• AMAYA BLANCO HERNÁNDEZ

    Théma Confort Vitesse

    Muy buena y comoda, rápida, bien tematizada...Las colas en Europa PARK no suelen pasar de 1 h osea q bien.

  • Arjon Bimmel

    Monorail. Could swing more

  • Arjon Bimmel

    Longueur

    Just a kiddy. Props to the operator, we had some great fun as he let the train go around with just a plush animal when we arrived (it was extremely quiet that day). When the plushy fell into the car the second lap, he got it out and started to perform CPR on it

  • Nicolas K.

    Confort Débit Déception !

    Uncharted is a dark ride with surprising audiovisual elements and a state-of-the-art ride layout featuring switchtracks, LSM launches, and rotating 12-person trains. The good aspects of this ride first: The ride is extremely smooth, Intamin-like, and the rotation and LSM launches are controlled and pleasant. Designed as a dark ride, the immersive theming draws you into a story that is meant to be experienced. And that's where the major problems start: The story is exclusively told in Spanish, and the theming in the queue line transitions from Wild West to Maya to wild shooting, leaving a non-Spanish-speaking person with no chance of understanding the video sequences even remotely. With almost 3 hours in the queue line, we saw each sequence multiple times, and there was certainly room for an English version. So, after almost 3 hours of waiting and a 2-minute ride time in an incomprehensible story, we left with major question marks. What's the use of such an elaborate production if you deny the story, the heart of such a ride, to the international audience? Sorry, but this is just poor execution of a good idea. One star for the ride feeling, nothing more.

  • Nicolas K.

    Longueur Déception ! Sans intérêt

    Standard Mine Train, though I don't understand why a chain lift was used instead of tires. The ride is long, but you spend more time on the lift hills than in between. The descent after the second lift hill is almost ridiculously short. Overall, a disappointing Mine Train, especially if you've ridden Colorado Adventure at Phantasialand, for instance. Diablo lacks speed and practically has no airtime. The interaction with the Log Flume is nice.

  • Nicolas K.

    Intensité Layout Vibrations Inconfort

    Stampida is a wooden dueling coaster with a racing aspect. The racing element is the biggest highlight of Stampida, it's fun to duel with the other coaster, and the great surprise is when the tracks suddenly split and the trains cross paths afterwards. The intensity of the layout isn't very high, but the ride is so shaky that it gives a very uncontrolled (some would say uncomfortable) impression, and you feel like the train might jump off the track any second. I had to hold on tight throughout the entire ride, as there was a constant risk of banging your knees against something. Overall, it's a fun experience, but due to the shaking, it's not equally suitable for everyone. Subjectively, I liked the blue track a bit better than the red one.

  • Nicolas K.

    Intensité Layout Vibrations Inconfort

    Stampida is a wooden dueling coaster with a racing aspect. The racing element is the biggest highlight of Stampida, it's fun to duel with the other coaster, and the great surprise is when the tracks suddenly split and the trains cross paths afterwards. The intensity of the layout isn't very high, but the ride is so shaky that it gives a very uncontrolled (some would say uncomfortable) impression, and you feel like the train might jump off the track any second. I had to hold on tight throughout the entire ride, as there was a constant risk of banging your knees against something. Overall, it's a fun experience, but due to the shaking, it's not equally suitable for everyone. Subjectively, I liked the blue track a bit better than the red one.

  • IronChef C.

    What a surprise. Really good ride, very interesting and not much else out there like it. Really fun. Expected Pompeii, but got a whole lot more.

  • IronChef C.

    Théma Vitesse Layout Inconfort Intensité

    Front row for me on this one blows away the back. It doesn't have Twisted Timbers airtime, Lightning rods originality, or Steve's insanity, a great ride for sure, but it definitely is not a top 10 in the world. Rmc has some of the worst restraints in the game.

  • Nicolas K.

    Confort Launch Fluidité Trop court Débit

    It's a great ride. The launch and linear acceleration are typical of LSMs: Snappy but not as intens as a hydraulic launch. Towards the end of the acceleration track, the back slightly shakes, and then the ride takes to the sky. It makes it just barely and completely airtimeless over the top hat. A brief but magnificent view, followed by the descent and tha break run. In my opinion, the final bump is hardly worth mentioning. The overall ride feeling is typically Intamin: very comfortable. The new restraints are comfortable too and offer maximum freedom. A short but intense adrenaline rush overall, especially at night. However, with a ride lasting only 20 seconds, it's definitely too short and doesn't justify the wait time of one and a half hours, even though we were able to save some time at the very end in the Single Rider Lane. The capacity is also rather weak with only 12 riders per train.