• Robert A.

    Theming Rattle

    One of SBF's finest. A complete meme from beginning to end with a hilarious jolt halfway through (classic Italian engineers).

  • Robert A.

    Nice surprise! Pace Fun Capacity Inversions

    Surprisingly good & smooth! Inversions do have a slight rattle but it's not enough to bother me all that much. Would gladly reride

  • Robert A.

    Lap Bar Inversions Comfort Theming

    Aggressive ride with fantastic inversions with the mist tunnels & corkscrews being the highlight. I started seeing so many stars on those rolls so it isn't very marathonable at all, but still it's very very fun. Best restraints ever too, just wish they did more with the outdoor area. It would be so funny if you had a near miss with a clothesline that had shirts on it for example.

  • Robert A.

    Pace Masterpiece Layout

    It's a brutal ride, let me get that out of the way immediately. There are slams at seemingly random spots with no pattern though with a few runs you can start gathering where they are as they still have consistent locations. Despite that, Megafobia sits proudly at my number one spot. It's a brutal, unrelenting, merciless gauntlet that literally does not let up until the final brakes. It's an exhausting drug where I hit the brake run thinking "that's the last ride of the day for me" but one Capri Sun later I'm running back in the queue making a beeline for the back row for another lap where the process repeats word for word. My onride photo of my first ever ride explains everything - not knowing what to do with my hands, and a face that expresses seven different emotions. It's an abusively incredible ride and I didn't even sit anywhere near the front on any of my four rides; back row supremacy is where it's at. Despite everything it throws, it's an impossibility to not want to just throw your hands up as nothing stops it from roaring through a fantastically done layout and you have no clue what's coming up next. In my eyes, perfection. And I still need to do it when it rains.

  • Robert A.

    First Drop Nice surprise! Intensity Theming

    This ride wowed me in so many ways. That first drop has everyone screaming at the top of their lungs, me included, and that ejector hill is pure fun. The overbank is where things dip down slightly, it's weird but good still. The loop was notably the least impressive part of the ride for me, and the track from that into the MCBR is a bit shaky, but it's not a ride ruiner. The roll offers great hangtime and the final turn and helix offer some high level intensity to end things out with a bang, just like all the other Eurofighters. I think a lot of thoughts when it comes to this ride, but at the end of the day it's some fantastic fun.

  • Robert A.

    Layout Airtimes

    Good second half as the ride keeps getting more intense through the course, back left is the best seat for laterals. A rare case of a wild mouse providing no airtime but this may be down to the seatbelts

  • Robert A.

    Layout Duration Dead spots

    Didn't have the oomph it used to have when I rode it before now but still pretty alright. Not in much of a rush to get back on it but still good enough to do at least once a visit. Maybe that's just my 'old manufacturer bias' kicking in. Also people who say this coaster is rough... I have NEVER experienced even a rattle on this coaster in my life.

  • Robert A.

    Discomfort

    Very cramped seats. I'm very average height and my knees were pressing against the front of the car quite a lot. Reminds me of going on flights with the aforementioned lack of leg room. Good nostalgia value though

  • Robert A.

    Theming Comfort Intensity

    Just a ton of fun. I was laughing throughout, it's a fantastic addition to the park. The helix when you're facing down is just so good as well. I do feel like it ends pretty quickly though but at the same time it feels like a complete package.

  • Robert A.

    Lap Bar Intensity Layout Capacity

    Perhaps the strongest layout for a spinner I've seen. Just does pretty much everything it can do without going upside down, and lasts forever as well. I rate it high.

  • Robert A.

    Inversions Pace Intensity Too short

    Does this thing get more and more intense every year? Because it certainly feels like it. I get my best ever rides on it year after year; it's consistently hauling. Especially the night rides are simply ridiculous. The thing just does not slow down but does end pretty quickly, although the prelift makes up for it. I absolutely hate the queue line for it though, anything over 60 feels like a dealbreaker because the cattlepen is simply nothing short of misery to stand in.

  • Robert A.

    Lap Bar Comfort

    Will you keep your sanity during the queue line? Or will the overly cheerful guy going "ooh ooh ohhh NYAAAAHAHEHEHA" get to you and make you run off to something else? I succeeded, but I'm not sure if I'm still the same person

  • Robert A.

    Theming Disappointing!

    Used to be significantly higher in my ranks but the cars failed to unlock spinning leading me to follow the second half dead straight throughout. Hopefully I can get back on this and not suffer the same fate. Lighting is cool though.

