• Rik Steetsel

    Airtimes First Drop Smoothness

    I did this ride on a megatrip in the USA last year, and this was off course one of my bucket list coasters. And finally i'm here to ride it and it was awesome. I waited 3 times 1 and a alf hour to get in but its worth it. The Airtime is amazing also the hangtime and the first drop but the best part for me was the third hill what was only airtime you don't feel your seat the whole hill. I love this ride and now i want to know how Zadra rides. Is it the same or better or worse. This one is my number 2 of my top coasters.

  • Rik Steetsel

    Airtimes Theming

    I rode this ride for the first time last year, on the fourth day of our trip to the USA. I love this ride it have what i need from a coaster like Airtime, Height and G Forces. Also it was not busy that day the longest wait for this coaster was 15 minutes so we dit it in the night like 12 times with 3 greay out moments that i never experiences at a rollercoaster before. It lacks on theming but that is almost every rollercoaster in America if you live in Euope. But this one is my number 1 for sure and a long time i think.

  • Jorrick

    Capacity Fun Duration Harness

    This ride, is together with the area it's in an overwhelming experience. The duration of this coaster is endless and really good. Next to that it's a very comfortable ride, the harness can be a bit rough but for a flying coaster it's really good. Another + point is the capacity, Vekoma & Phantasialand really outdid themselfs (again) with this ride. It's very high on my list and I can't wait to F.L.Y. again!

  • Erik C.

    Discomfort Intensity

    This ride was horribly painful for me. I know many people love the intensity of this ride, but it made my legs feel like they were being crushed, and that ruined the experience. If all my rides were like this one, I would probably rather go on Grizzly. Props to B&M for making such an intense coaster in such a small space!

  • Erik C.

    Headbanging Too short Disappointing!

    This was my first floorless conversion, and it was honestly disappointing. Compared to the other larger scale floorless coasters I've ridden (Scream, Bizarro, Medusa), this was very uncomfortable and lame. The layout is short and uninspired, without any standout elements or intense moments. The headbanging was some of the worse that I have ever felt on a B&M, souring my opinion even more. I hope other floorless conversions aren't as bad as this one.

  • Erik C.

    Pace Disappointing! Airtimes

    I am going to be honest and say I was disappointed by this coaster. Before I went to CGA this past summer, this was hyped up to be a top tier GCI with awesome pacing and airtime. While I agree with that first description, the latter is what let me down. I did not get any good airtime on my ride (even on a warm day). The pacing was fast, and that was great, but the only forces I felt were some decent laterals, but no strong positive or negative Gs. I will admit that I only got one ride, so I am looking forward to going back and riding this more because I want to love this ride!

  • Erik C.

    Dead spots

    This small family coaster doesn't provide much, as to be expected. It is sort of pointless given that there is another kiddie coaster nearby, so I wouldn't mind it seeing demolished for a newer family attraction.

  • Erik C.

    Capacity Discomfort

    This wild mouse looks and feels like it was built in the 80s. However, it was built in 2001, the same year Mack was producing much more modern wild mice such as Technic at Legoland CA. The layout is pretty bad, but there are a couple hills where you get some airtime. However, these moments (and more) are pretty uncomfortable. The capacity is also pretty atrocious on this ride, as they only allowed one cart on the course at a time. I was at CGA on a not-so-busy day, and this ride had the longest wait in the park. Overall, Psycho Mouse is just an ok family filler coaster.

  • Erik C.

    Rattle Tear it down! Pointless

    This is the worst wooden coaster I have ever ridden. It was EXTREMELY rough, especially as it picked up speed. And when it wasn't rough, it was slow and forceless. Grizzly's layout is quite uninspired, and it did not provide any airtime. In my opinion, Grizzly is pointless with Gold Striker in the same park, so it should be the next ride to come down or be converted.

  • Erik C.

    Pace Layout Ejectors Capacity

    WOW this ride is amazing! After seeing the first footage of this ride, I could already tell the pacing of this ride would be insane, and it did not disappoint. This is one of those rides where you worry that the ejector might be TOO intense, but it turned out to be similar what you get on the other top RMC creations. The main standouts for me are the layout and compactness, as this elite coaster takes the footprint of a family ride. I found myself being very content with the length of the ride, even though it is relatively short. The only real downside is the capacity, as the ride-ops were regularly stacking trains because people were taking their time stowing their bags and strapping in. Overall, this ride model is simply amazing, and I hope smaller parks invest in these as the thrill/dollar value here is hard to beat.