oh the silly. oh the so silly. being right at the end of the pier, some of the turns feel very precarious and nerve-wracking, and also you're guarante...
oh the silly. oh the so silly. being right at the end of the pier, some of the turns feel very precarious and nerve-wracking, and also you're guaranteed some ridiculous spinning thanks to the wind. ridiculously aggressive and jolty. very funny. wouldn't recommend after eating literally anything.
ah the classic. it's certainly showing its age but it's still kicking for sure. the first half is great, the sensation of swooping around the trees is...
ah the classic. it's certainly showing its age but it's still kicking for sure. the first half is great, the sensation of swooping around the trees is just great. the second half is admittedly a bit slower, but it feels like it's building anticipation for the Big Boy drop at the end, which is always the best and most memorable part of the whole coaster. the trains are a bit of a downside, with basically glorified slc trains. they're plastic and have uncomfortable bulky restraints. i don't think they entirely ruin the ride though. since this coaster is likely nearing its end of life, i'm just hoping this coaster has the same sort of life breathed back into it the way nemesis did.
my home park finally has a rollercoaster that isn't older than me! and, contrary to popular opinion, this is honestly my favourite coaster at the park...
my home park finally has a rollercoaster that isn't older than me! and, contrary to popular opinion, this is honestly my favourite coaster at the park. like, yeah, it's not the most amazing thing in the world, but god it's just so fun and silly i can't really get enough of it. i'm not the world's biggest jumanji fan but the theming around the whole area is still awesome, the trains are really pretty, and the station building is also really nice; the hand cutouts are a great touch! i also didn't really have an issue with any bouncing like some other people did. the only real downside of this coaster is that the capacity is, once again, really poor for a park as popular as chessington. that being said though, the virtual queue system was great during the day, and allowed me to get quite a lot done while waiting for my mandrill ride!
always ouch pain snake coaster. this coaster gets jankier each passing year. the aggressive nature is absolutely hilarious but it does sometimes get a...
always ouch pain snake coaster. this coaster gets jankier each passing year. the aggressive nature is absolutely hilarious but it does sometimes get a bit much, i've come off of this thing oddly dizzy before. i'd be surprised if it's got much longer left at the park :/
dragons fury fits the definition of erratic and out of control to a god damn T. it's very aggressive and jolty (in a good way, imo), with a great spin...
dragons fury fits the definition of erratic and out of control to a god damn T. it's very aggressive and jolty (in a good way, imo), with a great spin guaranteed almost every single time. it's also got a great, unique layout that winds itself around the land of dragons, which adds to the dragon theme quite well. not that you're probably taking much notice of it since you're probably busy preparing to face a different direction. i love how this coaster kicks things off too, wasting no time; the iconic stupid fast stupid loud lift, straight into the first drop, followed by that crazy huge turn that i've always loved. there are a couple things i have to say that aren't great though. the layout has tons of block brakes, which makes sense and never really slows you down, but it still feels weird to go into a block brake, then go down one drop, then come right back up into another block brake. despite that, the capacity still doesn't seem suitable for chessington, indicative by the fact this coaster gets 1hr+ queues without breaking a sweat. other than that though, i'll always adore this coaster.
aahhhh it's above an arcade! considering this is a pinfari, this coaster is actually pretty comfortable! it's not super rough or anything. genuinely a...
aahhhh it's above an arcade! considering this is a pinfari, this coaster is actually pretty comfortable! it's not super rough or anything. genuinely a neat little coaster.
Alors je commence tout d'abord par la thematisation et le quartier en général.
Je commence par ses défauts : je trouve qu'on voit trop la Grèce depui...
Alors je commence tout d'abord par la thematisation et le quartier en général.
Je commence par ses défauts : je trouve qu'on voit trop la Grèce depuis le quartier croate, surtout quand on est en face de l'entrée du coaster et qu'on regarde à gauche. Je trouve que ça manque un peu d'éléments interactifs dans le cartier et d'éléments de décors.
Pour les points positifs : le cartier reste très bien thémé, les bâtiments sont propres et on sent bien la thematisation croate.
Pour la file d'attente (bon je ne jugerai pas celle actuelle du début du cartier jusqu'à la voiture en passant par traumatica) c'est sympa, le petit ruisseau c'est sympa, les turbines avec l'eau et la thematisation électrique c'est plutôt propre. Ça manque un peu de détails par si par là en extérieur et c'est un peu dommage que ça soit en parc à bœuf mais compréhensif à cause de l'espace.
Par contre la file intérieur est littéralement super bluffante avec des effets très bien réalisé de partout, les visuels, les musiques et les lumières sont parfaites. Les tesla au plafond c'est super impressionnant.
Pour le ride en lui-même je vais essayer de faire court car 1 ride ne suffira pas pour donner un avis final, je vais devoir revenir le rider pour ça ! Mais il y a beaucoup de G-, quelques passages avec de gros G+ (je pense notamment au virage au dessus l'eau).
Le rythme est présent de A à Z et la plaque toutante ne fait pas "temps mort" de mon avis. Le double launch après la plaque tournante est plutôt puissant. Quelques vibrations pas trop dérangeantes, ca reste agréable à rider. Pour conclure c'est un coaster dont EP avait besoin, de l'intensité avec du bon débit et un coaster agréable à faire.
there's not much to say about this that i didn't say for green scream, excluding the ridiculously long trains of course, because the trains here are a...
there's not much to say about this that i didn't say for green scream, excluding the ridiculously long trains of course, because the trains here are a tad more reasonable. still just plain fun but poorly profiled and uncomfortable like any other tivoli. except for whatever reason i managed to grey out on this one. don't really want to know how that happens.
i feel like the ridiculous length of the train sells this already. this whole coaster is just bizarre. it's a HUGE tivoli, way bigger than even the st...
i feel like the ridiculous length of the train sells this already. this whole coaster is just bizarre. it's a HUGE tivoli, way bigger than even the standard "Large" layout, such as #LikeMe, and it mostly sits right above the west part of the park, opposite rage. it's really funny and wacky, anywhere you sit won't give a particularly coherent ride experience. at least, one that doesn't feel like it's trying to defy the laws of gravity. obviously with any tivoli, it's also profiled pretty badly and will throw you around a lot, which is especially bad when the restraints on this coaster just kinda don't come down at all. not that it really matters, this is far from the most intense ride out there, but it's still pretty funny either way.