Tous les avis
-
Launch Ejectors
Much hype around this - and left me a little bit disappointed. The first "launch" lift hill is a forgettable gimmick, the second launch is great, though. I didn't like the pacing on this coaster, a little bit too hectic for my tastes and the ejector airtime was too much. Other than that, great coaster with a nice setting (for Cedar Point standards) and twisty turnarounds.
-
Launch
The launch really kicked in - but ended a little bit too early. The rest of the layout had a footprint which was too small.
-
Fun Chef d'oeuvre
Nice terrain coaster design from Anton Schwarzkopf. A classic.
-
Confort Fun Chef d'oeuvre
If it only had more intense launches - it would be my number one roller coaster. As it is, it is easily in my top 10: It's flying through the terrain, nice inversions, some airtime moments and a wonderful setting overall.
-
Airtimes Fun Fluidité
For me, Balder is the number one of all classic woodies. So smooth and yet so wild. Love the drops and the tunnels.
-
Chef d'oeuvre Intensité Fluidité
Go and ride this! The best RMC I have ridden so far, and it already starts with the looks from the outside. The coaster is build INTO the rocks. I absolutely love the first drop, the zero-g stall and all other inversions on this ride. Wonderful transitions from one element to another - and the coaster does not loose steam until it hits the break runs. The only downside of this: If you are no longer the youngest, you have to make a short pause after each ride, because it is exhausting.
-
Sans intérêt
Well, a rather tame ride on this one, even for a Junior woodie.
-
Baffes Inconfort
Oh I hate standup coasters. Loading and unloading takes ages. Standup position is not comfortable at all and doesn't add much to the ride experience. Lots of headbanging here. It's no wonder that parks are going to remove them or transform them to sit-down coasters.
-
Harnais Inconfort
The Vekoma Flying Dutchmen are... ok. I'm not a fan of the flying position overall, the restraint system of the Vekomas causes long loading/unloading times and they all lack the Pretzel loop (which is the only thing a flying coaster is worth for).
-
Airtimes First Drop
Floater airtime abound on this more recent B&M Hyper.