The extremely long first drop in the front row in the afternoon blew me away, the airtimes are amazing and towards the end, there is also an intense t...
The extremely long first drop in the front row in the afternoon blew me away, the airtimes are amazing and towards the end, there is also an intense twister section, so there is no dead spot during the ride. Additionally, the dive drop is a really cool element. On the outer seats, there is a noticable rattle, but it didn't bother me, the inner seats are much smoother. The only major downside is the ridiculously long queue which seems more like a parking garage with very little theming and some light effects, especially on empty days with multiple rides this long way can get quite annoying. But for this coaster, it is definetly worth it!
Untamed - the name says it all, it's a really wild ride:
The inversions are indeed the least intense aspects of the ride, the ejector airtime ist rid...
Untamed - the name says it all, it's a really wild ride:
The inversions are indeed the least intense aspects of the ride, the ejector airtime ist ridiculous! Especially the "Double up & Double Down" is a hell of a coaster element, it feels like being yanked out of the train three times in a row. The "270 Degree Double Inverting Corner Stall" is a very interesting element (probably the best moment on this coaster) and the uphill barrell roll at the end provides excellent hangtime. With all those aspects combined with the the banked airtime hills, riding Untamed feels like being thrown around in any possible direction. The setting and theming of the area is pretty cool, I really liked the "natural touch" of this. Only things to criticize about this ride is the lap bar getting quite uncomfortable after multiple rides and the finale consisting of small bunny hops is a little too repetitive for me - I prefer sustained airtime to these short bursts. Such a shame that the brutal airtime pops cobined with the restraints ruins my ride experience which is overall pretty good, but doesn't live up to the hype around this coaster.
Dark ride portion is nicely done with a fun element of surprise in the end, while the coaster part is a decent family ride: it may have its dead spots...
Dark ride portion is nicely done with a fun element of surprise in the end, while the coaster part is a decent family ride: it may have its dead spots and be a bit rattly, but nothing to write home about it. Altogether, this is the best rollercoaster of the park - even after Maximus opened, the complete package of Feuerdrache is better!
My expectations were not that high, but we were disappointed anyway:
First of all, operations were bad - the second train had to wait quite a long ti...
My expectations were not that high, but we were disappointed anyway:
First of all, operations were bad - the second train had to wait quite a long time before the first one is ready for dispatch. Second, theming could be done better and the cattlepen queue is just horrendous. The ride itself looks interesting on paper, but the layout is so bland - it doesn't do anything at all for me. The inversions are taken very slowly and in the transistions, there is barely any whip, so even when considering it as a family-oriented ride, it is just boring.
That alone would not be that bad if it would ride smoothly, but Maximus runs worse than its older cousins Fénix, The Swarm and Flug der Dämonen: for such a new ride, it has some noticable jolts - so I wonder how this thing runs in ten years...
Easily one of the best family coasters out there:
Theming is done really well and the ride experience is great fun from a small kid to a hardcore coa...
Easily one of the best family coasters out there:
Theming is done really well and the ride experience is great fun from a small kid to a hardcore coaster enthusiast - this long ride has a lot of tricks upon its sleeve. There are two launches, airtime hills, a surprisingly intense backwards part and even a small darkride section. Additionally, trains are comfortable and the ride runs smooth. Capacity is also good - what is not to like about this fun ride?
This is kind of a mixed bag for me:
Some parts are really smooth (for example the banked airtime hill), others have a rattle which is noticable but f...
This is kind of a mixed bag for me:
Some parts are really smooth (for example the banked airtime hill), others have a rattle which is noticable but far away from uncomfortable. Layout is quite good, it has some nice airtime moments, is pretty long and versatile, and the tunnels are a neat gimmick. According to the name, this might be one of the loudest coasters I have ever encountered, the trains make a high-pitched metallic noise when on the lift hill and running with greater speed. Personally, I am not a big fan of the trains - they look ugly and the lap bars are not the best.
