• Eric Esty

    Thematisierung Spaß Kapazität

    A great family coaster, but the bad capacity and proximity to the entrance, plus the heavy marketing for the ride, gives this coaster a long line that the coaster doesn't warrant. The theming and forwards, spinning, and backwards sections make this a great experience for families. However, if you want a family coaster with great theming, a sizeable drop, and goes forwards and backwards, Expedition Everest does all of this way better.

  • Eric Esty

    Nette Überraschung! Spaß Intensität Kapazität

    The best choice in Florida for a first looping coaster. Though the one train operations plague this ride with long lines, it's comfortable with a surprising punch, and fun for everyone.

  • Eric Esty

    Inversionen Tempo Intensität Layout

    Kraken is my favorite Floorless coaster, though it competes closely with Superman Krypton at SFFT. It has an exceptional first drop, forceful inversions, and has great pacing from beginning to end, and I love the divising into trenches in the second half. I particularly love the zero-g roll. Unfortunately it has a typical B&M looper layout, so in that regard it's really nothing special. But the huge size, the exceptional forcefulness of the otherwise typical sequence of elements, and the cool theming make this a great Floorless coaster.

  • Eric Esty

    Airtimes First Drop Spaß Zu kurz

    Intimidator gets a lot of flack for its trims, but a front row seat negates the effects of the trims and gives sustained ejector on the three camelbacks. It has a fantastic first drop, and two really fun turnarounds that are twisty and smooth, and the first one even has airtime in the front. The ride is short, but the midcourse doesn't hurt the ride too much. The helix is somewhat forceful and there's unexpected ejector air out of the helix. A really solid B&M hyper, unfortunately outclassed by Fury.

  • Eric Esty

    Inversionen Standort Ejectors

    Mind Bender is a really perfect coaster. Make sure you sit in the front, you get three instances of ejector airtime. Combined with the two forceful loops and huge diving helix, and you have a perfect balance of airtime and positive forces. Combine this with the comfortable, minimalist restraints, and the gorgeous setting in a small ravine, diving past a waterfall, and you have a perfect classic coaster.

  • Eric Esty

    Airtimes Tempo Meisterwerk

    Goliath is an absolutely perfect coaster. The B&M trains are comfortable, high capacity, and spacious. The floater airtime is strong throughout the ride. It shifts from sustained floater in the first three hills to pops of near ejector airtime at the end. It has a huge spiraling helix mid ride, one of only a few B&M hypers to have one, adding a variety of forces. The horseshoe turn is fast and whippy, and there's even an ejector hill into the brakes. Best of all, there's no midcourse brakes. There's no break in pace, the ride is strong from first drop to the very end. The setting is great, soaring over entire coasters, paths, roads, between the trees and skimming over a pond. There's nothing I can think of that's wrong with this ride. It's a perfect coaster.

  • Eric Esty

    Standort Tempo Intensität Rückhaltebügel Unangenehm

    Manta is a fantastic coaster. An awesome pretzel loop, great pacing, a gorgeous setting, fantastic theming, and fun twists and turns to create a flying sensation. Unfortunately it suffers the same problems as most B&M flyers, as the restraints aren't the most comfortable, especially when you're hanging on the brake run. But an otherwise perfect ride.

  • Eric Esty

    Thematisierung Inversionen Intensität Dead spots

    Hulk is a well themed, exciting launched B&M looper. The theming is fantastic in the launch tunnel, the ride is smooth, and the inversions are all forceful and exciting. However, the pacing is off. After the first four inversions, there is a very weak helix around the launch tunnel, which slows the pacing. The ride essentially dies after the midcourse, the final corkscrew and helix are slow and weak. Otherwise, the first six inversions are very forceful and creatively placed.