• Benjamin Andrews

    Lap Bar Confort Fun Temps mort

    A fun, classic woodie that holds up very well. A couple spots of airtime and it’s very smooth and comfortable. It doesn’t have the most exciting layout, though.

  • Daniel Stark

    Bonne suprise ! Intensité Ejectors

    Woodies always look impressive, their massive structure make them seem larger than they are. But Colossos is already enormous. So, wow. Firstly, I like the theming, the giant is imposing from offride and enjoyable onride, its roar is really intimidating and the station looks nice. Besides, it has quite a good soundtrack, my favourite from the park, and I love that it's played through the lift hill. That's something that should be made more often, it really adds to the experience. Then, the drop, although it's just straight track (it reaches it max angle soon and then looses all curvature), really provides, it exceeded expectations. With those long trains, if you ride at the back it gives powerful ejector that's then sustained by weakish floater till the bottom. The next two camelbacks are awesome as well, great, sustained ejector air all throughout. However, the turnaround isn't the best, and the rest of the hills only give mediocre floater. On my first rides, I didn't really complain about that, but the more I rode Colossos, the more I felt those other hills were too weak. However, they're fun, and you really feel the speed of this monster flying through the layout. The lap bars were awesome at times, offering great freedom for the first ejectors; but sometimes they stapled on the first valley. I don't know why that happend only at times, maybe it depends on the specific seat or something, but it happend, unfortunately. Also, the valleys were very intense, the two first ones and mainly the one after the turnaround. I'd never have thought that the most forceful (positive-Gs-wise) coaster at the park was their woodie. Awesome intense valleys amidst awesome ejector hills. If only that quality was kept all throughout... By the way, this is a coaster made out of wood, but it does not feel like a woodie at all. If I'd ridden blindly, I'd have sworn it was steel. No rattle at all and incredible forces for a woodie. That's great, on the one side, but on the other, I did miss the wooden coaster feel I've always loved. Overall, awesome roller coaster and clearly best at the park for me.

  • Daniel Stark

    Airtimes Bonne suprise ! Déception !

    It'd been a long time since my last time on a hydraulic launch, and expectations were very high. They weren't met (probably memory had idealised it). The launch felt too short and weak. On rerides, I found it strong enough to be enjoyed, but nothing crazy really. On another hand, the rest of the coaster was a really nice surprise. This is a fun machine, I enjoyed it a lot more than expected. The first turn has some whip into it, the coaster pulls some decent positives and there are three nice airtime moments. The OTSR didn't bother me at all, they fit the ride well enough. There isn't much theming, but the helicopter and some scarce desert theming around the queue are better than nothing. It's in the desert area, so it's not meant to be very scenic. Besides, it has a soundtrack, although it's not very catchy. The ride may be a bit too short, but I'm okay with that. It always left me cheerful, it provides enough forces and enjoyment, and it's pretty good capacity-wise, with a short layout, separate loading-unloading stations and bag shelves before the airgates. So, short queues for a short ride; that's fair.

  • Benjamin Andrews

    Fun Inconfort Sans intérêt

    I don't like Wild Mice. They're uncomfortable and weird rides. This one is one of the better ones but it's still not very good.

  • Benjamin Andrews

    Inversions Intensité Baffes Inconfort

    It was a boomerang. Uncomfortable yet bone-crushing positives. HangTime is miles better.

  • Benjamin Andrews

    Inversions Intensité

    Pretty much just smoother and less whippy Raptor. It's a great ride but it has nothing on Raptor.

  • Benjamin Andrews

    Fun Sans intérêt

    Weird, weird ride. It's a spinning wild mouse like something you'd find at a carnival, yet with a weird tickle monster theme. I guess it works, but whatever. Go ride Cyclone instead.

  • Benjamin Andrews

    Inversions Vitesse Intensité

    Top tier invert. Nobody talks about it, yet it's absolutely awesome. Each inversion is very whippy and the ride as a whole is extremely forceful. The drop is also my favorite one on an invert.

  • Benjamin Andrews

    Airtimes Situation Vibrations

    Very underrated woodie. Has fantastic airtime, which is literally the sole purpose of the ride. It also is perfectly located over the water and has a great color scheme. It's definitely not smooth, but it's still a great ride.

  • fifa101

    Airtimes Lap Bar Fun

    The first half is smooth and enjoyable with smooth transitions and a couple pops of air time, especially into the second launch the second launch is fun into a unique top hat I don't mind the trim break because you still get good air time The first loop is intense, you got a great pop of air time, going into the batwing which is incredibly intense when you have a nice moment of whip, going into another good air time moment taking you in to floaty corkscrew have a couple more transitions and you go into the break run this ride is so much fun The themeing is really cool. Shame is not fully finished but the train looks really good I like the area best moment of the ride is going into the bat wing because of the airtime moment then the intense version