To sum it all up, Tonneure 2 Zeus is a solid and fun coaster on par with Pegase Express, but does not come close to Oziris and Toutatis.
The automatic braking system ruins slows this ride down drastically and makes it so much worse - layout is also not the strongest. At least, the views...
The automatic braking system ruins slows this ride down drastically and makes it so much worse - layout is also not the strongest. At least, the views into the valley are pretty nice.
I expected this ride to be brutally rough, but albeit not being smooth by any means, it ran way better than we all thought. I appreciated the high int...
I expected this ride to be brutally rough, but albeit not being smooth by any means, it ran way better than we all thought. I appreciated the high intensity and classic inversions and even went on it a second time. In the front row, it turned out to be a bit more bumpy than in the last car, but it was still nothing against a SLC or something. Nevertheless, these ugly old Vekoma cars are simply uncomfortable and should be replaced, I think with vest restraints, this actually could be a pretty good ride. Capacity wasn't great with only one train running, so lines were pretty long at my visit.
The rides I had on a middle seat were totally fine - fairly rough, but bearable. Over the axis, it was quite painful, so I recommend staying away from...
The rides I had on a middle seat were totally fine - fairly rough, but bearable. Over the axis, it was quite painful, so I recommend staying away from these seats if you don't want it too bumpy.
Aside from that, this rather innocent looking coaster has quite some serious airtime moments, especially the small bunny hops taken with high speed fling you out of your seat. This is definetely the most intense woody at Blackpool Pleasure Beach, maybe even the most intense ride of the entire park - a ride with wet rails after light rain was absolutely insane. The duelling and Moebius aspect add to the unique ride experience.
The rides I had on a middle seat were totally fine - fairly rough, but bearable. Over the axis, it was quite painful, so I recommend staying away from...
The rides I had on a middle seat were totally fine - fairly rough, but bearable. Over the axis, it was quite painful, so I recommend staying away from these seats if you don't want it too bumpy.
Aside from that, this rather innocent looking coaster has quite some serious airtime moments, especially the small bunny hops taken with high speed fling you out of your seat. This is definetely the most intense woody at Blackpool Pleasure Beach, maybe even the most intense ride of the entire park - a ride with wet rails after light rain was absolutely insane. The duelling and Moebius aspect add to the unique ride experience.
Nicely located inbetween all the other coasters. It may be a bit bumpy and uncomfortable, but the uniqueness of this quirky and fun classic anno 1977 ...
Nicely located inbetween all the other coasters. It may be a bit bumpy and uncomfortable, but the uniqueness of this quirky and fun classic anno 1977 makes up for it.
Nicely located inbetween all the other coasters. It may be a bit bumpy and uncomfortable, but the uniqueness of this quirky and fun classic anno 1977 ...
Nicely located inbetween all the other coasters. It may be a bit bumpy and uncomfortable, but the uniqueness of this quirky and fun classic anno 1977 makes up for it.
Nicely located inbetween all the other coasters. It may be a bit bumpy and uncomfortable, but the uniqueness of this quirky and fun classic anno 1977 ...
Nicely located inbetween all the other coasters. It may be a bit bumpy and uncomfortable, but the uniqueness of this quirky and fun classic anno 1977 makes up for it.
This coaster is just wow: while the section before the triple launch might be fine, but not outstanding, the madness begins with the launch section. W...
This coaster is just wow: while the section before the triple launch might be fine, but not outstanding, the madness begins with the launch section. While the airtime on the first acceleration is floater, it grows to aggressive ejector moments in the second launch, when going backwards, these are more intense. The top hat might be taken very slowly, but it still has airtime on every seat. After this huge drop, the layout has a bit of everything: nice inversions, forceful turns and airtime in huge amounts and every kind. Kind of interesting is the hill which is banked 90 degrees to the side - this element looks pretty wonky from the outside, but rides extremely calm and offers a short "break" in this wild ride with blistering pacing. During my visits, this ride was down for most of the first day, but luckily, on my second day, it was mostly reliable - I still hope, the park can solve these problems during the time. I strongly recommend the front seat where the sense of speed shows best, but the back row is even better because of the forces and airtime moments which are more intense at this place.
