• GLaDOS

    Theming Comfort Fun

    This gets the edge over K3 for me, mainly because of its theming and more interesting layout. It's a fun little family ride with good theming. None of the elements stood out but it's a pretty good package.

  • GLaDOS

    Fun Duration Discomfort

    This is just an average kiddie/family coaster. There is not much to say about it. The theme is... weird, but the layout is decent and the two cycles make it a decently long ride. The train is also quite long so that helps with capacity. The issues with this ride are the jerks in the transitions, they are not awful, just.. there, and the trains, if you are an adult, are quite uncomfortable. The seats are unpadded plastic so they are quite uncomfortable. The ending turn also feels like someone used autocomplete in Roller Coaster Tycoon.

  • GLaDOS

    Airtimes Theming Discomfort Dead spots

    I rode this coaster last year and it was my last ride on this thing. It was okay, at least it was fun when I was young and I have many memories of going on it but besides the nostalgic aspect of this coaster, there isn't much to it: most of the elements are forceless (it's a kid coaster so it makes sense) besides the last elements: the largest drop of the ride (which isn't saying much) had some nice airtime in the back and the last turn had some brutal lateral forces (which wasn't really that pleasent to be honest, but it always put a smile on my face). At least it was better than the Big Apple model. Going forward, I hope this coaster's replacement will be worth the wait and not just an SBF spinner. Just a quirk update: As of November 19th 2023, Dragon Chinois is still at the park, untouched with the train parked in the station (see photos section).

  • GLaDOS

    Theming Comfort Duration

    This ride is probably the icon of its park. It's long, the shared lapbar never touches you and there are multiple airtime moments throughout the course. The theme is perfect, and it's probably the best version of Big Thunder Mountain Railroad and it's definatly the best coaster in the park. Don't miss out on this coaster when you go to Disneyland Paris. Update Feb 2023: No change besides an amazing night ride on this masterpiece. Update July 2023: I rode this ride in rows 4 and 13, my best ride being in row 13. This ride, with these restraints has some great pops of airtime, even in the front of the train. To experience the full force of the airtime, you do need to be in the back rows though. That iconic drop is amazing back there. The enclosed sections under the water have a great sense of speed as well. Combine the wind with the loud noises made by the train and it feels as tough you're going really fast. This is a great twilight/night ride. Go on this early or late in the day as the line moves quite slowly and gets quite long during busy hours. Update: While I absolutely love this ride, I can't in good conscience keep it at 4.5 stars, especially when comparing it to OzIris. I'm settling on 4 stars.

  • GLaDOS

    Airtimes First Drop Fun

    This is honestly more forceful than Pégase Express. The drop is way better, the hills actually offer floater airtime and the pacing is really good, that second lift hill is a little awkward but it builds up to a fun ending. The steampunk theme also fits it quite well.

  • GLaDOS

    Nice surprise! Fun Smoothness

    I don't have much to say about this spinning wild mouse. It's fun, it's smooth and the trains look great. The drops have a pinch of airtime too. It's a on the short side but that ending is pretty fun.

  • GLaDOS

    Airtimes Nice surprise! Smoothness Discomfort Dead spots

    This was unexpected. This ride has stronger airtime than Toutatis. I'm being serious, the track levels off so abruptly after the tunnel that you get flung out of you seat. The rest of the ride is quite tame but it's smooth and has decent speed for a family coaster. The trains are a little too cramped though.

  • GLaDOS

    First Drop Discomfort Pointless

    This coaster is what I like to call a gap filler. This was put in because they closed Dragon Chinois. End of the story. The theming isn't as good but the layout is a little more interesting by kiddie coaster standards. It's quite smooth but the turns are a little lateral heavy. The first drop is okay though.

  • GLaDOS

    Pointless

    What is supposedly a chrismas special is just a wacky worm with christmas theme slapped on top of it. It's just a way to use the space occupied by the pool in colder weathers.

  • GLaDOS

    Theming

    This is a cute little kiddie "coaster". I say "coaster" because it is powered all the way though. I guess this counts as a coaster because of the track design? The original wasn't one so... It is a neat little ride. The theming is quite good and the layout is quite unique. The trains are weird. I was in the front row of car 4 which didn't have any music. It is apparently only in the enclosed cars. Still, an above average kids coaster.

  • GLaDOS

    Airtimes First Drop Duration

    This is yet another great coaster at Fuji-Q Highland and my #3 overall coaster. Better than OzIris. Fight me. It is a behemoth and an airtime machine. My first ride in row 8 was good but only worth 4.5 stars at best. The airtime was there but my seatbelt was way too tight to really lift our of my seat. My second ride in row 10 was a different story. The airtime was fantastic. Even in the infamous janky ending, including the brake run. That first drop was incredible too. A masterpiece from none other than Togo. A manufacturer known for delivering lackluster rides in the US. Update August 2023: I can't leave this at 5 stars. I got some rides on OzIris that were better than those that I got on Fujiyama and I left OzIris at 4.5 stars . I'm lowering this to 4.5 stars.

