• Edouard S.

    Fun Sin interés

    1 étoile car il est quand même mieux que paw patrol en face et le côté suspendu qui balance le rend plus fun que la merde au parc saint paul

  • Edouard S.

    Torta Incomodidad

    J'ai du négocier avec l'op pour rentrer sans baisser la lap bar. 3 tours j'ai très mal

  • Edouard S.

    Fun Layout Demasiado corto Capacidad

    Super fun mais trop court, surtout avec un dispatch toutes les 5 minutes du seul train présent

  • Edouard S.

    Fun Torta Incomodidad

    Ça trime pas donc c'est super drôle, mais d'autant plus inconfortable

  • Flavien Plaire

    Fun Intensidad Demasiado corto Arnés Inversiones

    Mon premier Euro-Fighter Gerstlauer, si ils sont tous comme ça bah non merci... C'est vraiment pas le style de coaster que j'aime. Je le trouve vide, en tout. La thema pas exceptionnelle, les inversions sans hangtimes et sa longueur mais ça c'est avec les moyens du parc donc pourquoi pas. À part les pics d'intensité dans les courbes le reste n'est pas fameux.

  • Flavien Plaire

    ¡Romper en pedazos!

    Le lift passe bien (normal), la drop passe bien (étonnamment) et après chaque banking est synonyme d'accoups. +1 merci beaucoup

  • Sami E.

    Primera caída Duración Capacidad

    Après une file d'attente interminable dans un parc à bœuf qu'on pourrais confondre à un sauna tellement il y fait chaud. On y découvre un lift qui fait monté la pression, pour ensuite donnée sur la first drop très agréable (le meilleur élément du layout). Pour ensuite un parcours "classique" mais très fluide et appréciable, c'est un très bon coaster a ridé.

  • Smauge

    Primera caída Intensidad Suavidad Arnés

    Absolutely brilliant roller coaster. I still can't get over how the first drop is the best first drop I've ever experienced for the amazing airtime (and I didn't even ride in the back row!) and wonderful elements. This coaster is absolutely relentless, every airtime moment is an extraordinarily strong pop of ejector airtime, and the inversions are snappy and intense. It's butter smooth on top of all of that, although I do find the restraints a little awkward (this does not detract from the ride experience that much). I really want to re-ride this coaster, and experience this beast in the late afternoon or at night.

  • Smauge

    Tematización Fun Duración Intensidad

    Although Hagrid's is tame for a thrillseeker, it is an exhilarating and long family coaster with plenty of thematic elements to keep anyone entertained. The launches are also very fun, as well as the spike and the drop track.

  • Smauge

    Tematización Fun Obra maestra

    VelociCoaster is an absolute masterpiece when it comes to bringing a full-fledged and well-rounded theme park experience to guests. From the moment you enter the courtyard area of the attraction, to the moment you exit, you are always blown away at almost every corner. The ride looks amazing from every angle, and once you're in front of it, you'll be impressed with the way the track soars over your head. The queue line is filled with amazing technological effects and Jurassic World easter eggs, especially the attraction's stable room, with lifelike animatronic velociraptors. The two-way locker system is very efficient and quick, aside from the fact that people seem to forget that you can't bring loose articles onto the attraction (despite the numerous warnings from Mr. DNA that you WILL be going through metal detection). Upstairs, you'll watch a fairly entertaining pre-show section of the queue, before you're at the station. When riding this coaster, I usually will ride in any row that the staff assign, but if the front row line looks fairly short, you should definitely take it. I've ridden every single row on this attraction, and I can confidently say that row 1 is the best row. However, it really shouldn't matter where you sit because almost every row offers a completely different experience in terms of forces. The operations are fantastic on this attraction--dispatches typically take around or less than a minute. The first launch sequence will hype up riders, and it is surprisingly punchy. The Immelmann and dive loop that follow will have some of the strongest airtime if you're seated in the front, especially the dive loop. The first half's elements on their own aren't anything to write home about, but combined with the top-tier scenery and near misses. One element that I will mention, however, is the first off-axis hill, which has strong ejector airtime. The second launch is surprisingly intense, and the sense of speed in the front row is absolutely spectacular. The top hat's airtime in EVERY row is amazing, the views are epic. The zero-g stall is absolutely fantastic with some amazing hangtime, and the wave turn provides some surprising sideways airtime. The following off-axis airtime hill has some brilliant ejector, and the second overbanked, while weaker, sets you up for the ride's finale--the Mosasaurus roll. The small hill before this insane inversion is basically nothing compared to the insane whip and sustained, upside-down ejector that you'll get. The ride finishes off with two surprising pops of ejector airtime. Overall, this coaster is my favorite coaster for the sheer amount of fun you'll have (there's a reason why I marathoned this coaster--14 times in a row). Just be aware that some trains do shake a little, and one ride in particular had a persistent rattle. However, this only happened once out of 23, so it's unlikely that you'll experience the ride running like that.