• Robert A.

    Theming Comfort Fun

    Just a ton of fun. I was laughing throughout, it's a fantastic addition to the park. The helix when you're facing down is just so good. Great job Paultons.

  • Robert A.

    Theming Nice surprise! Fun

    I've heard the family boomerangs fizzle out in the backwards section but this one kept its speed pretty well. Very fun ride, and a lot better than I was expecting. The station flyover is a great idea too

  • Robert A.

    Theming Lap Bar Smoothness

    I love how miniscule the restraint is and the intensity of the final helix. The theming fits very well too.

  • Robert A.

    Theming Fun

    Proper kiddie coaster right here, very short layout but goes around three times to make up for it.

  • Robert A.

    Comfort Fun Layout

    I really enjoy the layout, every helix is so much fun, the hairpins are a laugh, and the hills end things off nicely. A very well put together coaster.

  • Robert A.

    First Drop

    First drop gives a nice pop of airtime in the back seat then a nice figure 8 to end things out.

  • Sam P.

    Fun Smoothness Layout

    In a park full of big thrills and dark themes, Galactica is a very pleasant break. Nemesis rightly gets all the spoils down in B&M valley, but the original flying coaster still very much holds its own. I'm a big fan of its space facelift, the soundtrack is ace and the theme really fits the ride experience. For a first time, B&M did very well with the restraints, I don't find them uncomfortable at all, as long as the ride ops don't force them down onto your legs too far. Then you depart, and you're in for a very fun ride. It's not very intense, but it's clearly not supposed to be. And that's why I love it, not every ride needs to be that way. Towers have 2 other super intense B&Ms for that. Its a proper fun ride, and I always try and get a ride on it every visit

  • Sam P.

    Theming Nice surprise! Location

    I love riding Thirteen. It's just a great fun coaster, it's obviously not very extreme, but at Towers it doesn't need to be. Love the theme, nice and dark, good soundtrack too. The first half is fun, though how much better it would be without the huge trim on the drop is another matter. I understand why it's there though. Its nice and smooth, and some fun pops of airtime too. Then the undoubted highlight, the fantastic drop track which is very well done, and very snappy, aided by some nice special effects. The launch backwards into the underground helix is a great finale, before you shoot forward back into the station. Family coaster, yes undoubtedly, but great fun every time

  • Sam P.

    Location Masterpiece Intensity

    Nemesis is superb. It's fast, intense, pretty smooth as well for a ride that's getting on a bit. Really nice queue up the hill and down into the pit, great soundtrack too, really builds up the anticipation. The sequence of corkscrew, helix and zero G roll is very forceful, one of the most forceful moments of any ride in the UK, particularly on the back. Despite that, I do think the front row is by far the best, all the near misses and trenches have so much more of an effect when you can see them coming. There's rumours that Towers are going to retrack Nemesis in the coming years, and I really hope that they do, it's a brilliant ride and one of the most unique inverts B&M have ever come up with, and a must-ride on any visit to Towers

  • Sam P.

    Airtimes Inversions Pace Rattle

    The fact that The Smiler even exists at Alton Towers is a feat in itself, the way its been designed is just crazy and really impressive. Much the same can be said for the ride experience, as you'd expect from the inversion world record holder. Its definitely a bumpy ride, though not unbearable by any means, its very noticeable. The infamous bad transition exiting the cobra roll is the only properly rough bit. But that doesn't detract from how good this coaster is. The 2 corkscrew drops, the sea serpent roll and the batwing are brilliant every time, and when it duals the spectacle on and off ride is amazing. The showstopper though is the second airtime hill, after the sea serpent roll. Easily the best airtime at Towers, a proper ejector speed hill, something you really wouldn't expect on a 14-inversion coaster. A truly great ride, a design masterpiece, with a mental theme and a mental experience to boot