• Dan Wright

    Airtimes Confort Chef d'oeuvre Vibrations

    Helix is the pinnacle of roller coaster design, encompassing everything that a great coaster should be. A varied range of inversions mixed with some fun launches, combined with the great Mack restraints and a superb soundtrack. Riding last thing at night is a crowning jewel moment of any enthusiast's coaster trips with the twinkling lights of Liseberg and Gothenburg providing a picturesque backdrop. Helix is one-of-a-kind,a coaster built by enthusiasts for enthusiasts.

  • Dan Wright

    Airtimes Temps mort

    Shambhala should be really good. Should. Plagued by PA's's miserable operations and overhyped as a tremendous airtime machine, Shambhala leaves something to be desired. Whilst there are some pops of airtime throughout the layout, they're somewhat underwhelming when ranked against over coasters of the same calibre.

  • Mandy Evenwel

    Longueur Théma Déception !

    I've been in the old Eurosat a hundred times and I loved the space theme. I found the waiting line really nicely done but the coaster itself is really disappointing now. The props look cheap and it just doesn't work. The space theme was so much suitable for the big metallic globe around it as well. Europapark stays my favourite theme park and I know they do magic so I have my hopes up high that they will make it just as good or even better than before. I hope they will listen to their guests.

  • Heiko Hartmann

    Fun Chef d'oeuvre

    A classic side-friction coaster. Smooth legacy ride. I love those things!

  • Heiko Hartmann

    Théma Situation Fun

    This is a simple coaster. But it is indoors and it has one of the best theming I have ever seen around it. So much fun!

  • Heiko Hartmann

    Fun Inconfort

    Build by an english train company, this is one of the most unique coasters you will encounter on the world. The beginning reminds me of a simple train ride, but the second part back is a wild ride through the woods. A little bit rough, but "ultimately" I loved it!

  • Dan Wright

    First Drop Vibrations Sans intérêt

    Hyperion has been one of the biggest draws for enthusiasts to visit Poland; a relatively new park in the form of Energylandia investing millions into this seemingly awesome Intamin giant. The theming is a huge step out from Energylandia's cheap and tacky previous efforts, whilst is also the first step the park are making at investing into huge, uniquely crafted experiences as opposed to off the shelf / straight from the manufacturer catalogue tat. Hyperion's first drop is an awesome opener, even more so with a loose restraint; an intense ecstasy powered rush that could never grow boring. That one song that no matter how many times you listen to it, still gives you goosebumps regardless of how long it’s been stuck on repeat. Yet what follows is an irritable rattle that companies you around the rest of the layout, with only one major air time hill to give the ride any outstanding zest. The real sting with Hyperion however is the finale; a totally unnecessary water splash which may appear to be impressive from off-ride, but is significantly discomforting on-ride particularly on the back row. This isn't just a moderate spray either; rather a painful soaking that will see to outclassing the park's actual water rides. Once the ride warms up, the water splash ending is unable to catch you as the train now runs fast enough to miss it entirely. The air time from the first hill grows increasingly wonderful as Hyperion charges on throughout the day, whilst the first drop continues to hold its weight as a superb opener. Hyperion is best experienced at the end of the day with low expectations of what coasters of this calibre can do. Whilst it is a good all round ride, the unmissable rattles and the ridiculous water splash finale detract from what should have been the perfect coaster for a park that is finally seeing sense and shifting towards deeper and more intricate theme park experience.

  • Coasterloverextream

    Airtimes First Drop Longueur Harnais

    This ride is the best ride ever created. I personally do not know how someone will make a ride better than this. The ride never lets up and the ride doesn't crawl into the finish like some RMCs. There is so much airtime that you are almost out of your seat the whole time. The only thing is that the restraints are a bit weird but other than that the ride is perfect.

  • Charlotte Marie Robinson

    Airtimes First Drop Fun

    Awesome Coaster.

  • Dave Scott

    Situation Confort

    With the VR firmly in the bin where it belongs, this landmark of a ride remains is hugely enjoyable. In a park full of monster coasters, it naturally looks rather tame these days. Nontheless it's in a good location, uses the trees and hills to good effect, and saves the big trick to the end. It also serves a very important role of being a bridge between kiddie coasters and todays 200 foot tall scream machines. Hugely historically important and deserves looking after for a long time to come.