• Sean R.

    Bonne suprise ! Fun Ejectors

    We jumped on Thunderhead to start the day and came back to it for multiple rides towards the end of my first Dollywood experience. While we came to the park with our eyes set on other coasters (that also delivered), Thunderhead really brought a unique intensity and fun factor. It's fantastic modern wooden coaster that's easily overlooked in a park with many other enjoyable rides. But don't miss this one...simply too much fun and the only coaster whose capacity and appeal enabled 4+ rides in the same day. UPDATE after recent visit - Thunderhead was even better than I remembered. I've yet to hit Mystic Timbers, which sound like stands in a class of its own - for the moment, Thunderhead is my favorite CGI by a distance. Love the pacing and intensity. Night ride added to the experience.

  • Rumham

    This is a ride.

  • Dom W.

    Vibrations Inconfort A raser !

    This ride is fucking horrendous. I have to put a half of a star to submit this but this ride gets a score of 0/5 and a 0/10. It’s fucking horrific. It looks good but then you actually ride it. There is nothing redeeming about this ride. The rattle is unbearable. It rides like a fucking shopping cart going down a cobblestone road. I’m happy zamperla is improving but this is the Worst coaster ever for me personally. I’ve given it 4 chances and it just keeps getting worse. There is no fixing this ride. Piece of shit. Also this is coming from someone who likes skyrush restraints but these are the worst restraints I’ve ever experienced by far. The operators make you sit completely back, and then they slam the plastic panini press of a restraint down so hard that it feels like you’ll lose circulation in your legs. They keep tightening the entire ride. Horrific ride. Burn it down or unleash steel eating termites on it, just get rid of it and I can die happy.

  • Dom W.

    Chef d'oeuvre Intensité Ejectors

    Skyrush. What a ride. The best airtime focused ride I’ve ever ridden, insane sustained ejector, lateral ejector, positive g’s, a first drop that launches you into orbit in the back left seat. I honestly do like the restraints? I didn’t get any pain with them. Do they tighten? Yes 100%, but it’s not unbearable. I can put up with it for the greatest airtime focused coaster ive ridden. Pure masterpiece of a coaster. Nothing can beat this and my no1, I-305. I give that ride the edge for focusing on positive G’s more, as that’s my favorite force on a coaster. I think airtime should be done this way, I’m not a huge fan of the rmc quick pop of ejector, I want sustained airtime. Floater or ejector. This coaster perfectly demonstrates sustained ejector airtime perfectly and I’m here for all of it. I love this ride. One of the 2 coasters I consider to truly be a perfect coaster.

  • Eddie Needle

    Airtimes Intensité Longueur Inconfort

    What a ride! I rode this during scarefest at night in the back row and I swear it runs so much faster than it should. Some of the airtime should be illegal with that much whip in the back row. However, the lap bars are very tight and give me no ability to move my legs at all. What an amazing coaster though!

  • Eddie Needle

    Bonne suprise ! Fun

    Why is this so good? The drop into the tunnel picks up way more speed than it should. Choo Choo!

  • Eddie Needle

    Confort Chef d'oeuvre Intensité

    That corkscrew 👌

  • Kenny Hufford

    Airtimes First Drop Ejectors Vibrations

    I went in expecting a notoriously rough ride and yeah it was rough but it didn’t take away from the fact that this is an outstanding coaster. The first drop is one of the best I’ve ever been on for any coaster under 150 ft. The barrel roll is insane and feels like it’s going to throw you out (mini mosasaurus or Gwazi death roll). And the double down has amazing airtime. It really lost steam toward the end which I’m guessing is due to the roughness. Overall though, I loved the ride.

  • Carrie C.

    Vitesse Chef d'oeuvre Ejectors

    yes

  • Rumham

    First Drop Inversions Intensité Trop court

    Short but very, very, VERY sweet. The first drop yeets you beyond 90 degrees, giving INSANE ejector in just about every row. You then get tossed through a dive loop and then become a rag doll as you fly over an extremely twisted airtime hill. You get a small “break” on a twister section before being basically launched down another drop to experience two more crazy inversions, a cutback and corkscrew, to finish the ride. EVERY SINGLE element on this ride is perfectly paced, giving an experience that doesn’t let up in intensity until you hit the breaks. Also, you pass under and over a myriad of rock structures, giving some nerve-racking head chopper and near-mis moments. A lot of coaster enthusiasts complain of uncomfortable restraints and head banging that did not bother me in the slightest. But it is so intense that I can understand one may find uncomfortable. But one downside I do agree with is length. Compared to other rides RMC has created, this is disappointing. But it is paced so masterfully that it doesn’t effect my ranking to much, just I think the newer single rail model has fixed this problem. This is a clone, so I’m excited to see if other parks incorporate this into their lineup.