I've already seen these thoughts on a lot of other reviews, but I'll say it again - Titan is way over-hated. This thing is a blast. I'm definitely biased as I'm pretty attached to the ride, given that...
I've already seen these thoughts on a lot of other reviews, but I'll say it again - Titan is way over-hated. This thing is a blast. I'm definitely biased as I'm pretty attached to the ride, given that it was my first properly intense coaster, but it truly is an icon in its park and in the Dallas/Fort Worth area. I'll go ahead and note that sitting in the back on this ride makes a huge difference, mainly for one moment - the drop. Contrary to what some say, this drop absolutely gives good air in the back, and you will be out of your seat for much of the duration of this almost comically long drop. The drop is steep enough to give you some unnerving floater 250 feet in the air, but shallow enough to last a concerning amount of time, culminating in that incredibly intense pullout in that tunnel at the bottom. I truly will never forget how mind blowing this moment was the first time I experienced it. Hearing the train absolutely roar as it rips through the tunnel, then emerging back into the sunlight almost as if you had blacked out then regained consciousness suddenly as you float up into the turnaround... It's a moment that gets me ever time. I always come out of that tunnel laughing my head off in joy. The turnaround gives mild laterals in the heat but otherwise just serves as a breather after that incredible opening. The camelback gives wonderful sustained floater in the back of the train, and the helix will genuinely knock the slobber out of your mouth if you're not actively preparing for it. It is concerningly crushing. The midcourse fully stopping you is definitely a bother, as I am morbidly curious what the elimination of it would do to the ending spaghetti bowl/helix. I think it would liven up the random dips and turns in the back half a lot. I guess the bizarre slow lean into the second half off of the midcourse is kind of unique, but I retain that getting rid of the near stop would be far superior. The only part that's really of note in the second half is the downward helix which is a good time, not to mention that there are some fun head choppers given by the rides supports in several locations. There's also this moment right before the final break run where you dip into this small manmade concrete valley that sometimes has water flowing through it that is sort of neat visually. If you can't tell, I'm sort of grasping at straws for what to talk about in the second half. It's perfectly harmless but admittedly somewhat pointless, especially when contrasted to the incredible first half of the ride. As a whole, though, this ride is such a good time. It may not be a masterclass in making each moment count, but it masters selling the moments that do. It's supposed to be the token scary coaster at SFOT, and that it does incredibly well. It is undoubtedly the most intense coaster in Texas. Also, I love the name, personally. It is overtly meant sound like the big bad of the park and that name says it all. Even with its flaws, I will always love this ride.