• Dorian J.

    Airtimes Capacidad ¡Decepción!

    L'un des rares Wooden de Vekoma, dommage que le freinage en Trim soit si brutal...

  • Dorian J.

    Situación Torta Incomodidad ¡Romper en pedazos!

    SLC Inconfortable et sans intérêt...

  • Luc R.

    ¡Romper en pedazos! Sin interés Layout

    J'aurais pu mettre encore plus de défauts tellement la liste est longue.. Le layout n'est vraiment pas intéressant, la théma aurait pu rattraper ça, mais non, à part quelques interactions avec les décors en fin de layout le reste est juste une promenade dans la ferraille... Pour moi c'est clairement à éviter si vous visitez PortAventura, à part si vous voulez le crédit, mais il y a bien mieux à faire dans ce parc.

  • Fabien Pallavicini

    Airtimes ¡Buena sorpresa!

    Une bonne surprise, pour son age il se défend bien.

  • Drew Pedneau

    Inversiones Velocidad Layout Vibración

    Great pacing for a floorless. There's a bit of a rattle at the end but it doesn't take much away from the experience.

  • Eric Esty

    Situación Velocidad Fun

    Roadrunner Express is one of the best Arrow Mine Train coasters. With its terrain interaction and smooth, fast paced layout, it stands out as an example of what Arrow could have been if it didn't go under.

  • Eric Esty

    Primera caída Situación Ejectors Demasiado corto

    Iron Rattler is a masterpiece. If any coaster needed the RMC treatment, it was this one. An amazing concept executed very poorly by a bad manufacturer. RMC swooped in and turned this coaster into the masterpiece it was meant to me. The trains are the most open of any RMC, with great lap bars and open trains, allowing you to wave your hands however you please. It has the best first drop I've ever experienced on a coaster, twisting left and right down the quarry wall into the gulch, steep all the way down. There are four ejector hills, and a huge last drop off of the quarry wall into a tunnel, giving sustained ejector airtime all the way down. There are also four overbanked turns, all twisty and sharp, one if which drops down the wall of a curved overbanked drop. The barrel roll is perfect with its whip and its hangtime, and it's at the heart of the coaster, pulling the ride together to perfection. The coaster is unfortunately a bit shorter than I'd like, but it is oh so sweet and perfect otherwise.

  • Eric Esty

    Inversiones Launch Intensidad Tematización

    Poltergeist is a fast paced, forceful, whippy launched coaster from beginning to end. The first three inversions in quick succession give huge positive Gs right out of the fast launch. The rest of the ride is a spaghetti bowl of fast transitions and turns as you accelerate faster and faster as you go farther down the bowl, ending in a corkscrew finale. Unfortunately it's all over concrete without scenery, but at least the queue is themed!

  • Eric Esty

    Inversiones Situación Intensidad

    Superman Krypton coaster is one of the best floorless coasters in the world, especially with its location next to the quarry wall. It's enormous in its curved first drop. The first loop is similarly enormous, with both hangtime and positive forces. The overbanked helix going over the quarry wall is forceful and awesome, you feel like you can touch the rocks. The zero-g roll and cobra roll are both also great and snappy. The drop off the MCBR is forceful and can be unexpected. The interlocking corkscrews are unfortunately an uninspired end to the otherwise creative and awesome ride, which keeps it from being my favorite. Nonetheless, it's an awesome, huge, forceful ride with an amazing setting and an awesome color scheme that's very photogenic.

  • Florian Blond

    Ejectors

    Bon d'extérieur il ne paie pas de mine, il est même plutôt moche. Il est pas super haut non plus, ni super long. Mais par contre, c'est une machine à ejector d'une puissance encore jamais vue jusque là pour ma part (et encore on ne l'a ridé que le matin !). A faire passer les airtimes d'EGF pour du family ! Seul un El Toro bien chaud peut rivaliser avec ça. Et du coup pour enchaîner les tours, il veut mieux avoir les cuisses bien résistantes ! Sinon la first drop en barrel roll est assez surprenante, un peu molle en front, à bonne vitesse en last, mais globalement je préfère une drop classique avec un bon airtime.