I’ve been on many roller coasters and this one is my absolute favorite, from the intensity to the crazy airtime this ride is perfect. The first drop i...
I’ve been on many roller coasters and this one is my absolute favorite, from the intensity to the crazy airtime this ride is perfect. The first drop is one of (if not) the best first drops ever. 10/10!
This is the best coaster at the resort and saying that makes me sad. The first drop is great and the spinning, while not extreme, is always great fun....
This is the best coaster at the resort and saying that makes me sad. The first drop is great and the spinning, while not extreme, is always great fun. It keeps it's pace really well and the outdoor section is fun. The capacity is awful though, you will rarely get a wait that's less than 1 hour and even then it's probably still a 55 minute wait. Avengers was closed so I didn't get back to back rides to compare but this is better than what I remember from Avengers.
Update November 2023: Well, I actually got to ride Avengers Assemble: Flight Force and Crush's Coaster back to back and yeah, while Avengers is really good, this is the superior coaster. That first drop (in the main layout) is awesome and it tracks better than Avengers too. The queue can grind on you but it was manageable when I went there.
Update February 2024: This didn't impress me nearly as much as it did in September or November and I actually preferred Avengers this time. I don't know if it's because it didn't spin much, because the brakes hit more than they did before or because I had high expectations but, while it's fun and the first drop is absolutely amazing, it kinda dies at the end. The U turn is always forceful, and it exerts forward G forces, which is quite rare, the small wild mouse section is really fun but S bends after the U turn felt a little forceless this time, but the helix is still dizzying. The ride basically dies after that though, as it follows with a series of forceless turns. The brakes are pretty harsh too, they really shove you into your lap bar or sideways depending on which way you're facing and the lift hills have some jerky kinks at the beginning where the car comes in contact with the chain. The trains are also cramped as hell. I managed to get two rides, I waited 45-ish minutes to get on and at the very end at exactly 21:00, where I got on one of the last cars. Still, this was a little disappointing compared to my previous rides. It's going down from 4.5 stars to 4.
Update July 2024: This is a good family coaster but it doesn't come close to being as good as Winjas. Let's start with the good. The theming is pretty good and unique. The queue, station and dark ride segments are all well themed. The main layout's theming is a bit simpler but it works for the speed of the coaster. The pacing is better than Winjas' once you get to the main layout but it's also way shorter. There are a few punchy elements like the first drop, second drop and U-turn. The downwards helix towards the end is quite disorienting. It also tracks the best out of any coaster at the resort (except for Casey Jr. maybe). I have two gripes with Crush's Coaster though. They are the atrocious capacity which lead to this ride having the longest wait at the resort and the brutal brakes, but that's something you can say about lots of Maurer spinners. The trains are cramped too but it doesn't bother me too much.
Great ride in the front of the park. Do it either at the start of the day or after the line has calmed down. Otherwise, this ride gets a very long wai...
Great ride in the front of the park. Do it either at the start of the day or after the line has calmed down. Otherwise, this ride gets a very long wait even with the capacity. Pre drop always is great followed by a first drop that surprisingly gives airtime. Next loop has some whip and mainly sustains positives. Zero-G roll is very snappy and the cobra roll is surprisingly snappy as well. Next turns have some intensity to them, but it’s not one of the main parts of the ride. The 2 corkscrews following the midcourse are very snappy. The helix provides even more sustained positives that even after the inversions makes the ride exciting. Brake run is pretty jarring, but when you brace for it feels like a moment of whip. Great ride, definitely one of the best in the park.
Kondaa est une des meilleurs machines d’Europe si vous aimez les airtimes vous allez être servi ! Je l’ai préféré au first où il m’a paru très intense...
Kondaa est une des meilleurs machines d’Europe si vous aimez les airtimes vous allez être servi ! Je l’ai préféré au first où il m’a paru très intense avec un voile gris. Les temps morts assez chiant sont le non inverted cobra roll et le virage a 90 très long et peu intense. Les camel back et bunny hop de la fin sont incroyable. Je recommande de le faire et refaire et refaire ! ( a retenir quelques vibrations à froid au milieu qui n’influence pas du tout le ride )
Definitely has a great location over the park’s entrance. It also it right next to the beach. First drop is good, even on both sides. It slowly brings...
Definitely has a great location over the park’s entrance. It also it right next to the beach. First drop is good, even on both sides. It slowly brings you upside down before dropping. The inversions aren’t really special, just an array of positives at the bottom and hangtime while upside down. Only inversions that are particularly better are the zero-g rolls because you go right near the keyholes creating a nice visual effect. Second half is just a helix, nothing too interesting. There is one main problem with this ride. Just like Valravn, the best is a major problem. During the ride, if you don’t try to bring it up, it staples and it hurts the hips. This one also has a pretty tight vest. Still, you’re able to appreciate the ride and it still gets 4 stars.
Honestly, it’s not an elite coaster. Some people have this in the top 4 of the park, but in the condition it’s in, it’s overrated. First drop in the b...
Honestly, it’s not an elite coaster. Some people have this in the top 4 of the park, but in the condition it’s in, it’s overrated. First drop in the back is good. Rough, but it has whip. First hill is forceless. At least there’s a tunnel that’s nice. Second hill provides the first ejector while still being really rough. Worst part of the ride is the turnaround. It is really rough while doing absolutely no force. Second part is why people love it so much because of the airtime. The airtime is fantastic, but it is insanely rough. It is a repeated cycle of ejector followed by jackhammering. It’s not too pleasant. It’s good for the airtime, but the wild amount of roughness prevents it from being elite.
Primera caídaIntensidadHangtimeDemasiado cortoArnés
Underrated ride. First drop is good in any row. Whip in the back, and you hang there for what feels like a long time in the first 2 rows. First half h...
Underrated ride. First drop is good in any row. Whip in the back, and you hang there for what feels like a long time in the first 2 rows. First half has the immelmann, but that’s not really exciting. The exciting part is how fast you’re going while also having the positives. Midcourse isn’t too much of a problem, it follows with another steep drop. Second half is mainly hangtime and positives, particularly the zero g winder. It gives good hangtime for the first part and positives for the second part. There is an airtime hill, but you don’t leave your seat. It is very short, and I personally wouldn’t wait too long for it. In fact, I make this the very last ride I go on because by 9:50, not many people are in line and it has a pretty good night ride with the lights and the view. Another big issue is the vest. While I prefer it to gatekeeper because the vest itself is fine, the bar staples bad and on the brake run while waiting it hurts if you don’t push it up throughout the ride. Still an amazing ride that is under-appreciated and isn’t a one trick pony.
On this ride you either get little to no headbanging, but still a rattle and pain. Or you bash your head around multiple times and feel like you just ...
On this ride you either get little to no headbanging, but still a rattle and pain. Or you bash your head around multiple times and feel like you just got shot in the head while sitting in the breakrun. At least there is airtime, and a decent first drop.
Lower tier floorless coaster. It looks and sounds nice being heard from around many places in the park. Sign is also appealing. Actual ride isn’t anyt...
Lower tier floorless coaster. It looks and sounds nice being heard from around many places in the park. Sign is also appealing. Actual ride isn’t anything noteworthy. There are some inversions that are somewhat intense. There are several moments that try to be forceful, but they don’t do anything. This also was pretty shaky in an inside seat. It’s there, but it’s not really meaningful.