Eric Esty vor einem Jahr

    Inversionen Standort Headbanging Reißt es ab! Dead spots

    Vortex died in vain, because this is Cedar Fair's worst Arrow looper. Why does such a big ride only have four inversions? Why is there no awesome drop? Why is so much potential energy wasted on the wo...

  • Eric Esty vor einem Jahr

    Inversionen Tempo Intensität Rütteln

    While I love Kumba from riding it in my formative years in its glory days there's something I can no longer deny; Kumba is rough. It rattles, it shakes, and the strong sustained g-forces hurt my head....

  • Eric Esty vor einem Jahr

    Airtimes First Drop Inversionen Zu kurz

    This version of Goliath is an RMC, and it is the definition of short but sweet. Sustained ejector airtime, a rare RMC dive loop, the worlds first mind blowing Zero-G Stall, excellent overbanks, awesom...

  • Eric Esty vor einem Jahr

    Rütteln Headbanging Rückhaltebügel

    Definition of hang n bang. Will not miss this ride when it's gone. I hope it's replaced by something good, but an empty lot would still be an improvement.

  • Eric Esty vor einem Jahr

    Rütteln

    This is a nothing coaster. It's not smooth, has an awkward drop which banks left the whole time while not turning, and a helix that smacks you around. The train and theme is cute but that's it. Go to ...

  • Eric Esty vor einem Jahr

    Airtimes Spaß Layout Thematisierung Unangenehm

    My feelings for pipeline are pretty mixed but generally positive. I dislike the lack of theming beyond some surface level stuff. The queue isn't even fully covered. The moving seats don't solve the is...

  • Eric Esty vor 2 Jahren

    Thematisierung Inversionen Intensität

    Medusa is a great floorless coaster. It still has great theming as a holdover from its Bizarro days. I'd rate it about the same as Scream, just slightly better due to better theming and setting.

  • Eric Esty vor 2 Jahren

    Thematisierung Spaß Sanftheit Zu kurz Unangenehm

    Tron is well themed with its awesome on ride audio, queue, and lighting. It's very smooth and very fun. But it's quite short and feels like it needs one more break run's worth of track to feel complet...

  • Eric Esty vor 2 Jahren

    Airtimes First Drop Intensität Rückhaltebügel

    Insane roller coaster. Inversions, airtime, laterals, everything you can ask for at breakneck pacing. Unfortunately the lap bar is deceivingly cramped and uncomfortable, and for me personally detracts...

  • Eric Esty vor 2 Jahren

    Airtimes Tempo Spaß

    This ride completes the park's mission to feel like a classic American amusement park with modern comforts. The rides in the 2013 expansion were placed down all at once and designed with each ride's p...

  • Eric Esty vor 2 Jahren

    Thematisierung Meisterwerk Intensität

    This is Walt Disney Imagineering's Magnum Opus. Smooth, cinematic, intense, scary, and the best theming and landscaping on any roller coaster in the world. There's not much else to say.

  • Eric Esty vor 2 Jahren

    Inversionen Tempo Intensität

    Afterburn is a perfect example of an outstanding B&M invert. It's perfectly paced without any dead spots. It has a loop, an immelmann, a zero-g roll, and a best of all, a batwing. The flat spin and a ...

  • Eric Esty vor 2 Jahren

    Standort Abschuss Ejectors Kapazität Zuverlässigkeit

    Cheetah Hunt is an odd one, but a really fun one. You get awesome ejector airtime in the front, and it has three fantastic launches. Its location is one of the best of any coaster. Diving over and und...

  • Eric Esty vor 2 Jahren

    Thematisierung Inversionen Intensität

    Montu thrives off of its huge amount of inversions, incredible forcefulness and fast whip, and enormous size and scale. The batwing, zero-g roll, and flat spin are particularly intense. I also like ho...

  • Eric Esty vor 2 Jahren

    Thematisierung Spaß Dauer

    A long, comfortable, and insanely fun ride. You cannot see what's coming. The forces are truly unusual and unexpected. The music changing each ride makes this coaster even more rerideable than it alre...

  • Eric Esty vor 2 Jahren

    Abschuss Intensität Ejectors

    My only complaint would be the restraints.. but on my most recent ride they were improved and I no longer have any complaints! Maverick is smooth, intense, and hilariously aggressive. The erratic paci...

  • Eric Esty vor 2 Jahren

    Airtimes Komfort Sanftheit

    Mako is my hometown hyper, and it's near and dear to me. It's beautiful, graceful, and well themed. It has a beautiful queue and an amazing soundtrack. The airtime is complimented by the perfect smoot...

  • Eric Esty vor 2 Jahren

    Airtimes Thematisierung Abschuss

    Smooth as butter. Extremely comfy seats and restraints. Great launches. Nice curves. Unexpected big airtime moments. Beautifully themed. Mack rides, please build more awesome launch coasters like this...

  • Eric Esty vor 2 Jahren

    First Drop Inversionen Komfort Thematisierung Dead spots

    Great first drop, smooth fast inversions, great pacing. But the inversions have very little force to them. No airtime, hangtime, or significant positive g forces. And almost no theming. Still a fun sm...

  • Eric Esty vor 2 Jahren

    Airtimes Inversionen Abschuss Thematisierung Rückhaltebügel

    Fun Sky Rocket II. Theming isn't as good as Tigris, but still a great ride.

  • Eric Esty vor 2 Jahren

    Airtimes Abschuss Hangtime Zu kurz Thematisierung Rückhaltebügel

    Needs better theming, getting in the ride vehicle is difficult, and the ride is very short. Still, it's very fun. Ejector airtime, fun launches, hangtime on the apex of the spikes, nice little layout.

  • Eric Esty vor 2 Jahren

    Inversionen Abschuss Sanftheit Rückhaltebügel

    Always duels, it has airtime, 4 inversions, forceful helixes, good theming, and you get to ride twice. This ride checks all of the boxes for an excellent ride.

  • Eric Esty vor 2 Jahren

    Standort Tempo Intensität

    By far the best stateside flying coaster. One train ops work in this one's favor because you don't have to sit on the brake run waiting to unload. The pacing on this is immaculate. Forceful first ...

  • Eric Esty vor 2 Jahren

    Schoßbügel Standort Layout Rütteln

    A fun scenic coaster with janky transitions and some surprisingly fast spots.

  • Eric Esty vor 2 Jahren

    Inversionen Intensität Sanftheit Thematisierung

    Scream is a very fun floorless coaster, great inversions, a forceful helix, and nice spots of floater. The lack of theming feels like a novelty that's fun to make fun of.

  • Eric Esty vor 2 Jahren

    Airtimes Kapazität Intensität

    Goliath is a great coaster. It's smooth, comfortable, and fun. I think the extra helix sends Titan over the edge as the better ride.

  • Eric Esty vor 2 Jahren

    Airtimes First Drop Dauer

    Absolutely wicked coaster. Huge airtime, great inversions, two first drops, smooth, fun.