• Eli S.

    ¡Buena sorpresa! Fun Suavidad Demasiado corto

    The turn before the drop gives some nice laterals, and the drop surprised me with some nice flojector airtime. The double corkscrews are nice and smooth, and I got some good hangtime. The ride operator also sends you around twice if the line isn't too long, so that's an extra plus. Overall, it's a nice introduction to inversions and more intense coasters.

  • Lucas Francois-Saint-Cyr

    Primera caída Layout Duración Vibración Torta ¡Decepción!

    Pour avoir rider la premier version, je peux dire que je suis décu, les quelques avantages de la première version reste, une first drop sympathique, un layout sympa, agrémenté de nouvelle figure sympa, et une longueur agréable. Mais les anciens défauts sont encore bien présent, ca vibre, on se prend encore de bonnes baffes, on est très loin d'un retrack RMC par exemple, et c'est malheureux pour un coaster aussi légendaire qu'on a pu avoir ...

  • Eric Esty

    Airtimes Velocidad Layout

    A fast paced, intense coaster with plenty of airtime and tight turns. The transitions are zippy, the drop gives airtime in every row, the airtime gets more intense as the ride goes on, and I love the cheetah hunt turns and the outer and overbanks. A flawless ride whose only flaw is not being as fast or long or tall as typical hyper, if you could call that a flaw.

  • Eric Esty

    Airtimes ¡Buena sorpresa! Fun Vibración

    I literally got insane standing up airtime on the first airtime hill, and the second two are no slouch either. The rest of the ride doesn't give any notable airtime, but the laterals get more intense as each u-turn gets tighter. The surprise hit of the park and it's still in 3rd place.

  • Eric Esty

    Primera caída Situación Duración Vibración

    The best part, or the worst part, is the finale. That fast rush through the woods. Crazy laterals and incredible speed with the cold forest air in your face, if you're in the front. In the back, it's a rough as shit beatdown that slams you around. The rest of the ride has amazing drops in the back with awesome airtime, but in the front it's just okay. Wherever you sit you're trading something off. The front row ride is amazing for the finale alone, but the rest of the ride is just okay.

  • Eric Esty

    Airtimes Velocidad Duración

    Thunderhead is a monster of a GCI. It's unpredictable, long, and has no breaks in pace or dead space. The terrain is used very well, the views of the rest of the park is great, the Millennium Flyers are incredibly comfy, and the ride is smooth, especially for its age. This is my favorite GCI and it beats out Mystic Timbers for its crazy twister layout.

  • MapleFlakes

    Intensidad Layout

    Given what I had been told by locals and other enthusiasts, I expected Rougarou to be a painful, awful ride. Unsurprisingly, it was not, and was instead just another standard B&M looper. Given how many of these I have ridden at this point, nothing about Rougarou really stood out to me, but I think it fills an important spot in Cedar Point's lineup. It has good intensity and a lot of inversions, but besides that it wasn't anything special. 7.5/10 - I love stand-ups so I would have preferred to ride Mantis honestly

  • MapleFlakes

    Airtimes ¡Buena sorpresa! Fun Vibración

    I always love a racing coaster, so I figured I would have a good time with Gemini. I was shocked that the ride was actually as good as it was. The airtime in the back was surprisingly strong, and pretty comparable to most seats on Magnum (with one obvious exception). Interaction with the other train is really where racing coasters get to shine, and Gemini excels with those iconic "high-five" moments. It might not be the smartest idea, but no one can resist doing it on those turnarounds. This ride is certainly worth your time, even at a park with as crazy of a coaster lineup as Cedar Point. 8/10 - those brakes hit the hardest of any ride I've been on

  • MapleFlakes

    Airtimes ¡Buena sorpresa! Fun Vibración

    I always love a racing coaster, so I figured I would have a good time with Gemini. I was shocked that the ride was actually as good as it was. The airtime in the back was surprisingly strong, and pretty comparable to most seats on Magnum (with one obvious exception). Interaction with the other train is really where racing coasters get to shine, and Gemini excels with those iconic "high-five" moments. It might not be the smartest idea, but no one can resist doing it on those turnarounds. This ride is certainly worth your time, even at a park with as crazy of a coaster lineup as Cedar Point. 8/10 - those brakes hit the hardest of any ride I've been on

  • MapleFlakes

    Situación Fun Tiempo muerto

    Despite their relative lack of excitement and forces, I still kind of love these Arrow suspended coasters. Comparing Iron Dragon to Bat, the only other one I've been on, this one is definitely much less intense, but the actual swinging is much more pronounced, which I like. A ride over the water is also always a great thing. Overall, though, it's nothing too special. Regardless, Iron Dragon is still just a really fun time. 6/10 - this poor little guy really just had two other roller coasters unceremoniously plopped on top of it, huh