• JJ Vavrik

    Spaß Sanftheit

    This ride does exactly what it's supposed to. It's a fun kids/family ride. It's not super intense but you can still get a little air and some intensity throughout. As it's fairly new it's also incredibly smooth. Vekoma has done a great job on this model recently as many of them run much smoother than older kid/family coasters

  • JJ Vavrik

    Rückhaltebügel Unangenehm Dead spots

    I have heard the surprise airtime - dropping into the tunnel at the end - is a saving grace for this old mine train. Even in the back row I was... disappointed. The rest of the ride is slow and forceless, and while old mine train cars can be a little cramped, this one hurt my legs as the transitions often caused me to slam into the sides and front of the car. Would not willingly ride again

  • JJ Vavrik

    Rütteln Headbanging

    Not the worst as far as boomerangs go. There are certainly others that run much more rough and are more uncomfortable. Not a great ride, but definitely more bearable than others

  • JJ Vavrik

    Spaß Layout Kapazität

    I really enjoy these Gerstlauer spinners. They spin pretty good and pretty consistently and the layouts are more extreme than some other spinning coasters. Not the most thrilling ride, but a TON of fun for sure!

  • JJ Vavrik

    Airtimes Layout Rütteln Unangenehm

    The first ride I got on this coaster was a pleasant surprise. I had heard... not great things. But upon re-rides it got worse and worse. I really like the layout and the stats of this coaster. Generally speaking It's got a lot going for it. And while a bit of roughness and rattle is ok - and can even be endearing - on old wooden coasters, it was far too bad on Boss. The trains are fine except for the final stretch into the breaks when there is an oddly placed pop of air into an immediate break that caused me to smash my knees into the seat in front of me all while the restraints clicked down a notch further. I hope they can bring in GCI or Gravity Group to retrack this ride - as expensive as a ride this long would be. If they can get it running smoother and by extension run it a little faster, it has potential to be a huge sleeper hit. Until then... it's a one and done anytime I'll be visiting the park

  • JJ Vavrik

    Kapazität Spaß Dead spots

    I'm a little surprised at the hate this ride gets. While it's nothing special, I did not find it to be super rough, nor are the transitions as jarring as they can be on other older Arrow type coasters. The layout is... fine. Nothing special. But I got a little air and some good intensity - especially in the back. As long as you can get your head either above or in front of the restraint, the ride runs fairly smooth as well. And that's true for all original Arrow style trains - so I'm not entirely sure why Ninja gets more hate than other old Arrow coasters. It's not a stunning ride, but as far as old Arrows go (and yes I know Vekoma had to come in to finish building it) it's definitely better than many of them - looking at you corkscrew (Cedar Point)

  • Alex H.

    First Drop Thematisierung Standort Zu kurz

    Une excellente first drop de dive machine, la meilleure en Europe, mais le coaster est court. J'apprécie la storyline et l'intégration de la bête.

  • Clear Cat

    Standort Dauer

    Really fun and beautiful alpine coaster, pretty fast aswell.

  • Remi C.

    Abschuss Tempo Airtimes

    Yukon Quad est un coaster qui ne perd jamais de sa vitesse et qui bombarde du debut à la fin. La première partie possède un launch sympa et quelques changements de directions annonçant la couleur mais c'est à partir du 2e launch, plutôt puissant pour un launch à roues, que ça commence, le coaster reste au ras du sol et t'éjecte de droite à gauche et de gauche à droite dans chaque S-turn si bien qu'on le comparerais à un mini Taron. Yukon Quad est donc un coaster ultra fun et rapide dont on ne se lasse pas de l'enchaîner tant il est jouissif. Toujours est-il que le peu d'airtimes présent dans le ride n'en sont pas et marque des temps mort, notamment au début et à la fin, ça n'aurait pas fait mal d'en avoir ne serait-ce qu'un peu

  • Remi C.
    Twist - Le Pal
    Remi C. vor einem Monat

    Spaß Zu kurz

    Du fun en barre de la first drop aux freins finaux, l'effet spinning fonctionne très bien avec le layout, offrant quelques moments d'intensité dans une durée hélas un peu trop courte