Poltergeist is a fast paced, forceful, whippy launched coaster from beginning to end. The first three inversions in quick succession give huge positiv...
Poltergeist is a fast paced, forceful, whippy launched coaster from beginning to end. The first three inversions in quick succession give huge positive Gs right out of the fast launch. The rest of the ride is a spaghetti bowl of fast transitions and turns as you accelerate faster and faster as you go farther down the bowl, ending in a corkscrew finale. Unfortunately it's all over concrete without scenery, but at least the queue is themed!
Superman Krypton coaster is one of the best floorless coasters in the world, especially with its location next to the quarry wall. It's enormous in it...
Superman Krypton coaster is one of the best floorless coasters in the world, especially with its location next to the quarry wall. It's enormous in its curved first drop. The first loop is similarly enormous, with both hangtime and positive forces. The overbanked helix going over the quarry wall is forceful and awesome, you feel like you can touch the rocks. The zero-g roll and cobra roll are both also great and snappy. The drop off the MCBR is forceful and can be unexpected. The interlocking corkscrews are unfortunately an uninspired end to the otherwise creative and awesome ride, which keeps it from being my favorite. Nonetheless, it's an awesome, huge, forceful ride with an amazing setting and an awesome color scheme that's very photogenic.
Bon d'extérieur il ne paie pas de mine, il est même plutôt moche. Il est pas super haut non plus, ni super long. Mais par contre, c'est une machine à ...
Bon d'extérieur il ne paie pas de mine, il est même plutôt moche. Il est pas super haut non plus, ni super long. Mais par contre, c'est une machine à ejector d'une puissance encore jamais vue jusque là pour ma part (et encore on ne l'a ridé que le matin !). A faire passer les airtimes d'EGF pour du family ! Seul un El Toro bien chaud peut rivaliser avec ça. Et du coup pour enchaîner les tours, il veut mieux avoir les cuisses bien résistantes ! Sinon la first drop en barrel roll est assez surprenante, un peu molle en front, à bonne vitesse en last, mais globalement je préfère une drop classique avec un bon airtime.
Une note si basse sur Intimidator 305 mérite un peu d'explications... Bon évidemment quand on ride pour la première fois un tel monument on en attend ...
Une note si basse sur Intimidator 305 mérite un peu d'explications... Bon évidemment quand on ride pour la première fois un tel monument on en attend beaucoup. Direction le dernier rang, lift rapide, mais... pas d'airtime sur la first drop. Bon. Arrive le fameux virage au ras du sol. D'ordinaire j'ai très peu de voiles sur les coasters, mais là... un voile noir total, je vois plus rien, et ça dure... Une intensité mal dosée, et en tout cas pas du tout agréable pour ma part ! Je ne suis pas pilote de chasse. Ensuite vient le point fort du coaster, des virages au ras du sol avec une grande vitesse, fun. Puis un bunny hop, peut être de l'airtime ? Non en fait il y a un trim si puissant que j'ai cru que c'était le frein final. Du coup toujours pas d'airtimes... En résumé: du gâchis !
Shockwave is a fantastic Schwarzkopf looper with two extremely intense loops that will make you grey out. There's three moments of ejector air in the ...
Shockwave is a fantastic Schwarzkopf looper with two extremely intense loops that will make you grey out. There's three moments of ejector air in the front, too, and the lap bars make all of this better. A really fun ride that will surprise you with its intensity.
Raging Bull is a very unique hyper that accomplishes what it sets out to do very well: thrilling with smooth, swaying overbanked turns, with some airt...
Raging Bull is a very unique hyper that accomplishes what it sets out to do very well: thrilling with smooth, swaying overbanked turns, with some airtime thrown in. Unfortunately the first camelback is trimmed to have no airtime, but that's the only boring part. It has airtime in the second half as well, and the turns are fun throughout the ride. Back row is the way to go for three great drops on this ride, especially the enormous first drop.
Primera caídaLap BarInversionesCapacidadTiempo muerto
The first drop and inversions are the highlight of the ride, but the rest of the ride is boring meandering. The lap bars help a lot, but the capacity ...
The first drop and inversions are the highlight of the ride, but the rest of the ride is boring meandering. The lap bars help a lot, but the capacity is abysmal and gives it a line way longer than it warrants. A fun ride, but the line is too long to ride again if you already have the credit.
Green Lantern is, while forceful, extremely uncomfortable. A forceful stand up is hard enough on my body as is, putting pressure on my legs and making...
Green Lantern is, while forceful, extremely uncomfortable. A forceful stand up is hard enough on my body as is, putting pressure on my legs and making my inner thighs uncomfortable. But when you add unavoidable headbanging, it becomes too much to enjoy or even bear. Add to this the lack of any scenery besides gravel, and you have a really crappy coaster.
Kingda Ka is the worse version of Top Thrill Dragster. A double loading station that's never used, crappy hard vest restraints, a wonky launch, and an...
Kingda Ka is the worse version of Top Thrill Dragster. A double loading station that's never used, crappy hard vest restraints, a wonky launch, and an incredibly annoy rattle. And its capacity it worsened by Zumanjaro and its worse reliability.
Honestly, this ride gets so much more hate than it deserves. I rode this ride this past weekend and it was running beautifully and it was never that b...
Honestly, this ride gets so much more hate than it deserves. I rode this ride this past weekend and it was running beautifully and it was never that bad in the years previous. I find standing slightly on your tip-toes makes the ride a lot better. I did not get any headbanging, only part I kind of had to brace I guess was the corkscrew, which has a hell of a whip. The turn around after the loop has a very fun spot to jump at and the helix is surprisingly good, one of my favorites! The seats this 2018 season seem to have become easier to move up and down, which was probably my biggest complaint before.