• Coaster Nut

    First Drop Inversions Longueur

    Top-tier invert, for sure. A great first drop followed by a terrific layout with creative inversions and a nice long ride. Very smooth, too. Top 3 invert for me.

  • Kellen Grady

    Inversions Layout Déception ! Launch

    I really didn’t get much of a kick out of this launch. I really appreciated the longer than normal layout than the average intamin accelerator but compared to xcelerator or stealth the launch just doesn’t have that same oomph. I’d say the full throttle launch is better as well. Still a good ride

  • Coaster Nerds

    Airtimes Confort Fun Temps mort

    This is for sure my favorite ride at the park. I got one ride in the front and I vividly remember how free I felt with the train design and how powerful the airtime moments were, especially towards the end of the ride. I had a blast on this and I can't wait to ride again.

  • Coaster Nerds

    Launch Intensité Théma

    This ride is a lot uglier than Flight of Fear and as a whole experience, not as good. While yes, the ride carries more speed than FoF, I find it uncomfortable at points how fast some of these turns are taken anyway. Don't get me wrong, this is a fun ride, but the only pro that this ride has over FoF are the near-miss elements as you're twisting through the inversions and traversing those tight turns.

  • Coaster Nerds

    Intensité Fluidité Théma Harnais Inconfort

    While I can understand why someone may like this ride, it just was not for me. The Vekoma Flying Dutchman configuration of leaving the station and climbing the lift hill backwards on your back is not fun. The actual layout is quite smooth and intense, but I don't really like the feeling of laying face down / up on my stomach or back while on a ride.

  • Coaster Nerds

    Airtimes Fun

    This ride has some really good floater moments but I didn't really get insane ejector moments like others are suggesting. This ride is family-friendly fun which is running great for it's age. I love that it traverses through some sort of building but I do wish that the first drop was better.

  • Coaster Nerds

    Vibrations Inconfort Airtimes

    This was my first ride of the day at SFA and it was not good... After waiting forever in the heat due to inadequate queue design and terrible operations, Roar jackhammered my entire body for the entire duration of the ride (yes even the pre-lift). This is the roughest ride I have been on to date and is the first ride I have ridden which I have gotten no fun but only pure pain out of.

  • Coaster Nerds

    Baffes Sans intérêt

    Most of the ride I found relatively smooth and ride-able up until the turn after the corkscrew. This one moment was the only moment of serious headbanging that I got and it caused a massive amount of pain. Prior to that moment I found the ride to be okay. The layout feels a bit cramped and forceless but I was still having fun up until then.

  • Coaster Nerds

    Fun Théma

    It's kind of sad that the "station" and presentation for this ride is basically slightly better than a fairground spinning wildmouse, but man does this thing spin. I could take or leave the first half but the second half of this ride alone had me considering getting another ride on it.

  • Coaster Nerds

    Inconfort

    Visually it's cute, but it's kinda painful. The layout is basically an E&F Miller kiddie coaster without the fun bunny hills.