It might not be the most intense invert out there, it feels more graceful than the others with heavy positive G's, but it is still an amazing ride. Th...
It might not be the most intense invert out there, it feels more graceful than the others with heavy positive G's, but it is still an amazing ride. The layout is pretty versatile - the small dip after the vertical loop provides a nice moment of floater airtime and the dive under the water just into the zero-G-roll makes this coaster special. But my personal highlight is the final inversion - it is taken with a lower speed, so this zero-G-roll feels extremely floaty and might be the best of its kind. Theming is nicely done, the queue is one of the best in this park and the station building with the plaza looks awesome.
One of the most surprising coaster I have been on: The ejector moments are downright insane, especially when going backwards - and the strong positive...
One of the most surprising coaster I have been on: The ejector moments are downright insane, especially when going backwards - and the strong positive G's in the valleys caused me some slight greyouts. It is a real rarity which should not be missed out when going to Blackpool!
This is basically a shorter and less intense version of Big Dipper: the airtime is mostly floater, but it's still good fun. The ride runs smoother tha...
This is basically a shorter and less intense version of Big Dipper: the airtime is mostly floater, but it's still good fun. The ride runs smoother than its white neighbour, but this might be due to the heavily cushioned seats which look like Grandma's old sofa. The biggest drawbacks might be the theming which quite doesn't match to a classic old woodie (especially the striking color scheme is an eyesore from this point of view) and the capacity - it runs only one train, so it often has the longest line of this park!
This one ran pretty well for such an old ride - surely it was a bit rough, but not in an unpleasant way. This long ride has plenty of airtime moments ...
This one ran pretty well for such an old ride - surely it was a bit rough, but not in an unpleasant way. This long ride has plenty of airtime moments (some of them are really surprising because you won't expect them) and it is just plain fun.
Well, the launches are both fairly weak (they one of blue fire is way more intense), but that's not what Icon is about. On my first ride, I was a litt...
Well, the launches are both fairly weak (they one of blue fire is way more intense), but that's not what Icon is about. On my first ride, I was a little disappointed, but later rides made me change my point of view for this well-rounded coaster which is easily the best ride at Pleasure Beach. I strongly prefer the front to the back rows, because especially the first airtime hill is much more intense here. I appreciate the long, twisted layout with many intercations with the other coasters, the quick changes in direction and the barrel-roll which provides great hangtime. The end is not the strongest, it kind of fizzles out on the Taron-like transitions, but they are taken too slowly - but the strong beginning and middle section makes up for it. Theming is not really present, but the appearance is still pretty nice with its minimalistic look and sleek architecture. And the beautiful soundtrack is also worth mentioning! Overall, it's an awesome ride which shound not be missed when visiting Pleasure Beach!
As a dark ride, this ride is great: it has a nice story, gorgeous theming (especially in the queueline and station), a catchy soundtrack and immersive...
As a dark ride, this ride is great: it has a nice story, gorgeous theming (especially in the queueline and station), a catchy soundtrack and immersive effects. The coaster part on the other hand of this nothing special - it's pretty mild and sometimes a little janky. But the location on the lake is really nice.
A great family coaster: quirky theming, nice soundtracks, a smooth, but fun ride experience and the duelling effect is the icing on the cake - what is...
A great family coaster: quirky theming, nice soundtracks, a smooth, but fun ride experience and the duelling effect is the icing on the cake - what is not to like?
A great family coaster: quirky theming, nice soundtracks, a smooth, but fun ride experience and the duelling effect is the icing on the cake - what is...
A great family coaster: quirky theming, nice soundtracks, a smooth, but fun ride experience and the duelling effect is the icing on the cake - what is not to like?
A real Efteling classic which rides better than ever - it's smooth as silk and has comfortable trains. The layout is pretty basic and nothing special,...
