• Chermaine S.

    Inversiones Intensidad

    While this one certainly has a nice layout with plenty of whippy inversions and a pretty strong helix, this one just didn't do it for me. Maybe because it felt too similar to other B&M inverts I've ridden (Raptor and Black Mamba).

  • Chermaine S.

    Fun Suavidad Layout

    Well, this one feels like it's just there to give you that feeling of flying. Most of the time it just meanders around a bit. Some more elements would've been nice, like the final roll for example. The pretzel loop, while still a really fun element, wasn't as intense as I expected. If you want a good flying experience, you're better off visiting Phantasialand.

  • Chermaine S.

    Fun Intensidad Hangtime

    Really fun ride, it's smooth and quite intense as well. Sometimes you just hang upside down for a few seconds which is really cool.

  • Chermaine S.

    Tematización ¡Buena sorpresa!

    For a wild mouse this one was surprisingly alright. The hairpin turns didn't hurt and the theming is quite well done.

  • Chermaine S.

    ¡Decepción!

    This ride was just incredibly bland and boring. It's not completely dark indoors so you can easily see the track, and then you also notice the lack of theming. This ride is just located in a bland box and makes me wonder what the point of it being indoor is.

  • Chermaine S.

    Arnés Incomodidad

    It's Arrow so expect a janky ride. The transitions really aren't comfortable. There are some nice airtime moments on the ride but these are somewhat painful as your legs violently get slammed into the lapbar.

  • Chermaine S.

    Suavidad

    +1. Do have to say this one felt smoother than other Zierer Tivolis, maybe because I sat in the middle of the train.

  • Chermaine S.
  • Chermaine S.

    Torta Inversiones Incomodidad

    When the SLC is not the worst coaster at the park you know you're in for a treat. My god this one is bad. Headbanging during the turns, shoulder pain the entire ride and even leg pain as you roll around in your cage during the inversions! Let's ignore the fact I waited half an hour for this one...

  • Chermaine S.

    Arnés Incomodidad ¡Romper en pedazos!

    One of the worst SLC's I've done. It is really rough. To avoid headbanging, I held my head in front of the restraint the entire ride, which means I had to press my shoulders into the restraint really hard. Turned out to be pretty painful to my shoulders with how rough this ride is. So it's either headbanging or shoulder pain, choose your favorite! Also, I don't want to be reminded of the fact I waited an hour for this one while I knew exactly what to expect...

  • Chermaine S.

    Inversiones Vibración

    I've ridden Big Loop at Heide Park before and safe to say Vekoma did at better job with this layout. Dragon Fyre is rougher than Big Loop. It wasn't that bad though, and the inversions are pretty fun, that double loop gives me a grey-out. It's an alright coaster I wouldn't mind riding multiple times.

  • Chermaine S.

    Capacidad ¡Decepción! Incomodidad

    Heard bad stories about this one so I really wanted to give this a go. I don't mind a bit of roughness on a woodie so I didn't think it would be that bad. The first half, while indeed shaky, was really fun imo, wasn't painful at all! Then the second half hit. The ride started bouncing up and down so bad my legs got slammed into the restraint multiple times, which was quite painful. Then the helix hit with some painful, shaky laterals. I don't think I've ever ridden a ride that turned from pretty fun to pretty terrible that quickly during the layout. More like Mighty Canadian Legcrusher.

  • Chermaine S.

    ¡Buena sorpresa! Fun Capacidad

    Really fun coaster/shooter darkride hybrid thing. The coaster part isn't too bad, albeit really short. The darkride scenes are really nice too, although I didn't really understand the story. Would've been nice if this story would've been told in the queueline for example. There's also a surprise during the ride that scared the shit out of me, really cool addition! However, this coaster has to have the worst operations I've ever seen. Capacity isn't good to begin with, with only 8 people per train, but sometimes trains would be sent with only 2 people on board! The line moved at a snail's pace and sometimes we just stood still for 10 minutes. Ride it first thing in the morning, you don't want to get stuck in an hour long queue like I did.

  • Chermaine S.

    Tematización Launch Fun Arnés Incomodidad

    Fun ride with a nice launch and some theming, however Premier just isn't the best at building trains. The restraints are really bulky. Some of the transitions are pretty janky and these restraints just don't help in this case.

  • Chermaine S.

    ¡Buena sorpresa! Situación Fun Vibración

    Having just ridden Iron Dragon at Cedar Point a few days prior, Vortex was such a big improvement! This one was actually designed to be a thrill ride. It's much faster and the swinging is more intense. Location with the mountain and interaction with Yukon Striker is really nice as well. Only con would be the slight rattle, you do have to watch out for headbanging.

