• Sam P.

    Situación Fun Suavidad Demasiado corto Lap Bar

    The location makes this ride. You really feel very high up on the hillside, and the view is excellent. The ride itself isn't anything special, didn't feel the layout was as good as some other family boomerangs, and I find the lap bars very tight if you're a taller rider. Good fun though and a nice intermediate coaster in the parks lineup

  • Sam P.

    Situación Velocidad Duración

    This has to be one of the best family coasters going. The ride just goes on and on, it's never ending and pretty unrelentless with its pace, you still hit the brakes with some good speed. It's decently intense too and the location is just amazing on the side of the hill, intertwining with the log flume and helix. Really just great fun, and very smooth for its age too

  • Sam P.

    Primera caída Situación Comodidad

    This really took me by surprise, I wasn't expecting to enjoy it anywhere near as much as I did. The view from the top is incredible over the beautiful Gothenburg. First drop is fantastic, made better I think by the vests which are completely non-restrictive and let you hang right over. The rest of the layout feels diverse with some nice inversions, a pop of airtime as you swing to the left, and some decently intense turns. Liseberg also did a fantastic job with the theming, one of the most atmospheric stations going. A great ride and a fantastic fit for the park

  • Sam P.

    Airtimes Primera caída Suavidad Intensidad

    Balder is an absolute airtime machine, it's a very simple layout but every hill delivers. Nice and floaty in the middle and full ejector at the back or front. The first drop is just fantasic, so steep and very whippy as you come out of the banked first turn. It's very smooth, almost too smooth in fact, i wouldn't have minded a little more roughness! The trains are great, nice t-bar that leaves plenty of room for the airtime. Only thing I'd have liked is some more laterals on the turns, they're very high-banked which leaves them just a bit forceless. But nethertheless it's a great ride and a very good woodie

  • Sam P.

    Airtimes Situación Obra maestra Vibración

    Helix is an absolute masterpiece, quite possibly the most complete coaster layout in the world. It's got absolutely everything, great hangtime, strong positives, insane negatives, inversions, it's comfortable, the list goes on and on. I love the style of the ride, I wouldn't call it themed but definitely stylised. And the soundtrack is some of Imascores best work. The trains are lovely, very comfortable, and whilst the lap bar does have a tendency to staple you throughout the ride, I didn't find it took away from the airtime. Speaking of, that's where this ride shines, particularly at the back. The drop out of the station is great, but it's the final huge airtime hill that does it for me, absolutely crazy ejector. It definitely warms up throughout the day, morning is good but later on its madness. Other great moments are the zero g roll which leads into a great transition to the left, very whippy. And the Norwegian loop is fantastic, really intense. I found the launches fine, nothing to write home about but I didn't feel worse off for that. Its also one hell of a location for a coaster, it's just gorgeous and the views you get of Gothenburg are amazing. I did find there was a pretty strong rattle, particularly early on, not painful or anything, just a bit annoying. But really this is a fantastic ride and I'll be coming back to Liseberg many times more for it.

  • Sam P.

    Fun Layout Duración

    This is a great powered coaster. Really good long layout with some nice helixes and some great interaction with the log flume. 2 lap special as well which is always good fun. Really comfortable trains as well, individual lap bars and tonnes of space even for tall riders. Very enjoyable ride

  • Sam P.

    Primera caída Vibración ¡Decepción!

    The vertical lift is by far the best bit of the ride, very very cool. The drop is good, but very rattly, as is the airtime hill that doesn't give any airtime. You don't get very wet at all, unless you sit on the right side of the boat for some reason. Then it's a long, slow and boring meander back to the station. Overall pretty bad but I'll ride it again just for the lift

  • Sam P.

    Primera caída Intensidad Ejectors Vibración

    Speed is a seriously underappreciated coaster. Brilliant first drop that's very very intense, followed by the craziest ejector hill in the country, the speed it goes over that is mad. The rest of the layout is good fun and really intense, definite grey out territory on the loop and finale helix. For a Eurofighter that's getting on a bit, it's still pretty smooth, particularly in the back row, with just one really bad jolt in the helix. The front is less comfortable for some reason but still a lot better than Saw the Ride. This and Megafobia give Oakwood a brilliant one-two and easily some of the best airtime going. A ride not to be missed!

  • Sam P.

    Situación Fun Layout

    Always enjoy these Tivolis with their crazy long trains and janky transitions, and the location right in the trees makes this one of the best ones. Always good fun

  • Sam P.

    Arnés Sin interés

    Absolutely the biggest heap of crap I've ever ridden. There are absolutely no good point to it at all, it just sucks

  • Sam P.

