Tous les avis
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Situation Vitesse Fun Inconfort
Ninja is an Arrow suspended coaster, and it was my first experience with a coaster of this kind. I guess this kind of coaster is just not for me… I ended up very dizzy after my ride, because of the swing. That being said, it was still fun, the location is very nice and it's cool Six Flags Magic Mountain still has this older coaster in its lineup. But I wouldn't do it again.
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Intensité
Goliath was not a pleasant experience for me. The first half (before the mid-course break run) is OK, nothing amazing or exceptional though. But the second part is way too intense. I greyed out almost the entire time, and I was not particularly dehydrated or tired that day (and it was in the morning…). And they almost completely stop the train in the MCBR… I didn't had a lot of fun on this coaster, in my opinion its layout is just poorly designed.
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Airtimes Fluidité Longueur
Twisted Colossus was my first RMC. I know this manufacturer has a flattering reputation among enthusiasts, and now I can see why. This coaster is just an amazing machine. It's smooth, it's long and intense, but not too intense, the airtimes are great, the inversions are great. The only drawback would be it would be even better if it would duel every time. Twisted Colossus definitely hooked me in the RMC hype, and I can't wait to ride more coasters from this manufacturer.
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Inconfort
I get Gold Rusher is an old coaster and everything, but God it was so bad. The layout itself is not bad, but this coaster was built in 1971 and it shows: it's rough, especially many transitions and also some curves, and you will be glad when it's over.
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Launch Fun Longueur Harnais
West Coaster Racers is a nice thrill coaster. It is not too intense so it will definitely appeal to a lot of people, and the systematic dueling provides a lot of fun – yes, I'm looking at you Twisted Colossus. The inversions are also quite good, especially the first one with a nice hang time. I also enjoyed the high five element. The main drawback of WCR is the harnesses though: they are clumsy and make a bit hard to enter and exit the train. I guess it will decrease the capacity of the coaster, which could be a problem considering how popular it will probably be in the park. But it's overall a great experience and I wish more parks will add this sort of dueling coasters in the near future.
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Decent and nippy launch coaster for families, but no effects working at all in comparison to its Ohio twin.
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The most over-engineered ride station of any kiddie coaster on the planet.
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By no means awful as far as the concept of stand-up coasters go. Relatively smooth and intense.
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First Drop Débit Vitesse
The fact that Skyrush's lift hill puts some launch coasters to shame says it all really. This ride is an utter balls-to-the-wall sprint from start to finish; threatening any guest sat in the back row left seat with an ejection across into the next state. A consistent, ludicrous adrenaline rush that only gets better each time you ride it.
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Sans intérêt Layout
The dullest coaster to ever roll off the B&M production line.