• Derek

    ¡Buena sorpresa! Situación

    Really fun alpine coaster

  • Derek

    Layout

    The clearances on this were so sketchy; the ride ops told us that if our head goes above the headrest then we are going to need to duck

  • Derek

    Primera caída Fun Hangtime Arnés

    The first drop is amazing, and the final barrel roll is really fun, but the trackwork was kinda rough, especially for a new coaster.

  • Derek

    Intensidad Vibración Inversiones Incomodidad

    The restraints are honestly really good, but the trackwork is so awful that I can't even imagine how bad the SLCs are that have the regular restraints.

  • Derek

    Primera caída Inversiones Fun Demasiado corto

    Super underrated and fun experience

  • Derek

    Airtimes Velocidad Intensidad Vibración Incomodidad

    I went into this ride expecting a solid ride with a short layout and a rough experience, but almost everything on this ride exceeded my expectations. The setting on this ride is amazing, giving you great views of the Ozarks before you plunge down for a low to the ground layout among the trees. The first drop is awesome in the back row, giving sustained ejector all the way down, and when seated in the far back row, you get some weird hitches in the drop that makes it feel all the more out of control and intense. This great start is followed by a very strange maneuver: the 153° overbanked inversion. This delivers some sustained floater airtime all the way through the element as you are twisting back and forth. The valley following delivers some intense positives before a twisted airtime hill with great ejector and a burst of laterals at the end. I wasn't expecting much out of the speed hill that follows this, but it delivers a great moment of sustained ejector. The element that comes after is this strange maneuver that starts as an overbanked turn but then dives down deeper into the terrain, while the banking is simultaneously leveling out, which produces an awesome moment of ejector airtime for riders in the back row, which is accompanied by awesome laterals and a crazy near-miss effect with the lift hill supports. The wave turn delivers some strong sideways airtime that is a truly awesome sensation. I wouldn't call the wave turn's airtime ejector, as it feels just short of reaching that classification, but it is still pretty strong. The speed hill following this is almost identical to the one earlier in the ride, delivering great ejector airtime. The double barrel roll finale is executed very well, as the train hauls through the first barrel roll, but time seems to slow down as you make your way into the second, delivering great hangtime and laterals before turning into the final brakes. Every single element on this ride delivers, and every element complements the others well which adds up to a very complete ride experience. I was expecting the ride to feel really short, but it really didn't feel that short to me, I hit that brake run fully satisfied with the layout. Also, the ride is pretty rough if you sit in the far back row, but moving one seat up to the second to back row gives you a much more comfortable experience, but it still a little bit rough. I wish that it were a smoother ride, but I'm worried that re-tracking it with IBox will make it run slow as I have heard has been happening to Lightning Rod. The lap bar will staple you and make the ride kind of uncomfortable, but I can still enjoy a ride's layout if I'm stapled. Overall, I was very impressed with this coaster and I highly recommend getting out to Silver Dollar City to ride it!