• BLITZN00DLE

    Schoßbügel Intensität Zu kurz

    This ride is really intense and really fun, but it's like 25% of a ride. Length is its main issue.

  • BLITZN00DLE

    Inversionen Spaß Intensität

    This ride is really, really good. Everything about it is great. I wish a clone of this would be installed at my home park, because this was an excellent choice of a ride to clone even if it was a terrain coaster.

  • BLITZN00DLE

    Airtimes Komfort Sanftheit Layout

    This is the only B&M hyper I've ridden so far, but it appears to be the worst of them all due to its twister layout. I don't really care about the twister layout, but it is worse than if they did an out and back layout or outer-banked every large turn so it gives airtime. Oh yeah, something that doesn't affect the ride experience: hot damn this thing is ugly

  • BLITZN00DLE

    Inversionen Intensität

    This was my first wing coaster, and damn what a great introduction to this model. wing coasters pull some great forces. It's not as good as gatekeeper but I loved this ride when I got on.

  • BLITZN00DLE

    Airtimes Abschuss Kapazität

    standard impulse coaster, one thing I would add if I could would be repetition. the concept of an impulse coaster is pretty repetitive. but the 2 spikes on this ride are pretty good so I don't care that it's repetitive

  • BLITZN00DLE

    Airtimes Inversionen Zu kurz

    This ride is really damn good during its short layout, but that short layout is the main problem with it. This would probably get a lot more praise if it just did 1 more lap around the ride. That zero-g stall and dive loop were both wicked elements and it's a shame they're on something so short.

  • BLITZN00DLE

    Spaß

    This is the tamest ride I've been on and it's a pretty solid kiddie coaster. It's not exactly designed for me, but for these lower intensity rides, I'm rating them based on how well they serve less seasoned riders.

  • BLITZN00DLE

    Intensität Headbanging Rückhaltebügel

    This ride with lap bars would be good, but for now, it's low mediocre. It's a pretty intense ride, nothing on the level of I305 or even Mr. Freeze and Batman, but it does pull some good forces at least. The cobra rolls headbang hard though

  • Clément L.

    Schoßbügel Komfort Tempo Kapazität Airtimes

    Ce qui aurait pu s'avérer être le gros point fort de Heidi the Ride est en réalité une de ses faiblesse : Les airtimes, ils sont trop peu puissant. Contrairement à Joris que j'aurais fais la veille, Heidi propose des floatings d'une bien pauvre qualité, que ce soit au first row ou au last. La drop est sympathique à côté des parkings et le rugissement du train sur ce parcours tout en bois fait toujours son effet. Le double-up, double-down, comme ci-dessus énoncé ne nous offre que de maigres floatings et c'est bien dommage. Le reste du layout s'effectue très rapidement et les 627 mètres du parcours sont torchés en peu de temps. Les trains GCI toujours au rapport quand il s'agit de vous offrir une expérience de ride confortable. Sinon Plopsaland merci de dégager les voix à la fin du ride lorsque l'on doit revenir en gare parce que c'est chiant de dévaler les montagnes OK !?

  • BLITZN00DLE

    Headbanging Reißt es ab! Intensität

    I can't wrap my head around the fact that this was once the hottest thrill ride in the park. It crawls through its layout and slams your head through every Planet Coaster transition like it was designed to be trash. This thing absolutely deserves its reputation as one of the worst coasters on earth. It doesn't belong in Six Flags St. Louis, it belongs in the scrapyard. I would love to see this ride torn down and replaced with a raptor of the same name and color scheme.