• Enzo

    Airtimes Lap Bar Intensidad

    My favourite coaster i have rid in my life. Very good and forceful/intense ride. I also couldnt put it down but the first drop is insane. Very intense and forcefull as i jsut said. Airtimes with your hands up has great ejector. Best ride at cedar point.

  • Enzo

    Lap Bar Velocidad Suavidad Tematización Airtimes Layout

    The Ride Consisted of a nice intamin lapbar which was very secure and felt very safe. The ride had amazing launches that surprised me with intensity and great pacing with very smooth inversons. Infact the whole ride was smooth! Good but not too intense and pretty basic layout and barely any airtime. And the jurassic park theme makes no sense for the best coaster in the park to be made after.

  • Enzo

    Airtimes Primera caída Comodidad Demasiado corto Tematización Inversiones

    the inversions could be smoother, simpily build to break records of steel vengence by a 1 degree steeper, a few feet taller, a bit faster. The theming makes no sense. A Aligator has nothing to do with gwazi. This is too short unlike steve which is perfect. not worth number 2 but the first drop was surprising to say the least!

  • Enzo

    Airtimes Inversiones Ejectors Capacidad Incomodidad

    the seatbelt hurt my legs every single ride but other than that awesome ride, the first drop was a bit lame though.

  • Enzo

    Primera caída Fun Arnés

    yes yes yes

  • Jordan Townsend

    You know it's a pretty terrible ride when the straight track is the best part as it's the only part that doesn't hurt.

  • BonkersCoasters

    Tematización Inversiones Intensidad

    Nemesis Inferno is a great coaster with some powerful g forces like on the final helix! The pre lift section is very cool (if the mist actually works). The first drop is whippy and so is the loop. The zero g roll is probably the best inversion on the ride because it is very forceful and has good hangtime. The interlocking corkscrews are very fast and whippy as well as the helixes being very grey out inducing and feet tingling! The theming in the queue is pretty nice as you feel like you are in the jungle and the volcanos are a nice way of cooling off on a hot day from the mist coming out (if it works). Even if it my least favourite invert and I prefer the original Nemesis it is still a solid ride with a nice compact layout. In terms of where it sits in the line up, it is in the middle of the pack behind Stealth and Swarm.

  • Wiktor F.

    Primera caída Fun Hangtime Vibración Tematización Arnés

    The first drop is incredibly fun, especially taking the little airtime hill afterwards that shoot you out of your seat! The theming has a cool idea, but unfortunately doesn't really do much with it. The containers in the queue get Very very warm on a sunny day, and I hope you're not forced to stand in the cattlepen during peak heat as it basically acts like a heating pan. Not to mention the fire effect in the exact same area.

  • Wiktor F.

    Situación Comodidad Ejectors Tematización Intensidad

    Despite it not being nearly as intense as I thought it would be, I still find it a fun ride. The first drop basically does nothing to me. I see a lot of people enjoy it, but I don't feel any speed coming in until the middle of the drop and then it immediately evens itself out again. The helixes don't really do much for the ride as many others have already mentioned. But the stangledive is great fun! The theming is about as generic as it gets. But it's nice to see the view from the top of the lift hill.

  • BonkersCoasters

    Inversiones Layout Hangtime Torta Arnés Incomodidad

    This ride is hated for a reason, those absolutely cramped trains! Although it is one of the most uncomfortable rides, I do enjoy the layout a lot. The first drop (pretty shallow) is a good way of starting the ride before traversing an intense loop. The speed hill following is quite weak in terms of airtime because of those overly bulky restraints, but the sense of speed makes up for it. The cobra roll is a bit rough, but if you brace for it it's a nice element and the double corkscrews are probably the roughest part of the ride because of how quickly you whip through them even though they provide good positives. Here comes the sequence of hangtime filled quadruple heartline rolls which are very disorienting and fairly smooth. After you whip through a final heartline roll in the opposite direction to the previous you come to a halt on the brakes. This pause can be extremely unpleasant because of the awful operations and the awkward foot platforms on the train, however it was worth it because it is an action packed ride from start to finish! The theming is looking very outdated and tired. Overall, it is the weakest coaster at the park due to those disgusting trains, but up north, Flamingo Land have built Sik which is a near identical layout which is taller and faster with a steeper first drop, smoother profiling and best of all, lapbar trains which all make it a solid top 10 ride in the country!