    Duración Sin interés

    I like that you get 3 laps. That's about all I can say about it other than its probably my most embarrassing cred. Not even sure it should count as a coaster but I will count it anyway. Still not the worst coaster at the park as long as Creepy Crawler is still there

  • Sam P.

    Airtimes Launch Intensidad Arnés

    Short rides are fine when they really nail it, and that's exactly what Stealth does. That launch is just incredible and the sheer force of it means it never gets boring, particularly on the front row, which is the place to be really. You then have the huge positives as you ascend the top hat, great airtime almost anywhere on the train at the top (although the back row is particularly good up there), more positives as you descend and then the airtime brake run which throws you into your restraint. It's a completely addictive ride, and whilst it would definitely be better with lap bars, the restraints certainly don't kill the experience. I also love the theme, probably my favourite on park, it's very light but it fits the ride like a glove, and WWTP Radio is brilliant with all the announcements and great music. The Accelerator model is dying out unfortunately but I hope Stealth has many years left in her yet

  • Sam P.

    Airtimes Inversiones Velocidad Vibración Incomodidad

    The Smiler is probably the best executed coaster in the world. Never before has a theme, soundtrack and ride experience come together in such a wonderfully messed up way. IMAscore's terrific work is as irritating as it is brilliant, the catchiest of scores that you will never forget. The queue is a mammoth trek if all the extensions are open in the chaotic environment of a below-coaster cattle pen, with the music pumping out around you. You head up to the station, which is rather lacking in theming but that just adds to the hot mess feel. Then you spend the next 3 minutes being rattled around in the craziest way possible, and the entire experience is mind-blowingly addictive. Sure, it's not all that comfortable if you're on an outer seat, the first corkscrew drop has developed a pothole to rival any on the M6, and the cobra roll into the penultimate inversion is more infamous for it's error than Matt Hancock. But every now and then you get a front row ride in a middle seat and are reminded that it's a phenomenal coaster with some genuine world class moments, most notably the awesome sea serpent roll into the superb ejector airtime hill. I love the smiler, despite it's flaws, it's a brilliant, crazy experience and Alton Towers wouldn't be the same without it

  • Sam P.

    Primera caída Velocidad Intensidad Vibración

    Quite suddenly, Nemesis Inferno has become extremely intense, possibly even more intense than it's Alton Towers sister. The loop in particular is a grey out moment every time for me, either up into it on the front row or as you exit it on the back. The last 2 helixes are very intense too, a great finale to the ride. The pre-lift section is fantastic as well, particularly when the fog is working, a very unique start to a coaster. Unfortunately the other thing it's developed of late is a fairly strong rattle at the back of the train, particularly in between the corkscrews and the turn after the zero g roll. Not painful or anything, just irritating. Not so strong at the front though. Overall a strong ride for Thorpe Park and a decent example of the trademark compact B&M invert.

  • Sam P.

    Situación Suavidad Arnés Tiempo muerto

    Standard Zyklon layout but very smooth and not too trimmed. First drop is fun, as is the helix, the rest of the layout doesn't do a whole lot though. The harness, whilst not uncomfortable, is rather unnecessary. Good fun though, and the lack of roughness and non-instant brakes help it out a lot. Always love a nice view of the sea and Southsea Esplanade as well

  • Sam P.

    Situación Suavidad Ejectors Incomodidad Layout

    Rides like this have no right to be so fun, it's basically a wacky worm with an extra dip and spinning trains, but you get good spin on the back and the drop really yanks you, great pop of ejector airtime. Nice and smooth too and a lovely location on the seafront. Not a comfortable ride though, trains are very tight and that ejector is a bit painful with the hard plastic seats.

  • Sam P.

    Launch Velocidad Hangtime Capacidad

    This is a great investment into Chessington, in terms of the ride experience anyway, and easily the best ride on park. I was really quite surprised by how good the ride was, particularly with it's family-thrill billing. But what we've got is some really good theming, which will only get better as the planting grows up around the area, a nice snappy launch through the station, and a great layout which is paced absolutely perfectly to deliver a good ride experience, but without being too intense for it's 1.2m height limit. Particular highlights for me are the spike in the back row, which is awesome and gives a nice airtime moment, that launch, the inversion which is taken at a great speed to give some nice hangtime, and the helix up the jaguar shrine which starts out decently intense and then gives some great sideways hangtime as the train stalls to make it's return journey. This really is a great coaster for it's family thrill tag, and Chessy and B&M have done a superb job. The clear problem here though is the capacity, hence it loses a star, because this is one slow moving line. The virtual queue is working well, and I hope Chessington keep it in place for a while yet, because this thing will be pulling 120 minute queues left right and centre otherwise. And the not waiting behind the airgates thing is stupid, they need to get that sorted ASAP as it adds unnecessary time onto the process. Whether it's the right investment for this particular park - one of the busiest in the UK and certainly the one that struggles most with queues on busy days - remains to be seen but for now, I look forward to enjoying plenty more rides on a great coaster

  • Sam P.

