• Cooper Zimmerman

    First Drop Intensität Ejectors

    I've ridden this probably about 150 times and it still never gets old for me. That first turn is pretty much an automatic blackout for me every ride and the whole rest of the coaster is ridiculously fast and forceful. Those snaps don't feel safe and make maverick look tame, honestly the whole ride does that imo. This ride has airtime literally on those snaps too as well as on the speed hill coming off the big camelback, getting airtime combined with laterals going like 80 mph is surreal. The airtime in general is super underrated and really strong ejector with the first drop as well as the massive sustained skyrush level camelback and the hills later in the ride especially with the trims off. This thing has incredible pacing and is flawlessly smooth and whoever complains about the restraints has literally no pain tolerance. This will likely always be in or near my top 5 and is just a heaven like experience.

  • Coaster Demon

    Airtimes Intensität Ejectors

    Phantom's Revenge is a power house of a coaster. Every single airtime moment delivers Strong ejector airtime. The ride is also very fast paced and intense. This ride is absolutely fantastic and is for sure one of the best hyper coasters ever built

  • Coaster Demon

    Airtimes Layout Ejectors

    Twisted Timbers is just a airtime machine. Every hill give strong ejector airtime. The ride throws you through every single airtime moment and element one after another after another. The inversions this ride has are really good. This ride is for sure not Steel vengeance level. But it's still an amazing coaster

  • Cooper Zimmerman

    First Drop Intensität Ejectors Dead spots

    Toro is one of the most wild coasters ever. I really don't get why people say this coaster only has 4 elements because it for sure has more than that. That being said, those 4 moments of ejector are absolutely nuts and don't feel safe on a woodie. The drop feels wayyyy too steep, the two camelbacks are insane and the pull into the valleys in the back is crazy intense as well as that rolling thunder hill is one of the greatest ejector pops in the world. This thing also has some amazing positives and lats in all the valleys, the turnarounds and snaps at the end to finish out a phenomenal coaster. Just such a great mix of forces and while the middle section is weaker, the beginning and ending more than make up for it.

  • Coaster Demon

    Airtimes First Drop Ejectors

    Skyrush is something else. It has some of the strongest airtime I've ever experience on any coaster ever. The ride is very intense and aggressive. Every airtime moment on this ride is perfect and that drop is unbelievable. Skyrush is a fantastic coaster and for sure a top 10 coaster for me.

  • Coaster Demon

    First Drop Tempo Intensität Zu kurz

    KIngda Ka is one insane ride. The launch is extremely powerful and intense. The ride is very shaky but that adds the experience of this coaster. The drop is also really good and the airtime hill delivers solid airtime. Kingda Ka may be short. But it is one very intense and powerful coaster.

  • Rising D3min

    Airtimes First Drop Meisterwerk

    El toro is one of the coaster ever

  • Karst

    Inversionen Abschuss Sanftheit Zu kurz

    Man this was a fun ride. The launch was surprisingly forceful, although less than I'm used to from makers like Intamin. The immelmann is really nice, i loved the interaction with The Voyage and a barn prop (that had a hand cutout). I liked it with a launch, more wing coasters should do that. The inversions felt great. Overall a top notch coaster, just wish it was longer.

  • Karst

    Tempo Intensität Dauer

    Oh my god this ride is mad. I have never been on a more intense wooden coaster than this one. The forces are great all round and it's rushing through it's massive layout with near misses and tunnels. Especially an unexpected dip into a deep tunnel had me wild. Fantastic ride.

  • Axel Terenos74

    Airtimes Layout Rütteln Unangenehm Intensität

    Steel Curtain est extrêmement décevant à froid car visuellement on a l’impression qu’on va prendre une claque monumentale et on ressort de ce ride avec un arrière goût amer de « c’est tout? ». Le côté aérien au tout début reste mon moment préféré, heureusement j’ai pu le refaire en fin de journée et il avait changé dans le bon sens mais reste assez loin pour se glisser parmis les grands… on s’amusera dans les inversions et quelques bons airtimes mais Kennywood n’a toujours pas sa tuerie, dommage car le parc en a cruellement besoin.