Rezensionen
  • John d. vor 10 Monaten

    First Drop Intensität Layout

    I dunno man, I like it! There's a guaranteed greyout on the helix and I find those old school forceless hyper drops charming. The washed out paint onl...

  • John d. vor 10 Monaten

    Aerosmith is indeed starred. nothing really happens here

  • John d. vor 10 Monaten

    Abschuss Tempo Spaß Zu kurz

    Only been on it with the backward launch. almost seems pointless without it

  • John d. vor 10 Monaten

    Inversionen Spaß Zu kurz Dead spots

    Truth be told I haven't been on this guy in over a decade I just think the "jojo roll" is the funniest element ever

  • John d. vor 10 Monaten

    Inversionen Nette Überraschung! Intensität Zu kurz Unangenehm

    Did I hallucinate doing this with VR goggles? Did it come to me in a fever dream? Surprisingly fun and forceful old dinosaur regardless. That it looks...

  • John d. vor 10 Monaten

    Nette Überraschung! Spaß Unangenehm

    I like the flying coaster gimmick so much I'm willing to overlook the fact that this is objectively a bad one

  • John d. vor 10 Monaten

    Kapazität Sanftheit Irrelevant Layout

    The go-to "Toro and Nitro have hour long lines because it's a June weekend" ride. filler

  • John d. vor 10 Monaten

    Sanftheit Dauer Rückhaltebügel Enttäuschend! Dead spots

    Seat hurts your balls, harness hurts your shoulders. Mostly forceless with some tiny airtime pockets and a cool water section (when the water is on). ...

  • John d. vor 10 Monaten

    Airtimes Spaß Dead spots

    Adore the logo. Every coaster should have a little cloaked figure on its trains. Cool airtime hills that sometimes have actual airtime

  • John d. vor 10 Monaten

    Inversionen Abschuss Zu kurz

    Didn't know it was possible for a coaster to have cringeworthy theming. They're lucky the ride is fun

  • John d. vor 10 Monaten

    First Drop Intensität Layout

    Where's the first helix? Why does the midcourse brake run completely stop you? Titan clears 🥱

  • John d. vor 10 Monaten

    Intensität Headbanging Unangenehm

    Too disorienting for you to comprehend the forces you're feeling. Not terribly comfortable. Pretty bad operations. None of this matters because it's o...

  • John d. vor 10 Monaten

    Thematisierung Layout Dauer Dead spots

    Has no right to be as forceful as it is. Lovely theming and queue, fantastic layout for the most part. Terribly slow ops but I don't think there's muc...

  • John d. vor 10 Monaten

    Inversionen Spaß Layout

    Genuinely frightening at times. Flying coasters are easily one of my favorite gimmicks, and the views from this thing are stunning

  • John d. vor 10 Monaten

    Zu kurz Reißt es ab! Irrelevant

    What are we even doing here? The launch isn't even that great! "415 feet tall" but it feels like 150. A deafeningly loud waste of space. The attached ...

  • John d. vor 10 Monaten

    Airtimes First Drop Intensität

    The pain is real and it makes the ride better. Wouldn't be the same without it. They somehow made a 76 degree drop feel like 91

  • John d. vor 10 Monaten

    Headbanging Rückhaltebügel Unangenehm

    The haters are all right, the defenders are all deluded. Somehow hurt your legs (?) in addition to the headbanging. Uninspired layout, lame queue, usu...

  • John d. vor 10 Monaten

    Abschuss Intensität Reißt es ab!

    There'll never be an element as nerve-wracking as this launch. I don't care if it rattled a little bit, that added to the intimidation. The "airtime h...

  • John d. vor 10 Monaten

    First Drop Intensität Zu kurz Dead spots

    Drops are fun but there are a couple wide turns where nothing really happens. A teeny bit rattly. Definitely wouldn't ride over Montu or Gwazi

  • John d. vor 10 Monaten

    Spaß Intensität Sanftheit Zuverlässigkeit

    Crazy forceful for an invert. Ride near the back so you can't see which element is coming next. Usually one of the shorter lines in the park, but it's...

  • John d. vor 10 Monaten

    Tempo Intensität Ejectors

    Probably not the best RMC, but the best one I've done. Some of the moments (death roll, stall) don't hit super hard unless you're near the back on the...