  • GLaDOS

    Fun Smoothness Discomfort Lap Bar

    This is a good coaster for families. The long train is quite impressive. Speaking of this train, it is cramped and it is not comfortable. It has hard plastic seats that feel like you have a bar pressing down on your back. It also has a LOUD roar, which is quite ironic since it's close to the way bigger and way more quiet OzIris. Despite the bad train, the layout is good for a kiddie coaster but there are some jarring moments like the turn out of the station on the second lap. It's still better than a wacky worm though it does look pointless next to OzIris and now Toutatis, which is visible from the egyptian area. At least, you don't wait an hour to get on it like on another Zierer coaster at the same park (VoL d'IcArE). Update August 2023: This, unironically, has the most lateral Gs at the park. Is that a good thing? No. The train is actually not too cramped when you're alone. The unpadded lap bar can really hurt when it's close to your legs (which it was for me). The new entrance makes a bit more sense. This coaster actually has some good whip in the back, especially on that first drop but those transitions are really jerky and throw you from side to side. The worst offender is the nearly unbanked turn after the station. You actually get accelerated before so it's even worse. The ride is quite smooth and a decent ride for kids, especially with its three cycles. I'm not changing my rating but I feels as though this review is more accurate than my previous one. And now I don't have to ride it ever again.

  • GLaDOS

    Theming Launch Pace

    This was such a nice surprise! I came in expecting something like Pégase Express but I was positively surprised by the speed and snappiness of this coaster. The airtime isn't strong, it is mostly of the mild floater kind but the launches have some good kicks to them and riding in this position was a first for me. It is also well themed and long. I got two rides, both in the front row and the sense of speed is amazing there, especially on my second ride at night. This is also the only launch coaster I got to ride since Takabisha was down for maintenance (and reopens on the 16th which is the day I'm back home) and Do-Dodonpa... well we don't talk about Do-Dodonpa. Well, Panic Coaster at Tokyo Dome City has two launches so I guess two launch coasters.

  • GLaDOS

    Airtimes Location Fun Rattle

    The oldest operating roller coaster in Japan is a pretty fine ride. It does have airtime (even in row 2), some good speed, a good and unique location and is a fun experience but those pullups and transitions really aren't smooth... The ride has a rattle reminiscent of a wooden coaster. Kind of like Elf at Hirakata park where the first part of the pull ups is rather smooth but the part that transitions into the next element is brutally rough and hits your back against the seat. I prefered it to Roller Coaster Rowdy though. Mainly because of its historical value.

  • GLaDOS

    First Drop Location Comfort Capacity

    This is a good coaster considering the location it's in. That drop was amazing even in row 5 and a night ride on this (which was my only ride of the day) is incredible. The view at the top of the lift hill at night is surreal and there are two pops of decent floater airtime. The lack of airtime is the main complaint for most people. However I can overlook it and the short length because of the ride's location. The transitions are snappy and smooth. The new trains look great at night and are really comfortable. The drops' pullouts do have a small rattle but nothing that really bothers me. The capacity wasn't the best but the ride ops really drummed up the excitement for the ride and we're super friendly. A great coaster for its location and a good coaster overall. Not in my top 5 though.

  • GLaDOS

    Theming Location Fun

    This gets 3.5 stars because of the location and theming. Without it it would be a 3 star coaster at best. You're in pitch black forward and there are tons of lights when you do it again backwards. The launches have a bit of power and there is a hill where you get a tiny bit of airtime and a snappy transition after the boost. Wait times weren't long and the trains are good. The fact that this is underground is mind boggling so yeah, this is a unique and weird coaster.

  • GLaDOS

    First Drop Inversions Masterpiece

    This is no doubt my new #1 coaster. It is out of this world! It's so uniquely insane and intense! I was seated in row 1 and the view over there was really freaky. I love coasters that have lots of airtime and snappy transitions like Toutatis but this was something else. An absolute masterpiece!

  • GLaDOS

    Airtimes Location Smoothness Discomfort

    I rode this coaster in rows 1, 11 and 3 and thought it was qute a good ride. Let me explain. It has a great setting that uses the terrain to its advantage, and it offers some great views. While the trains are quite similar to old Vekoma/Arrow trains that you find on Goudurix, Corkscrew (all of them), Viper or Avengers Assemble: Flight Force/ Rock'n'Roller Coaster, they are more like the older horse-collar restraints that were replaced, but still existed on stuff such as Flying Tiger (RIP). These sit way lower than the newer Vekoma restrants that can be uncomfortable. I'm 1m75 and I cleared the restraint. Now onto the layout. First of all, I live the multiple track styles and whonky looking turns where the spine doesn't move and the cross-ties just extend/lower. The pullouts are intense and most of the hills offer some good floater airtime up front, with the last one delivering a more powerful pop. Most of the transitions are smooth and the ride is quite smooth. Now onto the elephant in the room. The comical turn. It was alright. If you brace for it, you won't hit your head. This is a front row ride for me, though. I'm giving Red Falcon 3.5 stars.