    Primera caída Inversiones Intensidad Capacidad Arnés Incomodidad

    I came off Shockwave the first time and said I have no idea why I enjoyed that, but I did! There's no doubt that the restraints are very uncomfortable, and very awkward. There's no doubt that this plus only running 1 train means the dispatches take forever. There's no doubt it's short. And there's no doubt that the brakes hit so hard at the end that you see those who aren't expecting it fly forward into their big uncomfortable restraint, which must hurt a bit. But both rides I had were just great fun. For a nearly 30-year old ride, it runs surprisingly smoothly all the way round, the first drop is really good, and all 4 inversions are very intense and taken at a really good speed. The highlight being the zero g roll which is pretty crazy, but actually feels really well profiled. Not to mention how unique the ride is. Stand ups have long been out of fashion but I hope Drayton can keep it going for a while yet, and I actually hope it stays as a stand up rather than getting the floorless treatment. Just a great fun, unique ride and i'm very pleased I finally got to experience it

  • Sam P.

    Tematización Fun Layout Capacidad

    This is the perfect junior coaster. Themed to every kids favourite train book and show, and every adults favourite kids book and show, it could never lose really. But the layout of this ride is brilliant for what it is. Nice pre-lift section, then a fun helix that's taken with some good speed, before the highlight of the ride which is a snappy right turn into a hill which gives a nice little pop of air. Then you get the joy of going round again. Great family ride this!

  • Sam P.

    Intensidad Suavidad Capacidad Lap Bar

    This is the best of the family boomerangs i've done. Good fun layout with some fairly intense moments going forward. Nice view from the top as well, and the drop down is always fun on these. I still don't like Vekoma's lap bars, too bulky and not very generous if you're tall, but the seats are at least comfortable. Good fun ride

  • Sam P.

    Tematización Situación Sin interés

    As a coaster, bar the second helix which is kinda fun, it's pointless. But the new vikings theme is great and the location by the lake is lovely as well. The motors also make a great sound as they huff and puff the train round the layout

  • Sam P.

    Fun Suavidad Layout Tematización Lap Bar

    I like to call this Poundland The Ride. Anyone who's walked through a discount shop's Halloween aisle before will know what I mean. Lots and lots of tacky zombies dotted around, some not-so-special effects, and the 3 zombies in cages on the final brakes are particularly comical. Add to that the preshow which kills the capacity of the ride, very boring 10 mile walk from the preshow to the station, the equally long exit corridor, and the fact I don't care for the presence of scare actors, and it's safe to say I'm not a fan of the theme. It's a shame because I really enjoy the actual coaster, really smooth, some nicely paced turns, and I love the effect where the train stalls and appears to need restarting, that's very clever. I can only imagine how enjoyable it was as X, and how enjoyable it would be with an Imascore EDM soundtrack and a load of lasers and strobes, and the return of the corridors to the queue line they were designed to be. But unfortunately as long as it carries the WD theme it'll just remain Poundland The Ride to me

  • Sam P.

    Fun

    Fun little kids coaster, decently fast for a small ride, 2 laps, nice and smooth, what's not to like

  • Sam P.

    Lap Bar Launch Obra maestra

    I will admit, the first time I rode Taron, I was just a bit underwhelmed. The ride was very good, and the whole area of Klugheim is amazing, but I didn't quite get the hype for it. This was early in the day, and i'd had a 90 minute wait in sweltering heat, so when I noticed later in the day that it had just reopened after downtime and only had a short queue, I had to give it another shot. And oh boy, did it blow me away. When people say Taron warms up, Taron really warms up! Both launches are superb, though the second really does hit, my second favourite launch only behind Stealth. Both halves of the layout have some amazingly whippy transitions, and there's 3 really strong moments of ejector airtime, which stand out even more because this isn't really an airtime layout. Even the trimmed hills at the end gave some nice floaty stuff, not as good as feeling like you're going to be thrown into a rock wall, but still fun. And even after a long ride, you still hit the brakes with some good speed. All of this whilst speeding round an incredible themed area, with numerous head choppers and even a little sprinkle from the waterfall at the end of the second launch. And Intamin's train design is one of the best ever, super comfortable and the lap bar really makes you feel exposed to what's happening. A truly spectacular coaster in a truly spectacular themed area, and don't forget, if like me you get off and it's missing that little something, go round again a few hours later. It will blow you away as well

  • Sam P.

