• Brett Maher

    Situación Vibración ¡Decepción! Tiempo muerto

    So pointless and no airtime at artime hills.

  • Bubble Gaming

    Airtimes Intensidad Hangtime Demasiado corto Incomodidad

    The award for the shortest complete coaster probably goes to this. Maybe I haven’t waited enough in it to think otherwise, but right now I believe it is. In theory, the capacity should be terrible considering there only being 12 people and one train, but it isn’t. The short ride, lack of seatbelts, and efficient ride ops cause the capacity to be decent. The restraints are also pretty good and allow for a bit of airtime room. The actual ride starts with a pretty mild launch up to a pretty steep climb up. The second launch is actually pretty good accelerating backwards. I got pushed into the restraint during it, which isn’t uncomfortable so it really just shows the force of the launch. The backwards section has decent laterals and give a nice view of the main drop. The final launch is also pretty good in the sense of speed. The main ascent is great. Decent laterals and the entire second half of the climb is ejector airtime. The heartline roll at 150 feet in the air is amazing for views and hang time. It feels like quite a long time to go through the element. Then there’s a 90 degree drop that is similar to the ascent but now facing down. The bottom of the drop is super forceful, so much so that it is painful. It pushes you into your seat in a weird and unnatural manner applying pain to your back. The non inverting loop isn’t anything noteworthy, it’s just there for the backwards part and to increase ride duration. The final ascent is just like the first one except you slow into it instead of speed up. Despite how much I’ve said about this, it’s a short ride. However, it’s probably the best way to fit a coaster in this plot of land. The back pain from that one element is the only other thing I find to be a negative, it really exemplified after 8 rides in one day because Boulder Dash was closed. Besides those 2 things, it manages to be a pretty complete ride from start to finish providing airtime, positives, laterals, and hang time with just lap bars.

  • Adam Clough

    Layout Vibración Incomodidad Sin interés

    In my opinion, Kumba is the only bad roller coaster at Busch Gardens. Kumba is a roller coaster that needs to be torn down. Not a bad idea is getting rid of it and adding a nice giga or launched coaster, or even a wooden! Just not a coaster that belongs at Busch.

  • Lucas Vergnon

    Intensidad Vibración Torta

    Coaster mythique qui pour ma part m'a enormément déçu. C'est intense, sans temps mort et la théma est simple mais efficace. J'aime beaucoup la vue sur ces imposants corkscrews à l'entrée du coaster. Malheureusement le modèle vieillit mal... Ça vibre et baffe beaucoup au point qu'il en est difficile d'apprécier le ride.

  • TwanTastic

    Situación Fun Suavidad

    Actually I haven't experienced another SFC except for Jimmy Neutrons Atomic Flyer and DrageKongen, this one surprised me! Location above (and below) the water is great, the ride is really smooth and it's just pure fun, especially when you get two laps! I don't know why but I prefer this one somehow over DrageKongen.

  • Arthur D.

    Tematización Obra maestra Suavidad

    Bien meilleur que Eurosat a l'ancienne !

  • Arthur D.

    Inversiones ¡Buena sorpresa! Arnés Tiempo muerto

    Très bon Inverted a ne pas manqué !

  • Arthur D.

    Obra maestra Intensidad Demasiado corto Capacidad

    Excellent mais trop court (30sec). A faire pour la vitesse!

  • Arthur D.

    ¡Buena sorpresa! Comodidad Ejectors Capacidad

    Un peut mieux que Silver Star d'Europa Park, les trim sur les bosses son moins présent qu'a EP.

  • Arthur D.

    Tematización Lap Bar Layout Torta ¡Romper en pedazos!

    Bon coaster mais a revoir pour la fluidité du layout.