  • GLaDOS

    Airtimes Nice surprise! Fun Rattle Reliability

    You might think 3.5 stars is too much for a "family wooden coaster", but trust me, I've had awful rides on Tonnerre 2 Zeus recently that were devoid of airtime that I have to give it 3.5 stars. There are a couple of reasons: As I stated earlier, the ride has some powerful airtime up front (I rode in rows 7 and 2), especially with the great Intamin T-bars That are freeing and (in my opinion) better than their new over the head lapbars. The drops are also quite good in the back, but it is a front car ride for me. There are a few reasons why the back rows can be a little better though. The ride has a noticable rattle on all turns but the pullouts are smooth in the back (expect the one before the 4th turnaround, which as a jarring jolt in all rows). It is a different story up front though. The start of the pullout is smooth but the pull up into the turnarounds is pretty rough everywhere on the ride. Ironically, the turn out of the station is one of the roughest moments on the ride. The brakes are violent too. As for the layout, if I had to compare it to another old Intamin, it would be Indiana Jones et le Temple du Péril. If there was a 3.75 stars option, I would give it that, it was better than Tonnerre 2 Zeus (please retrack the turns though, then I would give it 4 stars). It is also unreliable. It wasn't open before 11AM and closed (possibly for the day) at 4PM.

  • GLaDOS

    Fun Rattle Discomfort

    This coaster is not fantastic! Kinda like Vol d'Icare. I rode in row 4 which was uh... not great. The brakes engage when you leave the station (???) and the first drops are fine but the rest is not fine. The turns are extremely jerky and have an awful rattle, not on the turns themselves but on the transitions in and out of them. I get that this is the oldest coaster at the park but it isn't good and is made mostly out of rust. It least the trains are cute and the restrains and leg room are fine. At least Korottruck won't try to kill you

  • GLaDOS

    Fun Capacity Discomfort

    Well, it's a spinning wild mouse that doesn't spin. Which isn't a huge loss, in fact I prefer the lateral Gs that normal hairpin turns offer over the dizzying spins that this should offer. There were a couple pops of airtime and the drops were decent. Capacity is pretty awful though. Even in the last couple of stairs, the wait times were atrocious (10 minutes for 6 groups to get on). I don't get why it gets so much hate. It is flawed, but decently fun.

  • GLaDOS

    Fun Discomfort

    The main perk of this kiddie coaster is not being a wacky worm/big apple coaster. It has a pop of mild airtime, some lateral Gs, but the train is cramped. The restraints were manually unlocked, which is charming.

  • GLaDOS

    Discomfort Pointless

    This is once again a unique coaster at Parc de la Vallée but man is it uncomfortable, boring and pointless. This is I believe the only family coaster that Togo have ever made. Once again I respect Parc de la Vallée's choice to keep a unique coaster running, but this was by far the most uncomfortable and cramped seating in a coaster ever. I could barely move. And the coaster, while smooth, offers nothing but discomfort. If you go to this park with kids, just ride the Wacky Worm, your back and your kids will thank you. NOTE: The reason I'm giving this 1 star instead of .5 stars is because it's a unique model. If it was a common model, I would give it .5 stars.

  • GLaDOS

    First Drop Lap Bar Intensity Rattle Too short

    This coaster is a tough one to rate. On one hand, it has a great drop for its size, some intense turns and a loose lapbar but on th other hand, it's stupidly rough and too short. Let me explain. The lift hill is a gimmick but it's nice. The first drop offers great airtime in the back of the train thanks to the loose lapbar but there is no airtime anywhere else on the ride. The turns are pretty intense but they jackhammer to hell and the brake run... it's as brutal as Vol d'Icare's brake run is. I understand how rare this coaster model has become but aside from that it could have been a good experience but it was ruined by the roughness and the discomfort.

  • GLaDOS

    Airtimes First Drop Location Rattle Discomfort

    I had a blast when I rode this coaster for the first time but I still enjoy OzIris a bit more. It had (and still has) great airtime, an amazing first drop and great pacing aside from the slow and kind of pointless helix but I still think it was a good part of the ride. I got a lot of night rides on this coaster, probably more than day rides, even, so that made it pretty special in my min as the last coaster I'd ride before going back home. Despite all if these high points, the trains were extremely cramped and the redundant seatbelt made the dispatches extremely slow. Thank goodness for Timberliners. Even though this ride was a blast, the new version is better paced and has a more modern design so I've gotta settle for 4 stars.

  • GLaDOS

    Pointless

    It's a wacky worm, may I need to say more. Good for children, boring for everyone else. At least it's better than Grand Canyon.