A real Efteling classic which rides better than ever - it's smooth as silk and has comfortable trains. The layout is pretty basic and nothing special, but as vintage ride, it is great for what it is - the inversions are still good fun and the helix pulls some decent G's. Compared to other rides, theming is pretty much nonexistent, but as the first coaster of this park, this is no major flaw.
Primera caídaTematizaciónComodidadDemasiado cortoCapacidad
Theming is nicely done, especially the tower structure of the lift hill and the building with the preshow and station look really authentic. Unfortuna...
Theming is nicely done, especially the tower structure of the lift hill and the building with the preshow and station look really authentic. Unfortunately, the capacity is not the best and the outdoor queue is not that great, a roof protecting from sun or rain would be nice. The story is easy to understand and matches with the ride experience which is very short, but still good fun: the first drop packs a punch, but the rest of the layout is fine, but could have been better. Overall, it is a nice thrill coaster for the attraction lineup of Efteling.
This was one of the biggest surprises when visting Efteling:
Vogel Rok may not have that oustanding theming like the other rides of this park, but as...
This was one of the biggest surprises when visting Efteling:
Vogel Rok may not have that oustanding theming like the other rides of this park, but as a coaster, it is one of the most fun experiences here. It is more intense than you may expect, runs mostly very smooth, has a great capacity when running three trains and the icing on the top is the beautiful onboard soundtrack. There are some theming elements in the dark which could be better, but they are fine for what it is. The only downside of this ride is its relatively short length, which seems to be a common problem with the rollercoasters at this park. But nevertheless I highly recommend this underrated ride!
This was actually the best Mack bobsleigh ride I have been on:
It has a better and more fun layout than the prototype at Europa Park and runs less sh...
This was actually the best Mack bobsleigh ride I have been on:
It has a better and more fun layout than the prototype at Europa Park and runs less shaky than the version at Heide Park. This one starts pretty mild, but constantly builds up speed during the finale. The only downside is the capacity which is not great because there were only two trains running and most adults sit alone in one car (which I fully understand, you should only share these vehicles with someone you REALLY like, when sitting alone, you have plenty of room).
This behemoth with its beautiful location near the sea and overall nice appearance may be iconic, but for me, the ride was disappointing. I did not ex...
This behemoth with its beautiful location near the sea and overall nice appearance may be iconic, but for me, the ride was disappointing. I did not expect huge amounts of airtime and knew it can rattle quite a bit, but it turned out to be one of the roughest coasters I have ever experienced - when sitting over the axis, I yelled out of pain several times. In the second row, it was still far away from smooth, but bearable. The airtime was, if even there, mostly weak - the only really intense moment was the first drop, the rest of the layout is fast-paced, but doesn't do a lot...
At least, it has an epic soundtrack I really enjoy!
I expected to hate this ride, but it was actually one of the better SLC I have been on: yeah, it hasn't got the vest restraints like Mayan or such a s...
I expected to hate this ride, but it was actually one of the better SLC I have been on: yeah, it hasn't got the vest restraints like Mayan or such a smooth ride as Kumali, but nevertheless, Infusion was bearable for the standard layout. The location over the water makes this coaster look better (but beware of the fountains, they can make your feet wet!) and the throughput was also pretty good compared to other SLC's.
Aside from the surprise in the dark (which everybody knows, I guess), the overall experience is rather tame: especially on the outdoort part in the be...
Aside from the surprise in the dark (which everybody knows, I guess), the overall experience is rather tame: especially on the outdoort part in the beginning, the trimbrakes hit really hard and it feels like a mild family coaster which does not fit to the theming at all...
A pleasant surprise was the last speedy section which was more intense than I tought albeit being really short. Besides from that, the ride from the final brake run into the station is taken surprisingly swiftly, it almost felt like a mini launch. The coaster rides glossy smooth and it has an eery vibe to it with its queueline and the location in the woods - but for being advertised as a ride for 16+, it wasn't that scary, I personally found the theming in Smiler or Wicker Man creepier than this.
Capacity was decent, with three trains and luggage claim the line moved pretty quick.