  • Robert A.

    Got a decent spin that was killed instantly after the third hairpin. Sad, but that's what you get when you're a single rider on these things.

  • Robert A.

    Lap Bar Nice surprise! Intensity Capacity Reliability

    I'm not overreacting; I genuinely think this is an absolute top tier UK coaster. Fantastic out of control feeling, relentless throughout the layout, great pacing, and gains impressive speed considering its height. This thing spited me eight years ago, I returned for revenge, and it was worth it. Not many coasters achieve a genuine "lack of control" feeling: It throws you about and that's what I love so much about it. The minimal lap bar is a fantastic restraint, I could go on forever about why this might be the most underrated ride in the country but I'll cut things here.

  • Robert A.

    First Drop Nice surprise! Ejectors

    Similar story with Cat-o-Pillar; first drop in the back gives a good pop of borderline ejector airtime then the rest of the layout just kinda, yeah. I like the little dip before the main drop too. (I think I'm too easily amused by these types of things but I don't think that's a bad thing; all I know is that it could've been straight track and I'm glad it wasn't.)

  • Robert A.

    Lap Bar Duration Dead spots

    I straight up do not remember a minute of this ride. The turnaround at the top of the lift is good, ..., .....? I don't remember it being rough or anything at all, just kinda, rode it and moved on. Admittedly this was pre-enthusiast so I don't know if I still hold this position towards the ride.

  • Robert A.

    Nice surprise! Pace Layout

    The interaction with the rapids is great, unique layout, has good speed and is just way too much fun in general.

  • Robert A.

    Fun Duration Dead spots

    Since there are no seat dividers, riding this coaster can be quite the experience especially when you go solo. Think about it like the forces of your fairground twister. However the long train causes the ride to unnaturally speed up and slow down when it feels like it's not supposed to. Decent fun, but that's about it.

  • Robert A.

    First Drop Inversions Hangtime

    Great ride and tons of fun, but make sure to avoid the rightmost seat (especially in the front) as that seat can develop quite a bad rattle especially in the second half. Any seat that's not the very right makes for an incredibly fun coaster which can easily be done 5+ times per visit, so make sure to go for the left side of the train. You can actually get decent airtime on the first drop which is a nice bonus addition. It's a short but creative layout which makes great use of the small space it was given.

  • Robert A.

    Harness Duration Pointless Dead spots

    Highly questionable but I never understood the barrage of hate this ride gets. I like it. The restraint gap adds a mild sense of peril which adds to the experience.

  • Robert A.

    Theming Nice surprise!

    It's a nice change of pace from the 600 coasters of this model especially with its short bouts of onboard audio, the way the spinning unlocks, and the comical lift. While the differences are nice I unfortunately can't say it's significantly better than the standard mice but it's definitely above them at the least.

  • Robert A.

    Nice surprise! Fun Smoothness Dead spots Layout Intensity

    It's a lot smoother than I was expecting but I'm not rushing back to ride it as fast as possible.

  • Robert A.

    First Drop Theming Dead spots Layout

    First drop gives a nice pop of airtime in the back seat then the rest of the layout exists which is a figure 8 that does a whole load of nothing. I know that's getting pretty nitpicky because it's a family coaster, but it doesn't "do it" as well as the other Tivolis. Headchoppers are nice though. They get you good.

  • Robert A.

    First Drop Inversions Hangtime Reliability

    I was very surprised with how good this coaster was to say the least - it's ridiculously fun. There are a couple punches in the further back rows but the padded restraints and headrest make it much more bearable. People bash the layout for being "nothing but loops" and yes it could've had a couple more helices but that's not a deal-breaker. And the loops are really good anyway! The sidewinder has some good intensity to it.

  • Robert A.

    Location Fun

    I'm shaking in my boots

  • Robert A.

    Capacity Location Layout

    Develops some interesting vibrations throughout the ride but doesn't detract from the ride experience.

  • Robert A.

    Inversions Intensity Harness Discomfort

    I love the shocking amount of power and force this ride brings with its inversions and intensity but sadly becomes pretty uncomfortable in the meantime. The headbanging can contribute to this discomfort pretty significantly but that can be solved by just putting your head slightly forwards but that becomes the host of new - though slightly not as bad - issues with it.

  • Robert A.
  • Robert A.

    It gets humour points for being a really funny ride. It's one of those rides where you keep thinking "that was godawful" but then you slowly put the pieces together and remember/realise that it was pretty comedic.