  • Chermaine S.

    Primera caída ¡Buena sorpresa! Layout

    This dive machine actually has a good layout following the great first drop! The pullout gave me a slight grey-out and the inversions are fun. The looping caught me by surprise, was not expecting that element on a dive coaster. Nice surprise nonetheless! There's also a hill that gives some nice floater airtime. Great ride!

  • Chermaine S.

    Airtimes Capacidad Vibración Layout

    This better be called Floater Hills: The Ride. The airtime is great, but those endless hills just feel far too repetitive to me. The section after the midcourse also isn't interesting at all, something Silver Star at Europa-Park does much better. Also Behemoth has a rattle, particularly in the first half. Overall still a fun ride but by far my least favorite B&M Hyper right now.

  • Chermaine S.

    Airtimes Comodidad Velocidad Demasiado corto ¡Decepción!

    It's a great ride with some nice airtime moments and a great sense of speed, however I feel the ride could've used some more interesting elements. It just felt a little bland to me. Also it's a little on the short side given its height.

  • Chermaine S.

    Primera caída Velocidad Ejectors Arnés Confiabilidad

    Amazing ride with lots of ejector moments and strong whip. Great launch halfway through. The harness really detracts from the experience though, those shoulder straps aren't really comfortable during the airtime moments.

  • Chermaine S.

    Primera caída Suavidad Hangtime Tiempo muerto

    First drop and subsequent sense of speed are really good, just like the surprise hangtime in the slow roll towards the end. Other than that, this ride doesn't have much to offer, just your standard dive machine.

  • Chermaine S.

    ¡Buena sorpresa! Intensidad Suavidad

    This ride is much better than I expected! It's pretty intense as I got a greyout after the looping, some transitions provide some great whip and the ride is pretty long as well. Really good B&M coaster!

  • Chermaine S.

    Airtimes ¡Buena sorpresa! Fun

    Really fun ride with some great airtime moments and a really fun racing element. During the slow turnarounds there is a lot of interaction with the other train, making you forget about the slow speed. It's a little bumpy but nothing too bad. Overall a really fun ride!

  • Chermaine S.

    Airtimes ¡Buena sorpresa! Fun

    Really fun ride with some great airtime moments and a really fun racing element. During the slow turnarounds there is a lot of interaction with the other train, making you forget about the slow speed. It's a little bumpy but nothing too bad. Overall a really fun ride!

  • Chermaine S.

    Inversiones Layout Ejectors Confiabilidad

    What an insane ride this is. So much powerful airtime, especially the first two hills give amazing sustained ejector combined with a little laterals. The inversions are all amazing as well and really throw you around like a ragdoll. The parts through the structure are incredible with so many headchoppers, inversions and airtime. At night, this ride really is one of the best coaster experiences you can have. This is definitely a backrow ride though. On frontrow the parts through the structure feel a bit slow, while on backrow you get absolutely whipped through it.

  • Chermaine S.

    Fun Layout

    I love my classic woodies and this one certainly didn't disappoint. It is rough but I like a bit of roughness on a woodie. The layout is very simple but that's to be expected from a 60's coaster. Enjoyable ride overall!

  • Chermaine S.

    Layout

    This ride really does nothing. The only thing it has going for it is the helix at the end which provides some positives and the brakerun during which the cars swing side to side a lot which is fun. Other than that, this is a glorified monorail. However, I'm probably not the target audience for this one, as this one is geared more towards families.

  • Chermaine S.

    Tematización Fun Suavidad Demasiado corto Confiabilidad

    I absolutely hate wild mouse coasters but this is easily the best one I've ridden. It's not painful or jerky at all and really fun to ride! The theming is also very well done. This is probably the only wild mouse coaster I'll voluntarily ride over and over again. If only it were a little longer, it feels quite short.

  • Chermaine S.

    Incomodidad Tiempo muerto Layout

    Really boring ride with a lot of slow sections. The transitions are janky as well. This is a ride that's really just there. I didn't have fun with it.

  • Chermaine S.

    Arnés

    Really wasn't as bad as I expected. Didn't get any headbanging, the inversions were nice. Only big con is the harness. It's bulky and the train is really small, so you don't sit very comfortably in that train.

  • Chermaine S.

    Capacidad

    Just your standard Vekoma Junior Coaster. This ride definitely has its place in Cedar Point as a step up from Wilderness Run. However, the capacity is really bad as everyone needs to fasten a seatbelt that you cannot open yourself. So after the ride, the operators have to open everyone's seatbelts manually which takes quite a long time. I waited two rounds which took 10 minutes, which compared to other Junior Coasters is just outrageous.