• Carter Eckhart

    Inversions Vitesse Intensité

    Kumba has some of the most sustained positive G’s I’ve experienced. While other coasters have far stronger moments, throughout most of kumba and especially the larger inversions you are plastered to your seat the entire time and you never really lose the pace. It’s how long you are experiencing these G’s that makes it special. One of the only moments where there isn’t great positives is the hell roll which changes things up with amazing whip. This coaster also has a nice location tucked back in the trees and there’s lots of grass and other plants you can touch during the ride which is cool. There isn’t much variety to this ride but it does what it sets out to do very well, it feels like one super long greyout. Overall one of the better B&M loopers out there.

  • Carter Eckhart

    Inversions Intensité Layout Temps mort

    Definitely a top tier invert. Most of the inversions are very intense and snappy. With the batwing being one of the craziest inversions I’ve experienced. On top of that it’s a very long ride so there are plenty of great moments. However my biggest con with this ride is that a lot of the transitions in between elements feel slow and forceless which affects the pacing, but the elements themselves make up for it with how great they are.

  • Carter Eckhart

    Inversions Vitesse Ejectors Fiabilité

    I have a love hate relationship with this ride but at the end of the day it’s a world class coaster. It was down when I got to the park and after I rode it continued to go down several other times throughout the day. On top of that it had most likely the slowest operations I have ever seen which was certainly frustrating. After my first ride this coaster wasn’t even in my top 50 because it felt slow and lacked airtime, but I came back later and rode a bunch of more times and it completely redeemed itself. I ended the day with a back row sunset ride with a considerable amount of room, and I think that ride showed me the full potential of Iron Gwazi. The layout offers a diverse collection of forces and elements, and there are no dead spots. The pacing is definitely a strong suit as this coaster has an amazing sense of speed the whole way through, and the length allows it to keep this pace and fly into the brake run whilst simultaneously not feeling like a short ride either. The first drop is one of the best ones I’ve done with the strong and sustained ejector and the slam back down into your seat and head chopper. The first outerbank is another moment of powerful sustained ejector that slams you into your seat at the bottom. The death roll is my favorite element on the ride and one of the best inversions I’ve done, it gives great sustained ejector going downwards throughout the whole inversion while simultaneously providing insane whip. The following Overbank has a nice airtime whip combo on the exiting transition. The wave turn over the station is quite overrated but still provides some fun sideways airtime. The following 2 hills are fun but filler moments on the ride, the following stall is also quite forgettable except for the snappy transition exiting the element. The off axis hill in the finale has decent airtime and a surprise lateral jolt at the end. The following 2 pops give great ejector bursts with the 2nd one giving the strongest airtime on the ride. The final hill gives one last sustained ejector moment before snapping into the brakes with plenty of speed left over. There is not only plenty of airtime on the ride but also great inversions, positives and whip which is rare for an RMC. Overall I don’t think it’s the best coaster on the planet like some but it is definitely a must do ride as an enthusiast.

  • Colorado Coaster Fan

    Vibrations Inconfort A raser !

    Fine folks at Lakeside were not kidding when they named this coaster this rare wild mouse by miler was from the very first wild mice Ever I Can’t help but compare it to a blender Full of Rocks This Ride Sucks It was Rough and Painful and Jerky

  • Harrison P.

    Théma Inversions Intensité Baffes

    i rode it 5 times at my visit to alton towers and loved every second of it. if i could add one more pro it would be masterpiece because there is nothing quite like this coaster, there is very few coasters that invert a lot and have that incredible theming. on the 12th inversion there is a little headbanging but it is worth it a million times over. the que is not very long ( probably beacause you can only ride this coaster a few times before you need a break, so ride oblivion.) and the second lift hill is terrifing. you can ride this ride a million times and still have a ton of fun.

  • Alan Dunsmuir

    Inversions Layout Longueur

    Absolutely love this ride, loads of inversions, great speed and just a fantastic ride. One of my favourites

  • Shroom

    Théma Fun Débit

    The same as winjas force, just a little better because of the length. I like the theming and those special tracks. The biggest con is the capacity, it can get to one of the longest queues in phantasialand on crowded days

  • Shroom

    Théma Fun Débit

    Really good Maurer SC. The theming is good as always in phantasialand, and it has some really cool special elements. The main con is, that it has a really bad capacity, especially on very crowded days. It´s just a little worse than fear because of the length

  • Daniel Stark

    Fun Longueur Inconfort

    It's a fun kiddie. I appreciate the duration (Tivoli Large instead of Medium or Small), but the cars are too small for adults, and the theming disappointed me. I remembered some great and enjoyable theming, but it's quite cheapy, my memory deceived me. Better than nothing, and over average for a kiddie, anyway, but it could be better.

  • Daniel Stark

    First Drop Hangtime Baffes Théma Déception !

    This used to be my favourite at the park, but now it's fallen down under both batmans. I'm not a person to complain about headbanging, I can enjoy many coasters despite heavy rattles and I don't usually suffer from headbanging. Last time I rode this, though, I experienced some headbanging like never before, it's gotten rougher this years. It hurt and made the experience unpleasant. Besides, the loop backwards sitting at the very back made me nauseous, and that scary drop wasn't as good as I remembered. The theming is nonexistent. It's still way better than the normal Vekoma Boomerangs, the loop is not that bad and the drops, specially the first one, are great. Hanging face down while climbing up really builds a lot of anticipation.