Tous les avis
-
Fluidité
rare coaster credit but thats all it has going for it
-
Airtimes Fun Théma Inconfort
As a family ride, this is a great coaster with very whippy turns and sharp bunny hills at the end. The only disadvantages are that the turns can be uncomfortable at the beginning and the ride severely lacks theming considering the rest of Paultons Park and how amazing the theming is. Other than that, it's a fun little ride with very cute trains.
-
Théma Fun Intensité Trop court
Fun little family invert which can be entertaining for older kids too. Very well themed with the rockwork and fits into the Lost Kingdom. The ride layout, though short, is very fun and the helix near the end is a lot more intense than you'd except for a family coaster.
-
Fun Trop court
Fun for a little boomerang and perfect for the target audience of younger kids, but nothing special around that. Some theming pieces which fit into the Lost Kingdom area and the actual ride experience is quicker than you expect, especially in the backwards section.
-
Vibrations Théma A raser !
This ride does not belong in this gorgeous park!
-
Théma Inversions Fun Vibrations
Great ride with great theming and a nice queue line. Especially liked the drop into the tunnel and the second zero-g-roll. It wasn't as smooth as expected however.
-
Airtimes Débit Fun Vibrations
Silver Star is a great and underrated ride in my opinion! The first drop and the camelbacks deliver sustained floater airtime. You even get ejector on the drops of the MCBR and the helix. The valleys can rattle a little bit in the back but I recommend the front anyway because you really feel the speed there and the airtime is a bit more sustained and powerful.
-
My first coaster! Don't remember much.
-
Launch Débit Inconfort
This is probably my favorite Sky Rocket II, between the lighting effects and lack of comfort collars. Fun launches, fun layout. Just wish it had a three car train and that Premier trains didn’t just suck in general.
-
Déception !
This is a spinning wild mouse that inexplicably doesn’t spin. Once the spinning unlocked, the car just faced the same direction through the switchbacks. Once it got towards the ground it finally gave one spin, but it somehow failed at the most basic task of a spinning coaster - to spin.