• 手取Fishland

    Confort Layout Longueur

    基本的に後方に乗った方が楽しいコースターだけど前方なら必ず先頭。同じ車輛なのに二列目とぜんぜん違うから。真上にフッ飛ばされた後で空中でカクッとズレる木製らしい挙動が所々で味わえる。

  • 手取Fishland

    Airtimes Chef d'oeuvre Layout

    改修のおかげでじゅうぶん現代水準の木製コースターに生まれ変わったわけだけど、「文化財保護」の観点からはどうなんだろう。

  • 手取Fishland

    Théma Launch Vitesse Fiabilité

    これは「加速」は楽しめても「スピード」を楽しめるコースターではないね。一回乗ると耐性がついてコワくなくなるので初乗車は必ず先頭から。

  • Austin Wilson

    Inversions Launch Fluidité Trop court

    Would be 5 stars if it was 30-45 seconds longer. Great coaster.

  • Robert A.

    Inversions Bonne suprise ! Intensité Trop court Fiabilité

    Forget what they tell you about how standup coasters are uncomfortable and bad, this was genuinely some of the most fun I've ever had on any coaster. It's not uncomfortable at all. The Zero G Roll is the best inversion I've ever done, even outranking the loops on Olympia Looping. You need to get on this as soon as you can and make sure to get several rides on it; this isn't something you just do once on a visit. It's incredibly rerideable but it's getting worrying seeing maintenance issues popping up more often. Ride it.

  • guy perfect

    Fluidité Inconfort Sans intérêt

    Your standard wild mouse, just a bit smoother.Pretty much the only really notable thing about this ride is the name.

  • coaster land

    Airtimes Fun Ejectors Layout

    New texas giant proves that a prototype can hold it's own against later rides of the same model! This was the first rmc and it holds up as an amazing ride, this ride may be weaker than some of its counterparts but you just cant go wrong with an rmc. The airtime is solid in the front but I dare say elite in the back. The first drop is a strong pop of ejector and that will be a common theme throughout the ride. Unfortunately the repetitive over banks in place of inversion are what make me give this a 9 out of ten, still an awesome and must do at six flags over texas!

  • Francisco Perez

    Vibrations Baffes

    I could talk about the decent layout, the good view of the ocean, the good ops... BUT THIS RIDE IS SO DAMN ROUGH. Of course it's a classic and all, but man is it ROUGH. The only time I've felt terrible on a roller coaster. Just retrack it, and the ride will be splendid! And lower the cost of riding, although with the costs of rent and land in California, I understand why it's expensive... at least retrack it to make the payment worthwhile.

  • Ty Paylez

    Inversions Vitesse Fun

    Last row is the best

  • Francisco Perez

    Airtimes Lap Bar Hangtime Trop court

    Seaworld San Diego is obviously the least roller coaster oriented park in the Seaworld chain. This park has always focused more on conservation efforts and animal shows. it was the birthplace of the original Shamu, it was the first park to remove their orca shows, heck, it was the first park in the Seaworld chain. The park's future looked to stay that way for a while, maybe Seaworld would've added one or two rides every 5 years, but the park was always gonna be more of a marine park. Then, enter Blackfish, and with all the protesters that surrounded the park every day, Seaworld was forced to change their image from a zoo to a thrill park. This is when they added Electric Eel, a Skyrocket II clone, a huge step up from the family rides they had been adding the last 10 years. 150 foot tall ride with huge inversions and launches. In my opinion, this ride is one of the best coasters ever created. Maybe it's not the greatest ride ever, but the thrills it managed to fit in such a small layout are pretty unbelievable to me. To ride this ride, riders enter an unthemed queue with generally short lines, but long wait times because of the slow operations. Once the wait is over, you proceed to sit down on the train, put on the comfy lap bars, and the maligned comfort collars, which in my opinion, aren't that big of a deal. Once the ops check the restraints, you are launched forwards and go up a bit, then come down again. You go up the track facing forwards, go down backwards, and then the ride gets intense, as you go high up the track facing forwards, drop down, experiencing floater airtime, and gather enough momentum to go to the top of the coaster. By then, the ride crawls through a small straight section before going through an inline twist, which in my opinion, is the best moment of hangtime I've ever experienced. Your body separates from the seat, and it seems like the only thing stopping you from falling is the comfort collars. After that twist, the train goes through a small section of straight track once again, then drops to a non inverting loop, but the loop isn't what impressed me, it was the drop into the loop that did. You just get ejected out of your seat in the back row, and I've heard that moment delivers -2 g's, and it definitely feels like the airtime is that strong. I am torn on which part of the ride is better, that drop or the inline twist. Well, after the non inverting loop, the train heads back to the station, goes backwards and forwards once again, and then the brakes stop the ride. This ride is obviously the best at SWSD, and luckily, the lines are always short since the park's most frequent visitors are elementary schoolers going on school field trips, and most of them can't ride because of the height requirement, so they head over to Manta or Atlantis. That makes the ride really easy to marathon. In conclusion, this ride is short and sweet, with two amazing stand out moments, one with amazing hangtime and one with amazing airtime. And of course, the launches, backward and forward. I'm a big fan of this ride, and even if it isn't loved all that much because of its consant cloning, its comfort collars, and its length, I'm a big fan. Once Emperor opens up, SWSD will have a great top 2, and this ride, the other rides, and the zoo exhibits make me happy this is my home park