    Lap Bar Fun Intensidad Vibración Capacidad Layout

    Maurer do a decent job with their family spinners. Spinball isn't their finest work, certainly not in terms of layout, but it still provides a crazy, intense and fun ride experience. Isn't the smoothest ride, it's definitely showing it's age, a bit too much now, but that does add to the crazy feel. Still does feel a bit out of place at Towers, some better theming (or even putting it indoors) would go a long way for it, and I do think it's time is limited at a park with very little useable space for new rides

  • Sam P.

    Fun Layout Duración

    I know what you're thinking: What makes a 30-year-old mack powered coaster so special that it gets 5 stars? Sure, it's a custom layout, has good interaction with the river rapids, and even has some nice theming, but really, 5 stars? Well, it's simply because the staff on this ride are the very best i've ever come across. Not just once or twice, but on every single ride, they're just brilliant. You get interactions aplenty, shoutouts, extra laps sometimes, plenty of choo choo action. It's not right that a 30-year-old mack powered coaster is that much fun for grown adults, but it's certainly always a highlight of a visit to Alton Towers

  • Sam P.

    Fun Suavidad Layout Tematización

    I returned to Alton Towers for the first time since experiencing the worlds newest and best flying coaster at Phantasialand, but on riding one of the worlds oldest ones again, it still stacks up very well. Don't get me wrong, Galactica is not as good as FLY, but it's super smooth, comfortable and really simulates flying very well. Where it so obviously lacks it's 20-years-junior counterpart, is theming, in that Galactica has a portal and some blue lights, and that's it. But ride experience wise, it is still great fun and very enjoyable, and it runs pretty well as well when it's on 2 stations and 3 trains. Always a must ride for me at Towers

  • Sam P.

    Velocidad Fun Capacidad Incomodidad

    Completely standard wild mouse, with some nice mexico/western style theming. A few amusing props down in the queue, and plenty of sheds around the layout. It runs pretty fast too, not a lot of trimming most days. It's certainly not a comfortable ride though, the lap bars are bulky and very solid, meaning when you hit the instantaneous brakes you get thrown straight into them. And it's even worse if you're on your own in a row, where the centre bar is between your legs. Yeah, ouch. Capacity is also abysmal in a park which gets very busy. Kinda fun though, apart from the ball crushing

  • Sam P.

    Situación Velocidad Duración Vibración Arnés

    Vampire is a true classic, both at Chessington and more widely. As with any classics, it has it's flaws, namely the trains which are not comfortable, and the ageing track naturally isn't completely smooth in a few places, more noticeably when at the front of the train. Luckily the back is much less janky and also the best place to ride. The swing feels more natural at the back, and it also gives some really nice intensity on the drop off the second lift, and the famed best part of the ride, the big drop down into the tunnel. The rest of the ride is great fun, good swing throughout the layout, and a good duration as well. The theming, whilst still good, is hampered by knowing how it used to be, although the station and queue retain a nice eery atmosphere. This is a great family coaster, fits so well into the Chessington lineup, and hopefully once it gets to the end of it's service life, they're able to retrack it or modify it to retain it in something like it's current form

  • Sam P.

    Tematización Comodidad Obra maestra

    Of all the rides I've ridden, none have left me awestruck in quite the same way as FLY. Let alone doing so before I even rode it. The whole area of Rookburgh is absolutely spectacular, walking down into the area off of the main street is like something out of a movie, and the whole area is as well. It's the little details for me, the smoke coming out of grates in the floor, the supports have extra pipework on them to fit in with everything else, i could go on and on and on. By far the best themed area I've ever seen. Once you've stood in awe for a few minutes, you can enter the pretty long queue line, where you get some amazing views of what you're about to ride, so I don't mind that it's so long. The locker system they operate is very intelligent, very easy to use, and it also adds to the whole idea of the AirRail company, check in the baggage, go through security etc. Then you enter the station, again amazingly themed, and board the very comfortable trains. Vekoma really knocked it out of the park with the loading system, and the way you transition from sitting to flying. You go through a short preshow section, still in seated position, until you reach the launch, where the train rotates, and then you're off. Both launches are very good, I do feel like the first had a little more kick though, it really gets going on there. You then enter a layout that is the absolute perfect balance between forceful and the enjoyable sensation of flying. And you really do feel like that, it's pretty incredible. You get a fantastic mix of positives, airtime (yes, airtime on a flying coaster, and it's good airtime too) and some slightly higher up parts where the train slows a little, and you get to look over the whole of Rookburgh. There's a few nice effects on the way round too. This coaster is pretty much perfect, and I really hope somewhere else gets a Vekoma flyer at some point because the whole ride system is exceptional. However, I really doubt any subsequent ones could top the masterpiece that is F.L.Y.