• Joel Simon

    Théma Fluidité Vibrations Trop court

    For a family ride its pretty good with a highly immersive theming like Taron. The ride might get too scary for little kids since its still pretty thrilling. What I liked is, that they do let the train do 2 laps now. Sadly I think that the ride got a slight rattle/vibration over the time and not as smooth as before.

  • Joel Simon

    Théma Layout Longueur

    First, Rookburg's theming is outstanding. The story and queue line is very interesting. Before boarding the train, its all made as if you board a plane at a fantasy airport (as well as the security check with metal detector). Gladly they dont rip off the rides as six flags does with their lockers (here they are free). The ride's tech is pretty interesting since the first of its kind. The ride starts side ways along some theming then turns and the seats turn as well until you're in prone position. Many people here say the vest restraint are uncomfortable, I can't really complain, didn't bother me. The first launch is less forceful than Taron's but in the front seats you get some airtime at like 2 spots. The second launch was a bit forceless I thought. The layout is interesting, a bit of a spaghetti bowl like Taron but less intense direction changes. The layout is missing some spice, like an interesting element. There are 2 airtime moments and 2 corkscrews but they are not very intense. Although the ride is very smooth and also uncommonly long. Theming: 5/5 Ride comfort: 4,75/5 Layout: 4/5 Intensity: 3,5/5

  • Joel Simon

    Théma Intensité

    This might be one of the best themed Skyrocket II coaster. It has a cool horror theme. The ride is, as all Skyrocket II, very fun and thrilling. This coaster model might be short but packs a punch. Sadly I had to get evacuated off the train twice because of technical issues and a mechanic went under the track to repair it. Also the trains are kinda bulky

  • Joel Simon

    Airtimes Intensité Ejectors

    Incredible ride. Even think its better than Kondaa. Sitting in the back rows, that first drop takes your breath: it feels like you're getting whipped out of your seat. The second airtime hill and the 4 last bunny hops really pack a punch too. Never had experienced such intense negative G's on a coaster. This ride really deserves its name. Since its an earlier Intamin model the trains are not as comfy as those of the newer ones like Kondaa or Taron. Waiting times were just around 3-10min, even though they ran only 1 train and dispatches were kinda slow

  • Joel Simon

    Inversions Intensité Layout

    Finally we have Olympia Looping in Luxembourg at the annual fun fair. Its an smazing ride, I was surprised that it isn't rough, its a pretty smooth ride. The restraints didn't bother me at all. The layout is incredible, amazing how they build such a long ride with 5 inversions on such a small footprint. 1 ride is 10 euros here in Luxembourg

  • Joel Simon

    Situation Fun Intensité

    Very fun alpine coaster. The ride is pretty smooth and with no rattle. The layout has a good variation, it goes through the forest with sharp turns, sudden dips and helixes. With little or no breaking the ride can be pretty thrilling. When going fast, its about 1min35sec descend. Before going be sure there are no families with kids in front, else I advice to wait a little, since like with all alpine coasters: a slow rider/breaker in front of you ruins everything. The price is 4 euros per ride.

  • Joel Simon

    Fun Fluidité Temps mort Layout Intensité

    It is fun but the layout is pretty boring

  • Joel Simon

    Fun Fluidité Temps mort

    Its a typical wild mouse but it spins a lot, which is fun but leaves you pretty dizzy after

  • Joel Simon

    Inversions Vibrations Baffes A raser !

    As I was expecting it from a Vekoma SLC, I tried to protect my ears but it barely helped. My head was bouncing left to right against the bulky shoulder restrainsts. Please Walibi, put new gen Vekoma lap bars on there or even replace it with a "rideable" coaster

  • Joel Simon

    Théma Fun Fluidité Intensité

    This coaster is in a very nice themed area. It is very fun to ride, very smooth but not very intense

  • Joel Simon

    Launch Fun Fluidité Trop court

    Very modern water ride with a turn table and a fun launch. If sitting in the front, be prepared to get it all in your face. Also I advice using single rider, it sometimes spares you from waiting 55min

  • Joel Simon

    Launch Intensité Fluidité Trop court

    Its a cool but short ride. Its all in darkness, very smooth and the loop gives some good positive G's

  • Joel Simon

    Intensité Longueur Vibrations

    The ride is rattly but not that much that it is too uncomfortable. It is pretty fun, some airtime moments and a good duration

  • Joel Simon

    Théma Intensité Baffes Débit Inconfort

    The theming around Cobra looks nice. This was actually my first Vekoma Boomerang. I first thought it was pretty decent, but then in the cobra roll inversion, your head gets slammed into the restraints and makes your ears hurt. Best solution: lap bars. Also the operations were the slowest in the whole park.

