• hctel f.

    Inversiones Intensidad Vibración Torta Capacidad

    Bon ben c'est de pire en pire. Le coaster vibre de plus en plus au fur et à mesure que les jours passent. J'ai eu moins de baffes dans Vampire (le SLC du parc) tellement c'est rugueux et violent. S'il n'a pas la note de 0,5/5 et le tag "à raser", c'est pour son intensité folle qui, si on est bien placé dans le train, peut nous mettre à la limite du voile noir.

  • Thomas C.

    Tematización Comodidad Suavidad Tiempo muerto

    Bonne petite surprise que ce nouveau coaster familial. Le layout est adapté et offre deux tours aux visiteurs

  • Thomas C.

    Tematización Fun Layout Incomodidad

    The theming and the layout are interesting but there is too much discomfort on that ride

  • Thomas C.

    Torta Sin interés Layout

    A useless coaster with too long queues

  • Thomas C.

    Situación Duración Sin interés

    Je ne suis pas la cible de ce coaster mais son implantation, sa thématisation et son confort conviendront aux plus jeunes. C'est bien pour le crédit pour ceux qui ont des CC

  • Dalop

    Inversiones Launch Intensidad

    Je l'ai fais 20 fois en 2 jours..... c'est pour dire à quel point ce coaster est fou, Tout est bien dans le Layout, Les launch sont très bon Et les inversions sont parfaites C'est clairement le meilleur coaster que j'ai pu faire pour l'instant

  • scarlett May

    Fun Ejectors Hangtime Capacidad Incomodidad

    Copperhead Strike is a great ride that is overshadowed by fury and afterburn. I don't get the complaints over the launches, honestly find the launches to be VERY forceful. Plus, it's a hangtime machine, No bs! Obviously, though, the ride doe have a few flaws. The biggest flaw in my eyes is the restraints. not the real restraints, but how. they jackhammer you (from experience), my problem with it is that you are left no room to go into a more comfortable position. Another problem I have with it is the operations. not because there bad really though, there's just sorta a mixed bag on my visits. Some great some bad. Overall, I would rate this coaster a 9/10, I have barely any problems with it! Almost perfect coaster

  • Mike H.

    Primera caída Lap Bar Launch Capacidad

    The launch of this ride is fantastic. I haven't experienced Dragster or Kingda Ka so I can't compare the launches. The ride up to the top head is very forceful. The drop is great too. This is another masterpiece by Intamin. P.S: the ride is not too short. It's all about the launch and the tophead ... and that is executed just perfectly.

  • Vic 2.

    Lap Bar Launch Velocidad Vibración Demasiado corto Capacidad

    Fait 11 fois car l après midi c est vide a ferrari land et le launch est incroyables surtout au first row la drop est sympa sinon quel que vibration a signaler au last

  • John Doe

    Intensidad Layout Ejectors

    Insane ride, from start to finish. Drop provides great airtime in the back, decent in the front. It's a great RMC straight drop, but it's probably the weakest element on this ride for me. Zero G stall feels like Goliath's, insanely drawn out. The outerbank provides a crazy amount of airtime for its size, honestly I thought it lasted longer than Gwazi's. Double up after this was perhaps the most violent moment of airtime I can remember. I don't think I've ever been launched over a second hill like that before, I was worried my legs would be bruised. There's not a single element on this ride that doesn't blow me away. Even the ending quad down, while pretty violent, doesn't feel like "too much," just a fun way to end the ride. I never thought a ride at a fun spot park would crack my top 5, but I think this manages to do it.