• Eric Esty

    Primera caída Fun Layout Tiempo muerto

    Raging Bull is a very unique hyper that accomplishes what it sets out to do very well: thrilling with smooth, swaying overbanked turns, with some airtime thrown in. Unfortunately the first camelback is trimmed to have no airtime, but that's the only boring part. It has airtime in the second half as well, and the turns are fun throughout the ride. Back row is the way to go for three great drops on this ride, especially the enormous first drop.

  • Eric Esty

    Primera caída Lap Bar Inversiones Capacidad Tiempo muerto

    The first drop and inversions are the highlight of the ride, but the rest of the ride is boring meandering. The lap bars help a lot, but the capacity is abysmal and gives it a line way longer than it warrants. A fun ride, but the line is too long to ride again if you already have the credit.

  • Eric Esty

    Primera caída Ejectors Vibración Tiempo muerto Lap Bar

    El Toro, while the airtime is extremely powerful, is badly paced, has an annoying rattle, and probably the worst wooden coaster restraints I've ever ridden in, that makes the airtime painful. After the explosive start with the first drop, two sustained ejector hills, and cool turnaround, the ride dies. The rest of the ride is hills without airtime and rattly banked turns, save for the Rolling Thunder hill. Probably the most overrated coaster I've ever ridden. I understand the appeal for sure, but this coaster isn't for me.

  • Eric Esty

    Inversiones Intensidad Torta Incomodidad

    Green Lantern is, while forceful, extremely uncomfortable. A forceful stand up is hard enough on my body as is, putting pressure on my legs and making my inner thighs uncomfortable. But when you add unavoidable headbanging, it becomes too much to enjoy or even bear. Add to this the lack of any scenery besides gravel, and you have a really crappy coaster.

  • Eric Esty

    Launch Vibración Capacidad Arnés

    Kingda Ka is the worse version of Top Thrill Dragster. A double loading station that's never used, crappy hard vest restraints, a wonky launch, and an incredibly annoy rattle. And its capacity it worsened by Zumanjaro and its worse reliability.

  • Eric Esty

    Airtimes Situación Velocidad

    I've found that Nitro is a perfect hyper coaster. It's one of only two B&M hypers in the US to not only feature a forceful helix, but also maintain its strength in airtime throughout the entire ride. The first drop is enormous and fun. The first turnaround gives airtime in the front. The two camelbacks give great floater. The hammerhead is surprisingly forceful. The turning airtime hill gives some surprising ejector air. The helix is suppressingly forceful and long. There is ejector airtime into and dropping off of the midcourse. And the three hills on the return trip give great airtime. It's perfectly paced, is thrilling beginning to end, is forceful in both positive and negative forces with some surprise ejector, has an awesome color scheme, and has a great location out of the way from the rest of the park in the forest. A phenomenal coaster that makes it worth to visit SFGAdv by itself.

  • Barclay Weil

    Inversiones

    Honestly, this ride gets so much more hate than it deserves. I rode this ride this past weekend and it was running beautifully and it was never that bad in the years previous. I find standing slightly on your tip-toes makes the ride a lot better. I did not get any headbanging, only part I kind of had to brace I guess was the corkscrew, which has a hell of a whip. The turn around after the loop has a very fun spot to jump at and the helix is surprisingly good, one of my favorites! The seats this 2018 season seem to have become easier to move up and down, which was probably my biggest complaint before.

  • Eric Esty

    Inversiones Launch Ejectors Demasiado corto

    Storm Runner is absolutely explosive. The launch is, well, explosive. The airtime into the top hat is huge, and the immelmann is forceful. The flying snake dive is the best part of the ride, airtime into a double barrel roll, and the second roll dives down mid roll. Add some twisty s-bends at the end, and the ride is over. Obviously it's very short, but man is it so sweet.

  • Eric Esty

    Primera caída Inversiones Layout Vibración

    Fahrenheit is an odd coaster, but a fun one and a Hersheypark signature! The first drop and Norwegian loop are awesome, with airtime and positive forces in action. Unfortunately it rattles through the cobra roll, but is smooth for the rest of the ride. The two corkscrews are fun, and the airtime hill at the end is a fun surprise! A fun coaster that fits the park well.

  • Eric Esty

    Inversiones Situación Intensidad

    Great Bear is an incredibly underrated masterpiece invert. It has an awesome, forceful helix before even the first drop. The loop, immelmann, and especially the zero-g are super forceful, whippy, and in quick succession. There's an airtime moment into a fast turn over the creek that I didn't expect! Then after a speedy straight past the creek, we twist and turn forcefully upwards, and corkscrew the opposite direction very forcefully, and then meander into the brakes. It's oddly paced, sure, but so forceful and whippy. And it's awesome looking, super engineered support structure is marvellous to look at, and even creates footchoppers! The setting itself is marvelous, it adds to the ride tremendously. A really fantastic invert that I find is greatly under-appreciated.