  • Joel Simon

    Fun Longueur Intensité

    A nice standard mine train but it seems very old and worn down.

  • Joel Simon

    Airtimes Confort Layout

    Kondaa was the first ride everyone ran towards when the park opened. The waiting times were between 30 and 80min. Kondaa is a very smooth and intense ride. The first drop whips you to the side, the airtime throws you out of your seat (and there are a lot of airtime moment). The layout has lots of variation. In the evening the ride felt a bit more intense

  • Joel Simon

    Bonne suprise ! Fun Trop court

    I approached this old Vekoma coaster with a rather negative feeling of it being shaky and uncomfortable. But I got surprised how smooth it still was and headbanging wasn't that bad. Its more of a smaller coaster with medium thrill, its not very intense (more like a warm up coaster). The layout it compact and not too long. Operations are ok. Also like The Monster, there is no theming, but I liked the walkway around the coaster

  • Joel Simon

    Inversions Fun Layout Théma

    This was actually my first big coaster with inversions. I loved it, it was very long, lots of inversions, no rattle or roughness and nice layout. Theming was not really there. Thrill: 4/5

  • Joel Simon

    Longueur Vibrations Temps mort

    This is before the VR option. The coaster is pretty old, has no theming (in comparison to the rest of the park its a shame and out of place). Its a very long ride with multiple lifthills, all in the pitch black, but very bland (no intensity, no theming, no variation), just lift hill -> curves -> lift hill curves etc. and was rattly

  • Joel Simon

    Inversions Intensité Layout

    Very cool ride. The queue had nice aquariums to look at. The coaster itself is amazing and had one nice ejector airtime spot, its fast paced, no rattle, not too short and has a good layout. Thrill: 4/5

  • Joel Simon

    First Drop Fun Intensité Layout

    The first drop is the best of the ride, its amazing and very long. The first half of the coaster focusses more on drops while the second half more on intense curves. The mid course break slows you down a bit too abruptly and is a bit of a buzz kill. Then follow some curves and an intense helix which gave me a short grey out. The layout is not the ride's strongest feature, its is very smooth though. Thrill: 4/5

  • Joel Simon

    Inversions Layout Longueur Temps mort

    The coaster might have some rough transitions and 2 dead spots (strong mid course break, straight track near the end) but its one hell lot of fun to ride. It has a weird, unique layout and some cool intense inversions, like the batwing. The ride is also pretty long and smooth for an old Arrow. The seating was ok, not too uncomfortable. Thrill: 3.75/5

  • Joel Simon

    Intensité Longueur Vibrations Baffes

    The first half of the coaster was pretty good: get a great view of the city, nice long drops. But then as the inversions come, it gets really rough and your head gets bumped on those restraints, some transitions are awful (like that enter to the dive loop). Also the ride is pretty long and you exit with a headache for which you paid 14$. Thrill: 3.75/5

  • Joel Simon

    Fun Layout Longueur

    This flying coaster really gives you the feeling of flying over the park. Its very smooth, has a nice layout, a fun pretzel loop and some rolls. One of the better B&M rides. Thrill: 3.5/5

  • Joel Simon

    Inversions Vitesse Théma

    The ride's layout was pretty standard but fun as all B&M coasters. It has some nice inversions and a good pace. The theming was a bit of a joke, you could call the coaster "Car park - The ride"

  • Joel Simon

    Inversions Layout Longueur

    Many people complain of the seating, but it didn't bug me at all, Its a bit like a bicycle seat. The coaster has many inversion, has some intensity, has a good duration and is not rattling.

  • Joel Simon

    Situation Trop court Inconfort

    It looks cool winding around that lake. The ride throws you into the curves and is fast paced but the uncomfortable seating and the lift hill to the station ruined the experience a bit. Thrill: 1.5/5

  • Joel Simon

    Inversions Situation Inconfort Layout

    The track is nicely bound to the terrain but the layout is not the best. It crawls over some hills, has some abrupt transitions and became a bit uncomfortable. The loop is pretty good and intense, the rest of the ride is decent but not bad. Thrill: 3/5

  • Joel Simon

    Layout Longueur Vibrations Fiabilité

    Even though the ride was a bit rough and seemed like its gonna break down at any moment it was pretty fun. The layout nicely uses the terrain and has a decent length, it also gives a bit the nostalgia of an old school coaster

  • Joel Simon

    Vitesse Intensité

    The ride is very fast paced and throws you into the inversions with some force but its also pretty smooth like most B&M inverts.