• Daniel Stark

    Thematisierung Kapazität Enttäuschend! Unangenehm

    It truly has a wonderful theming and story, with an awesome soundtrack played at the queue and lift area, and the small spacecraft museum over the queue is a nice extra point. Moreover, the part after the lift, where you zigzag between the towers, provides wonderful views of the park, (even better than the ones that Euro-Tower offers). Nonetheless, the ride itself is pretty bland, and a bit uncomfortable. It feels a bit old, and it dissapointed me, having expected something more intense, more like Maurer's spinnings (the good ones, such as Tarántula). It was even worse when I rode it for the second time, as both the theming and the layout had lost the element of surprise. One good thing, the capacity was better than Maurer's with this bigger trains.

  • Daniel Stark

    Thematisierung Standort Tempo Thematisierung

    Best coaster at the park. It's got GCI's typical awesome pacing going through a great, nonstop layout, and although the ride lacks some strong forces and higher speed, it's incredible what they've done with so little heigh. Besides, this is obviously meant to be a family coaster, and despite that it's thrilling enough and really fun. The duelling is also an extra point. The location, over the lake, is gorgeous, and the coaster stands firmly seen from the area nearby, specially from the Vliegende Hollander's square. Nothing to do with the hideous Python. The theming could be improved, specially taking into account the park's standards, since, apart from the animatronic dragon, and perhaps a nice station, it is hardly decorated. However, it has a soundtrack which really stands out, my favourite of the park, which is really memorable and full of action; perfectly fits the ride, and helps looking past the improvable theming. I don't really find any important difference between Blue and Red side; they are both awesome woodies.

  • Daniel Stark

    Thematisierung Standort Tempo Thematisierung

    Best coaster at the park. It's got GCI's typical awesome pacing going through a great, nonstop layout, and although the ride lacks some strong forces and higher speed, it's incredible what they've done with so little heigh. Besides, this is obviously meant to be a family coaster, and despite that it's thrilling enough and really fun. The duelling is also an extra point. The location, over the lake, is gorgeous, and the coaster stands firmly seen from the area nearby, specially from the Vliegende Hollander's square. Nothing to do with the hideous Python. The theming could be improved, specially taking into account the park's standards, since, apart from the animatronic dragon, and perhaps a nice station, it is hardly decorated. However, it has a soundtrack which really stands out, my favourite of the park, which is really memorable and full of action; perfectly fits the ride, and helps looking past the improvable theming. I don't really find any important difference between Blue and Red side; they are both awesome woodies.

  • Daniel Stark

    Irrelevant

    I rode this only once, early in the morning, and perhaps the coaster hadn't warmed up, or it was me that hadn't warmed up, but I found it pretty pointless. I hate those turning drops which ruin the free-fall experience, and I don't know why, but I didn't feel anything special or exciting during all the layout. It seemed pretty forceless. I don't remember having any problem with discomfort or roughness, maybe because it was cold, or due to having ridden it only once when having hardly woken up.

  • Daniel Stark

    First Drop Ejectors Hangtime

    As my first RMC, it exceeded expectations. Everybody knows how good it is. For me, best parts were the first drop (one of the best I have experienced) and the final heartline roll, providing awesome hangtime when there was hardly any speed to do anything else. The lap bars didn't bother me at all, I found them much more comfortable than many other coasters at the park with Vekoma's restraints. Finally, it was packed with the strongest airtimes I have experienced; I can't find any con (EDIT: no longer the stongest ones, RTH's drop beats that by far). It could do with more theming, perhaps, but at least it looks nice with some water, trees and the wooden structure.

  • Daniel Stark

    First Drop Nette Überraschung! Ejectors Thematisierung Irrelevant

    Having only ridden by then Silver Star as an airtime-aimed coaster, I thought Goliath would be even worse, as it was considerably smaller. I was positively surprised to see how wrong I was. The awesome drop left me speechless, and the great ejector hill following, as well. The stengel dive was fun, and the three tiny hills by the end provided nice ejector, too. However, the rest of the ride was pointless; no, worse, it was uncomfortable. The two huge helixes were both boring and painful. I like negative Gs, but that day I learnt that I'm not a fan sustained positive Gs. They are great in valleys, transitions and sharp turns, as they provide instensity and pacing, but a whole, never-ending element designed only to give positives is just pointless and not enjoyable. Moreover, the ride has absolutely no theming. In spite of all that, I consider it to be the park's second best (behind Untamed, of course).

  • Daniel Stark

    Thematisierung Layout

    I would have listed "First Drop" as a con. Being this my first dive coaster, it didn't live up to my (actually rather low) expectations. Of course, the theming is outstanding, nice pre-shows, pleasant soundtrack and it stands wonderfully from outside. However, the layout itself isn't much, a nice immelman and a zero-G roll, but the helix is too slow and pointless. I understand this kind of coasters are usually short, but duration is not what bothers me. It's just a big family ride, not as intense and breath-taking as I would have liked it to be. And worst of all is the drop. I have experienced many drops which do not even come close to vertical, and yet are far better than this one. Perhaps the problem is height, I don't know, and that the train is stopped facing down too soon, in my opinion. That's what ruins the ride. Unless you are at the front, you will be sitting nearly horizontally until the drop actually beggings, ruining the characteristic "dive factor". In comparison to Vekoma's Giant Inverted Boomerangs, whose hanging experience while climbing up that amazing drop really stands out, Baron 1898 feels like a kiddie coaster.

  • Daniel Stark

    Thematisierung Spaß Enttäuschend!

    I must admit, I expected too much from this. From other reviews, I had imagined a whole, long and gorgeous dark-ride section before the coaster part, but there was almost nothing, too short. The area around the ride is really cosy, and a nice, memorable music is played. The queue is quite well themed, and the station is huge and really impressive. The coaster part is not too much, but it's fun, and intense enough for a family coaster.

  • Daniel Stark

    Enttäuschend!

    Best thing of the ride: the entrance. That massive animatronic seen from rather far away really set the expectations too high for me. I thought it would be a fun family coaster with a superb theming, but once you leave the "vogel" behind, there is little to no theming. It's just a rough coaster in the dark, where you can't see where you are going, and just every now and then appears some bird decoration. It should have had more, in my opinion. Not very rerideable.

  • Nathan A.

    First Drop Thematisierung Spaß Kapazität

    C'est une très bonne wild mous qui offre des sensations pour la première drop qui est fun et est très joli et L'ascenseur est tres fun cependant le débit n'est pas horrible mais franchement pas au niveau deuropa park! Mais il faux quand même le faire au moins une fois